# rock paper scissors activity a game against the BBC micro:bit. #docs ### ~avatar avatar ### @video td/videos/rock-paper-scissors-0 Welcome! This tutorial will help you create a game of rock paper scissors with the BBC micro:bit. Let's get started! ### ~ We want the BBC micro:bit to choose rock, paper, or scissors when it is shaken. Let's begin by creating an `input->on shake` condition so the micro:bit will run code when it is shaken. ```blocks input.onGesture(Gesture.Shake, () => { }) ``` Next, create an image that contains 3 frames: rock, paper, and scissors. We will control which image is shown with `offset`. ```blocks input.onGesture(Gesture.Shake, () => { let img = images.createImage(` . . . . . # # # # # . . . . # . # # # . # . . . # # # . # . . # # # . # . . . # . # # . . . # # # . # . . . # # # . # . . . . . . # # # # # . . . . # `) }) ``` The BBC micro:bit will look like it's showing 1 frame of the image by displaying the whole image with plot frame and math random. We can help the BBC micro:bit randomly decide which offset to using plot image by math random. The BBC micro:bit will randomly pick the image to display with plot image and the `math->random(3)` function. ```blocks input.onGesture(Gesture.Shake, () => { let img1 = images.createImage(` . . . . . # # # # # . . . . # . # # # . # . . . # # # . # . . # # # . # . . . # . # # . . . # # # . # . . . # # # . # . . . . . . # # # # # . . . . # `) img1.plotFrame(Math.random(3)) }) ``` ### ~avatar avatar Excellent, you're ready to continue with the [challenges](/lessons/rock-paper-scissors/challenges)! ### ~