namespace pxsim.visuals {
    const MB_STYLE = `
        svg.sim {
            margin-bottom:1em;
        }
        svg.sim.grayscale {
            -moz-filter: grayscale(1);
            -webkit-filter: grayscale(1);
            filter: grayscale(1);
        }
        .sim-button {
            pointer-events: none;
        }

        .sim-button-outer:hover {
            stroke:grey;
            stroke-width: 3px;
        }
        .sim-button-nut {
            fill:#704A4A;
            pointer-events:none;
        }
        .sim-button-nut:hover {
            stroke:1px solid #704A4A;
        }
        .sim-pin:hover {
            stroke:#D4AF37;
            stroke-width:2px;
        }

        .sim-pin-touch.touched:hover {
            stroke:darkorange;
        }

        .sim-led-back:hover {
            stroke:#fff;
            stroke-width:3px;
        }
        .sim-led:hover {
            stroke:#ff7f7f;
            stroke-width:3px;
        }

        .sim-systemled {
            fill:#333;
            stroke:#555;
            stroke-width: 1px;
        }

        .sim-light-level-button {
            stroke:#ccc;
            stroke-width: 2px;
        }

        .sim-antenna {
            stroke:#555;
            stroke-width: 2px;
        }

        .sim-text {
        font-family:"Lucida Console", Monaco, monospace;
        font-size:10px;
        fill:#fff;
        pointer-events: none; user-select: none;
        }
        .sim-text.inverted {
            fill:#000;
        }

        .sim-text-pin {
        font-family:"Lucida Console", Monaco, monospace;
        font-size:20px;
        fill:#fff;
        pointer-events: none;
        }

        .sim-thermometer {
            stroke:#aaa;
            stroke-width: 2px;
        }

        #rgbledcircle:hover {
            r:8px;
        }

        /* animations */
        .sim-theme-glow {
            animation-name: sim-theme-glow-animation;
            animation-timing-function: ease-in-out;
            animation-direction: alternate;
            animation-iteration-count: infinite;
            animation-duration: 1.25s;
        }
        @keyframes sim-theme-glow-animation {
            from { opacity: 1; }
            to   { opacity: 0.75; }
        }

        .sim-flash {
            animation-name: sim-flash-animation;
            animation-duration: 0.1s;
        }

        @keyframes sim-flash-animation {
            from { fill: yellow; }
            to   { fill: default; }
        }

        .sim-flash-stroke {
            animation-name: sim-flash-stroke-animation;
            animation-duration: 0.4s;
            animation-timing-function: ease-in;
        }

        @keyframes sim-flash-stroke-animation {
            from { stroke: yellow; }
            to   { stroke: default; }
        }

        /* wireframe */
        .sim-wireframe * {
            fill: none;
            stroke: black;
        }
        .sim-wireframe .sim-display,
        .sim-wireframe .sim-led,
        .sim-wireframe .sim-led-back,
        .sim-wireframe .sim-head,
        .sim-wireframe .sim-theme,
        .sim-wireframe .sim-button-group,
        .sim-wireframe .sim-button-label,
        .sim-wireframe .sim-button,
        .sim-wireframe .sim-text-pin
        {
            visibility: hidden;
        }
        .sim-wireframe .sim-label
        {
            stroke: none;
            fill: #777;
        }
        .sim-wireframe .sim-board {
            stroke-width: 2px;
        }
    `;
    const BOARD_SVG = `<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 18.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0)  -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
	 viewBox="0 0 251.8 222.2" enable-background="new 0 0 251.8 222.2" xml:space="preserve">
<symbol  id="Mini_front" viewBox="-121.4 -112.4 242.4 214.1">
	<g>
		
