# classic beatbox display beautiful images on the BBC micro:bit #var #pause #docs ## Topic Music ## Quick Links * [activity](/microbit/lessons/classic-beatbox/activity) * [challenges](/microbit/lessons/classic-beatbox/challenges) ## Class Year 7 ## Prior learning/place of lesson in scheme of work Learn how to make a beatbox music player using pins P1 and P2. We will be learning how to code musical notes using a local variable, for loop, on pin pressed as well as simple commands such as play and notes. ## Objectives * learn how to code music on the BBC micro:bit ## Progression Pathways / Computational Thinking Framework #### Algorithms * Uses diagrams to express solutions.(AB) * Represents solutions using a structured notation (AL) (AB) #### Programming & Development * Creates programs that implement algorithms to achieve given goals (AL) * Selects the appropriate data types(AL) (AB #### Communication Networks * Demonstrates responsible use of technologies and online services, and knows a range of ways to report concerns Understands how search engines rank search results (AL) #### Information Technology * Collects, organizes, and presents data and information in digital content (AB) * Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution (EV) Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation ## Activity * time: 20 min. * [activity](/microbit/lessons/classic-beatbox/activity) ## Extended Activity * time: 20 min. * [challenges](/microbit/lessons/classic-beatbox/challenges) ## Homework * Extended Activity: [challenges](/microbit/lessons/classic-beatbox/challenges)