# dice roll quiz answers Create a dice when the @boardname@ is shaken These are the answers to the [dice roll quiz](/lessons/dice-roll/quiz). ## 1. Create a variable named 'roll' that will be randomly assigned to a number between 0 and 5. <br/> ```blocks let roll = Math.random(6) ``` ## 2. If the variable "roll" equals 5, write the code that will plot the image below  <br/> ```blocks let roll = Math.random(6) if (roll == 5) { basic.showLeds(` . # . # . . . . . . . # . # . . . . . . . # . # . `) } ``` ## 3. You will use an `else if` condition if "roll" is equal 4. Write the `else if` statement that will display the plot image below  <br /> ```blocks let roll = Math.random(6) if (roll == 5) { basic.showLeds(` . # . # . . . . . . . # . # . . . . . . . # . # . `) } else if (roll == 4) { basic.showLeds(` . . . . . . # . # . . . # . . . # . # . . . . . . `) } ``` Note: students are only required to write the bottom half of this answer, starting with "else if". ## 4. You will use an `else if` condition if "roll" is equal 3. Write the `else if` statement that will display the plot image below  <br /> ```blocks let roll = Math.random(6) if (roll == 4) { basic.showLeds(` . . . . . . # . # . . . # . . . # . # . . . . . . `) } else if (roll == 3) { basic.showLeds(` . . . . . . # . # . . . . . . . # . # . . . . . . `) } ``` Note: students are only required to write the bottom half of this answer, starting with "else if". ## 5. You will use an `else if` condition if "roll" is equal 2. Write the `else if` that will display the image below  <br /> ```blocks let roll = Math.random(6) if (roll == 3) { basic.showLeds(` . . . . . . # . # . . . . . . . # . # . . . . . . `) } else if (roll == 2) { basic.showLeds(` # . . . . . . . . . . . # . . . . . . . . . . . # `) } ``` Note: students are only required to write the bottom half of this answer, starting with "else if".