			<use xlink:href="#calliope_mini_backside"  width="296.7" height="262.1" id="XMLID_2_" x="-149.4" y="-131" transform="matrix(0.8169 0 0 0.8169 0.6672 -5.3582)" overflow="visible"/>
	</g>
	<g>
		<g>
			<polygon id="LED_0_0" fill="#FFFFFF" points="-20.9,36.6 -23,36.6 -23,42 -20.9,42 			"/>
			<polygon id="LED_1_0" fill="#FFFFFF" points="-9.9,36.6 -12.1,36.6 -12.1,42 -9.9,42 			"/>
			<polygon id="LED_2_0" fill="#FFFFFF" points="1,36.6 -1.1,36.6 -1.1,42 1,42 			"/>
			<polygon id="LED_3_0" fill="#FFFFFF" points="12,36.6 9.8,36.6 9.8,42 12,42 			"/>
			<polygon id="LED_4_0" fill="#FFFFFF" points="22.9,36.6 20.8,36.6 20.8,42 22.9,42 			"/>
		</g>
		<g>
			<polygon id="LED_0_1" fill="#FFFFFF" points="-20.9,25.9 -23,25.9 -23,31.3 -20.9,31.3 			"/>
			<polygon id="LED_1_1" fill="#FFFFFF" points="-9.9,25.9 -12.1,25.9 -12.1,31.3 -9.9,31.3 			"/>
			<polygon id="LED_2_1" fill="#FFFFFF" points="1,25.9 -1.1,25.9 -1.1,31.3 1,31.3 			"/>
			<polygon id="LED_3_1" fill="#FFFFFF" points="12,25.9 9.8,25.9 9.8,31.3 12,31.3 			"/>
			<polygon id="LED_4_1" fill="#FFFFFF" points="22.9,25.9 20.8,25.9 20.8,31.3 22.9,31.3 			"/>
		</g>
		<g>
			<polygon id="LED_0_2" fill="#FFFFFF" points="-20.9,15.2 -23,15.2 -23,20.6 -20.9,20.6 			"/>
			<polygon id="LED_1_2" fill="#FFFFFF" points="-9.9,15.2 -12.1,15.2 -12.1,20.6 -9.9,20.6 			"/>
			<polygon id="LED_2_2" fill="#FFFFFF" points="1,15.2 -1.1,15.2 -1.1,20.6 1,20.6 			"/>
			<polygon id="LED_3_2" fill="#FFFFFF" points="12,15.2 9.8,15.2 9.8,20.6 12,20.6 			"/>
			<polygon id="LED_4_2" fill="#FFFFFF" points="22.9,15.2 20.8,15.2 20.8,20.6 22.9,20.6 			"/>
		</g>
		<g>
			<polygon id="LED_0_3" fill="#FFFFFF" points="-20.9,4.4 -23,4.4 -23,9.9 -20.9,9.9 			"/>
			<polygon id="LED_1_3" fill="#FFFFFF" points="-9.9,4.4 -12.1,4.4 -12.1,9.9 -9.9,9.9 			"/>
			<polygon id="LED_2_3" fill="#FFFFFF" points="1,4.4 -1.1,4.4 -1.1,9.9 1,9.9 			"/>
			<polygon id="LED_3_3" fill="#FFFFFF" points="12,4.4 9.8,4.4 9.8,9.9 12,9.9 			"/>
			<polygon id="LED_4_3" fill="#FFFFFF" points="22.9,4.4 20.8,4.4 20.8,9.9 22.9,9.9 			"/>
		</g>
		<g>
			<polygon id="LED_0_4" fill="#FFFFFF" points="-20.9,-6.3 -23,-6.3 -23,-0.8 -20.9,-0.8 			"/>
			<polygon id="LED_1_4" fill="#FFFFFF" points="-9.9,-6.3 -12.1,-6.3 -12.1,-0.8 -9.9,-0.8 			"/>
			<polygon id="LED_2_4" fill="#FFFFFF" points="1,-6.3 -1.1,-6.3 -1.1,-0.8 1,-0.8 			"/>
			<polygon id="LED_3_4" fill="#FFFFFF" points="12,-6.3 9.8,-6.3 9.8,-0.8 12,-0.8 			"/>
			<polygon id="LED_4_4" fill="#FFFFFF" points="22.9,-6.3 20.8,-6.3 20.8,-0.8 22.9,-0.8 			"/>
		</g>
	</g>
	<path fill="#BDD1CF" d="M8.8,66.6H-8.8c-0.7,0-1.2,0.5-1.2,1.2v13.5c0,0.7,0.5,1.2,1.2,1.2H8.8c0.7,0,1.2-0.5,1.2-1.2V67.9
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	<g id="EXT_PWR">
		<path fill="#FFFFFF" d="M65.5-65.6L49.9-59c-0.8,0.3-1.1,1.2-0.8,2l8.1,19.3c0.3,0.8,1.2,1.1,2,0.8l15.6-6.6
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		<polygon fill="#FFFFFF" points="60.3,-41.1 50.8,-37.1 52.1,-34 61.6,-38 		"/>
		<polygon fill="#FFFFFF" points="52.3,-60 42.8,-56 44.1,-52.9 53.6,-56.9 		"/>
	</g>
	<path id="SPKR" fill="#1D1D1B" d="M75.8-1.1c-9.9,0-17.9-8-17.9-17.9S65.9-37,75.8-37s17.9,8,17.9,17.9S85.7-1.1,75.8-1.1z"/>
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	<polygon fill="#F8B133" points="37.1,-46 25.4,-46 25.4,-25 37.1,-25 	"/>
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	<polygon fill="#BDD1CF" points="-36.8,-54.6 -43.6,-59 -47.5,-52.9 -40.7,-48.5 	"/>
</symbol>
<symbol  id="calliope_mini_backside" viewBox="-149.4 -131 296.7 262.1">
	<g>
		<g>
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			<g id="holes_5_">
				<g display="none">
					<g display="inline">
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		z M112.4,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S113,179.8,112.4,179.8z"/>
	<circle fill="#1D1D1B" cx="112.4" cy="178.8" r="1"/>
	<path id="C_P9" fill="#EFDA48" d="M119.6,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1c1.2,0,2.1-1,2.1-2.1
		C121.7,177.6,120.8,176.6,119.6,176.6z M119.6,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S120.2,179.8,119.6,179.8z"/>
	<circle fill="#1D1D1B" cx="119.6" cy="178.8" r="1"/>
	<path id="C_GND3" fill="#EFDA48" d="M126.8,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1c1.2,0,2.1-1,2.1-2.1
		C128.9,177.6,128,176.6,126.8,176.6z M126.8,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S127.4,179.8,126.8,179.8z"/>
	<circle fill="#1D1D1B" cx="126.8" cy="178.8" r="1"/>
	<path id="C_P11" fill="#EFDA48" d="M134,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C136.1,177.6,135.2,176.6,134,176.6z
		 M134,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S134.5,179.8,134,179.8z"/>
	<circle fill="#1D1D1B" cx="134" cy="178.8" r="1"/>
	<path id="C_P13" fill="#EFDA48" d="M141.2,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C143.3,177.6,142.4,176.6,141.2,176.6
		z M141.2,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S141.7,179.8,141.2,179.8z"/>
	<circle fill="#1D1D1B" cx="141.2" cy="178.8" r="1"/>
	<path id="C_P15" fill="#EFDA48" d="M148.4,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C150.5,177.6,149.6,176.6,148.4,176.6
		z M148.4,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S148.9,179.8,148.4,179.8z"/>
	<circle fill="#1D1D1B" cx="148.4" cy="178.8" r="1"/>
	<path id="C_P21" fill="#EFDA48" d="M155.6,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C157.7,177.6,156.8,176.6,155.6,176.6
		z M155.6,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S156.1,179.8,155.6,179.8z"/>
	<circle fill="#1D1D1B" cx="155.6" cy="178.8" r="1"/>
	<path id="C_P19" fill="#EFDA48" d="M162.8,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C164.9,177.6,163.9,176.6,162.8,176.6
		z M162.8,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S163.3,179.8,162.8,179.8z"/>
	<circle fill="#1D1D1B" cx="162.8" cy="178.8" r="1"/>
	<path id="C_GND4" fill="#EFDA48" d="M170,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C172.1,177.6,171.1,176.6,170,176.6z
		 M170,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1s1,0.5,1,1S170.5,179.8,170,179.8z"/>
	<circle fill="#1D1D1B" cx="170" cy="178.8" r="1"/>
	<path id="M_GND1" fill="#EFDA48" d="M112.4,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C114.5,163.8,113.6,162.8,112.4,162.8
		z M112.4,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1C113.4,165.5,113,166,112.4,166z"/>
	<circle fill="#1D1D1B" cx="112.4" cy="165" r="1"/>
	<path id="M_OUT1" fill="#EFDA48" d="M119.6,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1c1.2,0,2.1-1,2.1-2.1
		C121.7,163.8,120.8,162.8,119.6,162.8z M119.6,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1
		C120.6,165.5,120.2,166,119.6,166z"/>
	<circle fill="#1D1D1B" cx="119.6" cy="165" r="1"/>
	<path id="M_OUT2" fill="#EFDA48" d="M126.8,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1c1.2,0,2.1-1,2.1-2.1
		C128.9,163.8,128,162.8,126.8,162.8z M126.8,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1
		C127.8,165.5,127.4,166,126.8,166z"/>
	<circle fill="#1D1D1B" cx="126.8" cy="165" r="1"/>
	<path id="M_GND2" fill="#EFDA48" d="M134,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C136.1,163.8,135.2,162.8,134,162.8z
		 M134,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1C135,165.5,134.5,166,134,166z"/>
	<circle fill="#1D1D1B" cx="134" cy="165" r="1"/>
	<path id="M_VM" fill="#EFDA48" d="M141.2,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C143.3,163.8,142.4,162.8,141.2,162.8
		z M141.2,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1C142.2,165.5,141.7,166,141.2,166z"/>
	<circle fill="#1D1D1B" cx="141.2" cy="165" r="1"/>
</g>
<g id="rgbled">
	<g>
		<rect x="120.6" y="130.6" fill="#FFFFFF" width="10.8" height="10.5"/>
		<circle id="rgbledcircle" fill="#BDD1CF" cx="126" cy="135.9" r="4.1"/>
	</g>
</g>
<g id="a0">
	
