let oneX: number let oneY: number let twoX: number let twoY: number let pause: number let meteoriteOneX: number let meteoriteOneY: number let meteoriteTwoX: number let meteoriteTwoY: number let counter: number basic.pause(2000) oneX = 0 oneY = 4 twoX = 1 twoY = 4 counter = 0 pause = 700 led.plot(oneX, oneY) led.plot(twoX, twoY) input.onButtonPressed(Button.A, () => { if (oneX > 0) { led.unplot(oneX, oneY) led.unplot(twoX, twoY) oneX = oneX - 1 twoX = twoX - 1 led.plot(oneX, oneY) led.plot(twoX, twoY) } }) input.onButtonPressed(Button.B, () => { if (twoX < 4) { led.unplot(oneX, oneY) led.unplot(twoX, twoY) oneX = oneX + 1 twoX = twoX + 1 led.plot(oneX, oneY) led.plot(twoX, twoY) } }) meteoriteOneX = Math.randomInt(5) meteoriteOneY = 0 meteoriteTwoX = Math.randomInt(5) meteoriteTwoY = -3 basic.pause(1000) for (let i = 0; i < 3; i++) { led.plot(meteoriteTwoX, meteoriteTwoY) led.plot(meteoriteOneX, meteoriteOneY) basic.pause(pause) led.unplot(meteoriteTwoX, meteoriteTwoY) led.unplot(meteoriteOneX, meteoriteOneY) meteoriteOneY = meteoriteOneY + 1 meteoriteTwoY = meteoriteTwoY + 1 } basic.forever(() => { for (let i1 = 0; i1 < 3; i1++) { led.plot(meteoriteTwoX, meteoriteTwoY) led.plot(meteoriteOneX, meteoriteOneY) basic.pause(pause) led.unplot(meteoriteOneX, meteoriteOneY) led.unplot(meteoriteTwoX, meteoriteTwoY) meteoriteOneY = meteoriteOneY + 1 meteoriteTwoY = meteoriteTwoY + 1 if (meteoriteOneY == 4) { if (meteoriteOneX == oneX) { for (let j = 0; j < 10; j++) { led.plotAll() basic.pause(200) basic.clearScreen() basic.pause(200) } basic.showNumber(counter, 150) basic.pause(10000) } else if (meteoriteOneX == twoX) { for (let j1 = 0; j1 < 10; j1++) { led.plotAll() basic.pause(200) basic.clearScreen() basic.pause(200) } basic.showNumber(counter, 150) basic.pause(10000) } } } while (Math.abs(meteoriteTwoX - meteoriteOneX) < 1) { meteoriteOneX = Math.randomInt(5) } meteoriteOneY = 0 counter = counter + 1 if (counter == 3) { pause = pause - 250 } else if (counter == 8) { pause = pause - 100 } else if (counter == 12) { pause = pause - 100 } else if (counter == 20) { pause = pause - 100 } else if (counter == 30) { pause = pause - 70 } if (counter == 40) { pause = pause - 70 } for (let i2 = 0; i2 < 3; i2++) { led.plot(meteoriteOneX, meteoriteOneY) led.plot(meteoriteTwoX, meteoriteTwoY) basic.pause(pause) led.unplot(meteoriteOneX, meteoriteOneY) led.unplot(meteoriteTwoX, meteoriteTwoY) meteoriteOneY = meteoriteOneY + 1 meteoriteTwoY = meteoriteTwoY + 1 if (meteoriteTwoY == 4) { if (meteoriteTwoX == oneX) { for (let j2 = 0; j2 < 10; j2++) { led.plotAll() basic.pause(200) basic.clearScreen() basic.pause(200) } basic.showNumber(counter, 150) basic.pause(10000) } else if (meteoriteTwoX == twoX) { for (let j3 = 0; j3 < 10; j3++) { led.plotAll() basic.pause(200) basic.clearScreen() basic.pause(200) } basic.showNumber(counter, 150) basic.pause(10000) } } } meteoriteTwoX = Math.randomInt(5) while (Math.abs(meteoriteTwoX - meteoriteOneX) < 1) { meteoriteTwoX = Math.randomInt(5) } meteoriteTwoY = 0 counter = counter + 1 if (counter == 3) { pause = pause - 250 } else if (counter == 8) { pause = pause - 100 } else if (counter == 12) { pause = pause - 100 } else if (counter == 20) { pause = pause - 100 } else if (counter == 30) { pause = pause - 70 } else if (counter == 40) { pause = pause - 70 } })