// Auto-generated. Do not edit. declare namespace input { /** * Registers an event that runs when a loud sound is detected */ //% help=input/on-loud-sound //% blockId=input_on_loud_sound block="on loud sound" //% parts="microphone" //% weight=88 blockGap=12 shim=input::onLoudSound function onLoudSound(handler: () => void): void; /** * Reads the loudness through the microphone from 0 (silent) to 255 (loud) */ //% help=input/sound-level //% blockId=device_get_sound_level block="sound level" //% parts="microphone" //% weight=34 blockGap=8 shim=input::soundLevel function soundLevel(): int32; /** * Sets the minimum threshold for a loud sound */ //% help=input/set-loud-sound-threshold //% blockId=input_set_loud_sound_threshold block="set loud sound threshold %value" //% parts="microphone" //% value.min=1 value.max=255 //% group="More" weight=14 blockGap=8 shim=input::setLoudSoundThreshold function setLoudSoundThreshold(value: int32): void; } // Auto-generated. Do not edit. Really.