		<rect x="36.6" y="78" transform="matrix(-0.7113 -0.7029 0.7029 -0.7113 5.9446 184.6141)" fill="#FFFFFF" width="8.6" height="26.1"/>
	<circle id="G_A0_GND" fill="#BDD1CF" cx="47.9" cy="84.2" r="1.2"/>
	<circle id="G_A0_VCC" fill="#BDD1CF" cx="43.1" cy="88.8" r="1.2"/>
	<circle id="G_A0_SDA" fill="#BDD1CF" cx="38.8" cy="93.1" r="1.2"/>
	<circle id="G_A0_SCL" fill="#BDD1CF" cx="33.9" cy="98" r="1.2"/>
</g>
<g id="a1">
	
		<rect x="206.6" y="77.1" transform="matrix(0.7113 -0.7029 0.7029 0.7113 -2.4835 174.2752)" fill="#FFFFFF" width="8.6" height="26.1"/>
	<circle id="G_A1_RX" fill="#BDD1CF" cx="203.9" cy="83.2" r="1.2"/>
	<circle id="G_A1_TX" fill="#BDD1CF" cx="208.7" cy="87.9" r="1.2"/>
	<circle id="G_A1_VCC" fill="#BDD1CF" cx="213" cy="92.2" r="1.2"/>
	<circle id="G_A1_GND" fill="#BDD1CF" cx="217.9" cy="97.1" r="1.2"/>
</g>
</svg>    
    `

    const pinNames = [
        "EXT_PWR", "SPKR", "BTN_A", "BTN_B",
        "EDGE_P0", "EDGE_P1", "EDGE_P2", "EDGE_P3", "EDGE_GND", "EDGE_VCC",
        "C_GND1", "C_GND2", "C_GND3", "C_GND4", "C_VCC1", "C_VCC2",
        "C_P0", "C_P2", "C_P4", "C_P6", "C_P8", "C_P10", "C_P12", "C_P14", "C_P16", "C_P20",
        "C_P1", "C_P22", "C_P5", "C_P7", "C_P9", "C_P11", "C_P13", "C_P15", "C_P21", "C_P19",
        "M_GND1", "M_GND2", "M_OUT1", "M_OUT2", "M_VM",
        "G_A0_GND", "G_A0_VCC", "G_A0_SDA", "G_A0_SCL",
        "G_A1_RX", "G_A1_TX", "G_A1_VCC", "G_A1_GND"
    ];
    const pinTitles = [
        "External Power", "Speaker", "Button A", "Button B",
        "0, ANALOG IN", "1, ANALOG IN", "2, ANALOG IN", "3, ANALOG IN", "GND", "+3v3",
        "GND", "GND", "GND", "GND", "+3v3", "+3v3",
        "C0, ANALOG IN", "C2, ANALOG IN", "C4", "C6", "C8", "C10", "C12", "C14", "C16", "C18",
        "C1, ANALOG IN", "C3, ANALOG IN", "C5", "C7", "C9", "C11", "C13", "C15", "C17", "C19",
        "GND", "GND", "MOTOR1", "MOTOR2", "MOTOR VM",
        "GND", "+3v3", "C18, I2C - SDA", "C19, I2C - SCL",
        "C16, Serial - RX", "C17, Serial - TX", "+3v3", "GND"
    ];
    const MB_WIDTH = 251.8;
    const MB_HEIGHT = 222.2;
    export interface IBoardTheme {
        accent?: string;
        display?: string;
        pin?: string;
        pinTouched?: string;
        pinActive?: string;
        ledOn?: string;
        ledOff?: string;
        buttonOuter?: string;
        buttonUps: string[];
        buttonDown?: string;
        virtualButtonOuter?: string;
        virtualButtonUp?: string;
        virtualButtonDown?: string;
        lightLevelOn?: string;
        lightLevelOff?: string;
    }

    export var themes: IBoardTheme[] = ["#3ADCFE"].map(accent => {
        return {
            accent: accent,
            pin: "#D4AF37",
            pinTouched: "#FFA500",
            pinActive: "#FF5500",
            ledOn: "#ff7777",
            ledOff: "#fff",
            buttonOuter: "#979797",
            buttonUps: ["#186A8C", "#D82E50"],
            buttonDown: "#FFA500",
            virtualButtonDown: "#FFA500",
            virtualButtonOuter: "#333",
            virtualButtonUp: "#fff",
            lightLevelOn: "yellow",
            lightLevelOff: "#555"
        }
    });

    export function randomTheme(): IBoardTheme {
        return themes[Math.floor(Math.random() * themes.length)];
    }

    export interface IBoardProps {
        runtime?: pxsim.Runtime;
        theme?: IBoardTheme;
        disableTilt?: boolean;
        wireframe?: boolean;
    }

    export class MicrobitBoardSvg implements BoardView {
        public element: SVGSVGElement;
        private style: SVGStyleElement;
        private defs: SVGDefsElement;
        private g: SVGGElement;

        private buttons: SVGElement[];
        private buttonsOuter: SVGElement[];
        private pins: SVGElement[];
        private pinGradients: SVGLinearGradientElement[];
        private pinTexts: SVGTextElement[];
        private ledsOuter: SVGElement[];
        private leds: SVGElement[];
        private systemLed: SVGCircleElement;
        private antenna: SVGPolylineElement;
        private lightLevelButton: SVGCircleElement;
        private lightLevelGradient: SVGLinearGradientElement;
        private lightLevelText: SVGTextElement;
        private thermometerGradient: SVGLinearGradientElement;
        private thermometer: SVGRectElement;
        private thermometerText: SVGTextElement;
        private shakeButton: SVGElement;
        public board: pxsim.DalBoard;
        private rgbLed: SVGElement;
        private pinNmToCoord: Map<Coord> = {
			"EXT_PWR": [
				92.30997467041016,
				-42.92474937438965
			],
			"SPKR": [
				106.44635391235352,
				-16.370698928833008
			],
			"BTN_A": [
				93.8138427734375,
				56.631452560424805
			],
			"BTN_B": [
				204.92835235595703,
				56.631452560424805
			],
			// rings
			"EDGE_P0": [
				56.002254486083984,
				95.43130111694336
			],
			"EDGE_P1": [
				103.00893783569336,
				175.82388305664062
			],
			"EDGE_P2": [
				195.90512084960938,
				175.3082733154297
			],
			"EDGE_P3": [
				241.79466247558594,
				95.3883285522461
			],
			"EDGE_GND": [
				103.00893783569336,
				14.86682915687561
			],
			"EDGE_VCC": [
				195.64733123779297,
				14.86682915687561
			],
			"C_GND1": [
				113.1493148803711,
				159.83989715576172
			],
			"C_GND2": [
				150.27342987060547,
				159.83989715576172
			],
			"C_GND3": [
				150.27342987060547,
				153.5666275024414
			],
			"C_GND4": [
				187.39752960205078,
				153.5666275024414
			],
			"C_VCC1": [
				187.39752960205078,
				159.83989715576172
			],
			"C_VCC2": [
				113.1922836303711,
				153.5666275024414
			],
			"C_P0": [
				119.33667373657227,
				159.83989715576172
			],			
			"C_P2": [
				125.52401733398438,
				159.83989715576172
			],
			"C_P4": [
				131.71136474609375,
				159.83989715576172
			],
			"C_P6": [
				137.89871978759766,
				159.83989715576172
			],
			"C_P8": [
				144.08607482910156,
				159.83989715576172
			],
			"C_P10": [
				156.46077728271484,
				159.83989715576172
			],
			"C_P12": [
				162.64812469482422,
				159.83989715576172
			],
			"C_P14": [
				168.83545684814453,
				159.83989715576172
			],
			"C_P16": [
				175.02281951904297,
				159.83989715576172
			],
			"C_P20": [
				181.2101821899414,
				159.83989715576172
			],
			"C_P1": [
				119.379638671875,
				153.5666275024414
			],
			"C_P22": [
				125.56698226928711,
				153.5666275024414
			],
			"C_P5": [
				131.71136474609375,
				153.5666275024414
			],
			"C_P7": [
				137.89871978759766,
				153.5666275024414
			],
			"C_P9": [
				144.08607482910156,
				153.5666275024414
			],
			"C_P11": [
				156.46077728271484,
				153.5666275024414
			],
			"C_P13": [
				162.64812469482422,
				153.5666275024414
			],
			"C_P15": [
				168.83545684814453,
				153.5666275024414
			],
			"C_P21": [
				175.02281951904297,
				153.5666275024414
			],
			"C_P19": [
				181.2101821899414,
				153.5666275024414
			],
			"M_GND1": [
				137.89871978759766,
				141.70752716064453
			],
			"M_GND2": [
				156.46077728271484,
				141.70752716064453
			],
			"M_OUT1": [
				144.08607482910156,
				141.70752716064453
			],
			"M_OUT2": [
				150.27342987060547,
				141.70752716064453
			],
			"M_VM": [
				162.64812469482422,
				141.70752716064453
			],
			"G_A0_GND": [
				82.47036743164062,
				72.35763549804688
			],
			"G_A0_VCC": [
				78.34546279907227,
				76.3106689453125
			],
			"G_A0_SDA": [
				74.65023803710938,
				80.00588989257812
			],
			"G_A0_SCL": [
				70.43940734863281,
				84.21672821044922
			],
			"G_A1_RX": [
				216.52963256835938,
				71.4982795715332
			],
			"G_A1_TX": [
				220.65453338623047,
				75.53724670410156
			],
			"G_A1_VCC": [
				224.34976959228516,
				79.23247528076172
			],
			"G_A1_GND": [
				228.56060028076172,
				83.44330978393555
			]
		};

        constructor(public props: IBoardProps) {
            this.buildDom();
            if (props && props.wireframe)
                svg.addClass(this.element, "sim-wireframe");

            if (props && props.theme)
                this.updateTheme();

            if (props && props.runtime) {
                this.board = this.props.runtime.board as pxsim.DalBoard;
                this.board.updateSubscribers.push(() => this.updateState());
                this.updateState();
                this.attachEvents();
            }
        }

        public getView(): SVGAndSize<SVGSVGElement> {
            return {
                el: this.element,
                y: 0,
                x: 0,
                w: MB_WIDTH,
                h: MB_HEIGHT
            };
        }

        public getCoord(pinNm: string): Coord {
            return this.pinNmToCoord[pinNm];
        }

        public highlightPin(pinNm: string): void {
            //TODO: for instructions
        }

        public getPinDist(): number {
            return 10;
        }

        private recordPinCoords() {
			pinNames.forEach((nm, i) => {
				const p = this.pins[i];
				const r = p.getBoundingClientRect();
                this.pinNmToCoord[nm] = [r.left + r.width / 2, r.top + r.height / 2];
            });
			console.log(JSON.stringify(this.pinNmToCoord, null, 2))
        }

        private updateTheme() {
            let theme = this.props.theme;

            svg.fills(this.leds, theme.ledOn);
            svg.fills(this.ledsOuter, theme.ledOff);
            svg.fills(this.buttonsOuter.slice(0, 2), theme.buttonOuter);
            svg.fill(this.buttons[0], theme.buttonUps[0]);
            svg.fill(this.buttons[1], theme.buttonUps[1]);
            svg.fill(this.buttonsOuter[2], theme.virtualButtonOuter);
            svg.fill(this.buttons[2], theme.virtualButtonUp);

            this.pinGradients.forEach(lg => svg.setGradientColors(lg, theme.pin, theme.pinActive));
            svg.setGradientColors(this.lightLevelGradient, theme.lightLevelOn, theme.lightLevelOff);

            svg.setGradientColors(this.thermometerGradient, theme.ledOff, theme.ledOn);
        }

        public updateState() {
            let state = this.board;
            if (!state) return;
            let theme = this.props.theme;

            let bpState = state.buttonPairState;
            let buttons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
            buttons.forEach((btn, index) => {
                svg.fill(this.buttons[index], btn.pressed ? (btn.virtual ? theme.virtualButtonDown : theme.buttonDown) : (btn.virtual ? theme.virtualButtonUp : theme.buttonUps[index]));
            });

            if (state.ledMatrixState.disabled) {
                this.leds.forEach((led, i) => {
                    const sel = (<SVGStylable><any>led)
                    sel.style.opacity = "0";
                })
            } else {
                const bw = state.ledMatrixState.displayMode == pxsim.DisplayMode.bw
                const img = state.ledMatrixState.image;
                this.leds.forEach((led, i) => {
                    const sel = (<SVGStylable><any>led)
                    sel.style.opacity = ((bw ? img.data[i] > 0 ? 255 : 0 : img.data[i]) / 255.0) + "";
                })
            }
            this.updatePins();
            this.updateTilt();
            this.updateHeading();
            this.updateLightLevel();
            this.updateTemperature();
            this.updateButtonAB();
            this.updateGestures();
            this.updateRgbLed();
			this.updateSpeaker();

            if (!runtime || runtime.dead) svg.addClass(this.element, "grayscale");
            else svg.removeClass(this.element, "grayscale");
        }

        private updateRgbLed() {
            let state = this.board;
            if (state.rgbLedState) {
                if (!this.rgbLed)
                    this.rgbLed = this.element.getElementById("rgbledcircle") as SVGCircleElement;
                const c = state.rgbLedState;
                const b = c & 0xFF;
                const g = (c >> 8) & 0xFF;
                const r = (c >> 16) & 0xFF;
                const w = (c >> 24) & 0xFF;
                const ch = `rgba(${r}, ${g}, ${b}, 1)`;
                svg.fill(this.rgbLed, ch);
            } else if (this.rgbLed) {
                svg.fill(this.rgbLed, 'white');
            }
        }

		private updateSpeaker() {
            let state = this.board;
			if (state.speakerState.frequency) {
				
			} else {

			}			
		}

        private updateGestures() {
            let state = this.board;
            if (state.accelerometerState.useShake && !this.shakeButton) {
                let shake = this.mkBtn(26, MB_HEIGHT - 67);
                this.shakeButton = shake.inner;
                svg.fill(this.shakeButton, this.props.theme.virtualButtonUp)
                svg.buttonEvents(shake.outer,
                    ev => { },
                    (ev) => {
                        svg.fill(this.shakeButton, this.props.theme.virtualButtonDown)
                    },
                    (ev) => {
                        svg.fill(this.shakeButton, this.props.theme.virtualButtonUp);
                        this.board.bus.queue(DAL.MICROBIT_ID_GESTURE, 11); // GESTURE_SHAKE
                    }
                )
                let shakeText = svg.child(shake.outer, "text", { x: 20, y: MB_HEIGHT - 40, class: "sim-text inverted" }) as SVGTextElement;
                shakeText.textContent = "SHAKE"
            }
        }

        private updateButtonAB() {
            let state = this.board;
            if (state.buttonPairState.usesButtonAB && (<any>this.buttons[2]).style.visibility != "visible") {
                (<any>this.buttonsOuter[2]).style.visibility = "visible";
                (<any>this.buttons[2]).style.visibility = "visible";
                this.updateTheme();
            }
        }

        private updatePin(pin: Pin, index: number) {
            if (!pin) return;
            let text = this.pinTexts[index];
            let v = "";
            if (pin.mode & PinFlags.Analog) {
                v = Math.floor(100 - (pin.value || 0) / 1023 * 100) + "%";
                if (text) text.textContent = (pin.period ? "~" : "") + (pin.value || 0) + "";
            }
            else if (pin.mode & PinFlags.Digital) {
                v = pin.value > 0 ? "0%" : "100%";
                if (text) text.textContent = pin.value > 0 ? "1" : "0";
            }
            else if (pin.mode & PinFlags.Touch) {
                v = pin.touched ? "0%" : "100%";
                if (text) text.textContent = "";
            } else {
                v = "100%";
                if (text) text.textContent = "";
            }
            if (v) svg.setGradientValue(this.pinGradients[index], v);
        }

        private updateTemperature() {
            let state = this.board;
            if (!state || !state.thermometerState.usesTemperature) return;

            let tmin = -5;
            let tmax = 50;
            if (!this.thermometer) {
                let gid = "gradient-thermometer";
                this.thermometerGradient = svg.linearGradient(this.defs, gid);
				const ty = MB_HEIGHT - 192;
                this.thermometer = <SVGRectElement>svg.child(this.g, "rect", {
                    class: "sim-thermometer",
                    x: 85,
                    y: ty,
                    width: 10,
                    height: 80,
                    rx: 5, ry: 5,
                    fill: `url(#${gid})`
                });
                this.thermometerText = svg.child(this.g, "text", {
					class: 'sim-text',
					x: 100, y: MB_HEIGHT - 174
				}) as SVGTextElement;
                this.updateTheme();

                let pt = this.element.createSVGPoint();
                svg.buttonEvents(this.thermometer,
                    (ev) => {
                        let cur = svg.cursorPoint(pt, this.element, ev);
                        let t = Math.max(0, Math.min(1, (cur.y - ty - 5) / 70))
                        state.thermometerState.temperature = Math.floor(tmax - t * (tmax - tmin));
                        this.updateTemperature();
                    }, ev => { }, ev => { })
            }

            let t = Math.max(tmin, Math.min(tmax, state.thermometerState.temperature))
            let per = Math.floor((state.thermometerState.temperature - tmin) / (tmax - tmin) * 100)
            svg.setGradientValue(this.thermometerGradient, 100 - per + "%");
            this.thermometerText.textContent = t + "°C";
        }

        private updateHeading() {
            let xc = 258;
            let yc = 75;
            let state = this.board;
            if (!state || !state.compassState.usesHeading) return;
            /*
            if (!this.headInitialized) {
                let p = this.head.firstChild.nextSibling as SVGPathElement;
                p.setAttribute("d", "m269.9,50.134647l0,0l-39.5,0l0,0c-14.1,0.1 -24.6,10.7 -24.6,24.8c0,13.9 10.4,24.4 24.3,24.7l0,0l39.6,0c14.2,0 40.36034,-22.97069 40.36034,-24.85394c0,-1.88326 -26.06034,-24.54606 -40.16034,-24.64606m-0.2,39l0,0l-39.3,0c-7.7,-0.1 -14,-6.4 -14,-14.2c0,-7.8 6.4,-14.2 14.2,-14.2l39.1,0c7.8,0 14.2,6.4 14.2,14.2c0,7.9 -6.4,14.2 -14.2,14.2l0,0l0,0z");
                this.updateTheme();
                let pt = this.element.createSVGPoint();
                svg.buttonEvents(
                    this.head,
                    (ev: MouseEvent) => {
                        let cur = svg.cursorPoint(pt, this.element, ev);
                        state.compassState.heading = Math.floor(Math.atan2(cur.y - yc, cur.x - xc) * 180 / Math.PI + 90);
                        if (state.compassState.heading < 0) state.compassState.heading += 360;
                        this.updateHeading();
                    });
                this.headInitialized = true;
            }

            let txt = state.compassState.heading.toString() + "°";
            if (txt != this.headText.textContent) {
                svg.rotateElement(this.head, xc, yc, state.compassState.heading + 180);
                this.headText.textContent = txt;
            } */
        }

        private lastFlashTime: number = 0;
        public flashSystemLed() {
            if (!this.systemLed)
                this.systemLed = <SVGCircleElement>svg.child(this.g, "circle", { class: "sim-systemled", cx: 75, cy: MB_HEIGHT - 171, r: 2 })
            let now = Date.now();
            if (now - this.lastFlashTime > 150) {
                this.lastFlashTime = now;
                svg.animate(this.systemLed, "sim-flash")
            }
        }

        private lastAntennaFlash: number = 0;
        public flashAntenna() {
            if (!this.antenna) {
                let ax = 380;
                let dax = 18;
                let ayt = 10;
                let ayb = 40;
                this.antenna = <SVGPolylineElement>svg.child(this.g, "polyline", { class: "sim-antenna", points: `${ax},${ayb} ${ax},${ayt} ${ax += dax},${ayt} ${ax},${ayb} ${ax += dax},${ayb} ${ax},${ayt} ${ax += dax},${ayt} ${ax},${ayb} ${ax += dax},${ayb} ${ax},${ayt} ${ax += dax},${ayt}` })
            }
            let now = Date.now();
            if (now - this.lastAntennaFlash > 200) {
                this.lastAntennaFlash = now;
                svg.animate(this.antenna, 'sim-flash-stroke')
            }
        }

        private updatePins() {
            let state = this.board;
            if (!state) return;

            state.edgeConnectorState.pins.forEach((pin, i) => this.updatePin(pin, i));
        }

        private updateLightLevel() {
            let state = this.board;
            if (!state || !state.lightSensorState.usesLightLevel) return;

            if (!this.lightLevelButton) {
                let gid = "gradient-light-level";
                this.lightLevelGradient = svg.linearGradient(this.defs, gid)
				const cx = 30;
                const cy = 45;
                const r = 20;
                this.lightLevelButton = svg.child(this.g, "circle", {
                    cx: `${cx}px`, cy: `${cy}px`, r: `${r}px`,
                    class: 'sim-light-level-button',
                    fill: `url(#${gid})`
                }) as SVGCircleElement;
                let pt = this.element.createSVGPoint();
                svg.buttonEvents(this.lightLevelButton,
                    (ev) => {
                        let pos = svg.cursorPoint(pt, this.element, ev);
                        let rs = r / 2;
                        let level = Math.max(0, Math.min(255, Math.floor((pos.y - (cy - rs)) / (2 * rs) * 255)));
                        if (level != this.board.lightSensorState.lightLevel) {
                            this.board.lightSensorState.lightLevel = level;
                            this.applyLightLevel();
                        }
                    }, ev => { },
                    ev => { })
                this.lightLevelText = svg.child(this.g, "text", { x: cx - r - 7, y: cy + r + 8, text: '', class: 'sim-text inverted' }) as SVGTextElement;
                this.updateTheme();
            }

            svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor(state.lightSensorState.lightLevel * 100 / 255))) + '%')
            this.lightLevelText.textContent = state.lightSensorState.lightLevel.toString();
        }

        private applyLightLevel() {
            let lv = this.board.lightSensorState.lightLevel;
            svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor(lv * 100 / 255))) + '%')
            this.lightLevelText.textContent = lv.toString();
        }

        private updateTilt() {
            if (this.props.disableTilt) return;
            let state = this.board;
            if (!state || !state.accelerometerState.accelerometer.isActive) return;

            let x = state.accelerometerState.accelerometer.getX();
            let y = state.accelerometerState.accelerometer.getY();
            let af = 8 / 1023;

            this.element.style.transform = "perspective(30em) rotateX(" + y * af + "deg) rotateY(" + x * af + "deg)"
            this.element.style.perspectiveOrigin = "50% 50% 50%";
            this.element.style.perspective = "30em";
        }

        private buildDom() {
			this.element = new DOMParser().parseFromString(BOARD_SVG, "image/svg+xml").querySelector("svg") as SVGSVGElement;
            svg.hydrate(this.element, {
                "version": "1.0",
                "viewBox": `0 0 ${MB_WIDTH} ${MB_HEIGHT}`,
                "class": "sim",
                "x": "0px",
                "y": "0px",
                "width": MB_WIDTH + "px",
                "height": MB_HEIGHT + "px",
            });
            this.style = <SVGStyleElement>svg.child(this.element, "style", {});
            this.style.textContent = MB_STYLE;

            this.defs = <SVGDefsElement>svg.child(this.element, "defs", {});
            this.g = <SVGGElement>svg.elt("g");
            this.element.appendChild(this.g);

            // filters
            let glow = svg.child(this.defs, "filter", { id: "filterglow", x: "-5%", y: "-5%", width: "120%", height: "120%" });
            svg.child(glow, "feGaussianBlur", { stdDeviation: "5", result: "glow" });
            let merge = svg.child(glow, "feMerge", {});
            for (let i = 0; i < 3; ++i) svg.child(merge, "feMergeNode", { in: "glow" })

            // leds
            this.leds = [];
            this.ledsOuter = [];
            const left = 103.04, top = MB_HEIGHT - 158.59;
            const ledoffw = 10.91, ledoffh = 10.68;
            const ledw = 2.7;
            const ledh = 5.47;
            for (let i = 0; i < 5; ++i) {
                let ledtop = i * ledoffh + top;
                for (let j = 0; j < 5; ++j) {
                    let ledleft = j * ledoffw + left;
                    let k = i * 5 + j;
                    this.ledsOuter.push(svg.child(this.g, "rect", { class: "sim-led-back", x: ledleft, y: ledtop, width: ledw, height: ledh }));
                    this.leds.push(svg.child(this.g, "rect", { class: "sim-led", x: ledleft - 1, y: ledtop - 1, width: ledw + 2, height: ledh + 2, rx: 2, ry: 2, title: `(${j},${i})` }));
                }
            }

            // https://www.microbit.co.uk/device/pins
            // P0, P1, P2
            this.pins = pinNames.map(n => {
				let p = this.element.getElementById(n) as SVGElement;
				svg.addClass(p, "sim-pin");
				return p;
			});

            this.pins.forEach((p, i) => svg.hydrate(p, { title: pinTitles[i] }));

            this.pinGradients = this.pins.map((pin, i) => {
                let gid = "gradient-pin-" + i
                let lg = svg.linearGradient(this.defs, gid)
                pin.setAttribute("fill", `url(#${gid})`);
                return lg;
            })

            this.pinTexts = [67, 165, 275].map(x => <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: x, y: 345 }));

            // BTN A, B
            const btnids = ["BTN_A", "BTN_B"];
            this.buttonsOuter = btnids.map(n => this.element.getElementById(n + "_BOX") as SVGElement);
            this.buttonsOuter.forEach(b => svg.addClass(b, "sim-button-outer"));
            this.buttons = btnids.map(n => this.element.getElementById(n) as SVGElement);
            this.buttons.forEach(b => svg.addClass(b, "sim-button"));

            // BTN A+B
            const outerBtn = (left: number, top: number) => {
                const button = this.mkBtn(left, top);
                this.buttonsOuter.push(button.outer);
                this.buttons.push(button.inner);

                return button;
            }

            let ab = outerBtn(210, MB_HEIGHT - 168);
            let abtext = svg.child(ab.outer, "text", { x: 208, y: MB_HEIGHT - 173, class: "sim-text inverted" }) as SVGTextElement;
            abtext.textContent = "A+B";
            (<any>this.buttonsOuter[2]).style.visibility = "hidden";
            (<any>this.buttons[2]).style.visibility = "hidden";
        }

        private mkBtn(left: number, top: number): { outer: SVGElement, inner: SVGElement } {
            const btnr = 2;
            const btnw = 16;
            const btnn = 1.6;
            const btnnm = 2;
            const btnb = 5;
            let btng = svg.child(this.g, "g", { class: "sim-button-group" });
            svg.child(btng, "rect", { class: "sim-button-outer", x: left, y: top, rx: btnr, ry: btnr, width: btnw, height: btnw });
            svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnnm, cy: top + btnnm, r: btnn });
            svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnnm, cy: top + btnw - btnnm, r: btnn });
            svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnw - btnnm, cy: top + btnw - btnnm, r: btnn });
            svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnw - btnnm, cy: top + btnnm, r: btnn });

            const outer = btng;
            const inner = svg.child(btng, "circle", {
                class: "sim-button",
                cx: left + btnw / 2,
                cy: top + btnw / 2,
                r: btnb
            });

            return { outer, inner };
        }

        private attachEvents() {
            Runtime.messagePosted = (msg) => {
                switch (msg.type || "") {
                    case "serial": this.flashSystemLed(); break;
                    case "radiopacket": this.flashAntenna(); break;
                }
            }
            let tiltDecayer = 0;
            this.element.addEventListener(pointerEvents.move, (ev: MouseEvent) => {
                let state = this.board;
                if (!state.accelerometerState.accelerometer.isActive) return;

                if (tiltDecayer) {
                    clearInterval(tiltDecayer);
                    tiltDecayer = 0;
                }

                let bbox = this.element.getBoundingClientRect();
                let ax = (ev.clientX - bbox.width / 2) / (bbox.width / 3);
                let ay = (ev.clientY - bbox.height / 2) / (bbox.height / 3);

                let x = - Math.max(- 1023, Math.min(1023, Math.floor(ax * 1023)));
                let y = Math.max(- 1023, Math.min(1023, Math.floor(ay * 1023)));
                let z2 = 1023 * 1023 - x * x - y * y;
                let z = Math.floor((z2 > 0 ? -1 : 1) * Math.sqrt(Math.abs(z2)));

                state.accelerometerState.accelerometer.update(x, y, z);
                this.updateTilt();
            }, false);
            this.element.addEventListener(pointerEvents.leave, (ev: MouseEvent) => {
                let state = this.board;
                if (!state.accelerometerState.accelerometer.isActive) return;

                if (!tiltDecayer) {
                    tiltDecayer = setInterval(() => {
                        let accx = state.accelerometerState.accelerometer.getX(MicroBitCoordinateSystem.RAW);
                        accx = Math.floor(Math.abs(accx) * 0.85) * (accx > 0 ? 1 : -1);
                        let accy = state.accelerometerState.accelerometer.getY(MicroBitCoordinateSystem.RAW);
                        accy = Math.floor(Math.abs(accy) * 0.85) * (accy > 0 ? 1 : -1);
                        let accz = -Math.sqrt(Math.max(0, 1023 * 1023 - accx * accx - accy * accy));
                        if (Math.abs(accx) <= 24 && Math.abs(accy) <= 24) {
                            clearInterval(tiltDecayer);
                            tiltDecayer = 0;
                            accx = 0;
                            accy = 0;
                            accz = -1023;
                        }
                        state.accelerometerState.accelerometer.update(accx, accy, accz);
                        this.updateTilt();
                    }, 50)
                }
            }, false);

            this.pins.forEach((pin, index) => {
                if (!this.board.edgeConnectorState.pins[index]) return;
                let pt = this.element.createSVGPoint();
                svg.buttonEvents(pin,
                    // move
                    ev => {
                        let state = this.board;
                        let pin = state.edgeConnectorState.pins[index];
                        let svgpin = this.pins[index];
                        if (pin.mode & PinFlags.Input) {
                            let cursor = svg.cursorPoint(pt, this.element, ev);
                            let v = (400 - cursor.y) / 40 * 1023
                            pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
                        }
                        this.updatePin(pin, index);
                    },
                    // start
                    ev => {
                        let state = this.board;
                        let pin = state.edgeConnectorState.pins[index];
                        let svgpin = this.pins[index];
                        svg.addClass(svgpin, "touched");
                        if (pin.mode & PinFlags.Input) {
                            let cursor = svg.cursorPoint(pt, this.element, ev);
                            let v = (400 - cursor.y) / 40 * 1023
                            pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
                        }
                        this.updatePin(pin, index);
                    },
                    // stop
                    (ev: MouseEvent) => {
                        let state = this.board;
                        let pin = state.edgeConnectorState.pins[index];
                        let svgpin = this.pins[index];
                        svg.removeClass(svgpin, "touched");
                        this.updatePin(pin, index);
                        return false;
                    });
            })
            this.pins.slice(0, 3).forEach((btn, index) => {
                btn.addEventListener(pointerEvents.down, ev => {
                    let state = this.board;
                    state.edgeConnectorState.pins[index].touched = true;
                    this.updatePin(state.edgeConnectorState.pins[index], index);
                })
                btn.addEventListener(pointerEvents.leave, ev => {
                    let state = this.board;
                    state.edgeConnectorState.pins[index].touched = false;
                    this.updatePin(state.edgeConnectorState.pins[index], index);
                })
                btn.addEventListener(pointerEvents.up, ev => {
                    let state = this.board;
                    state.edgeConnectorState.pins[index].touched = false;
                    this.updatePin(state.edgeConnectorState.pins[index], index);
                    this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
                    this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
                })
            })

            let bpState = this.board.buttonPairState;
            let stateButtons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
            this.buttonsOuter.slice(0, 2).forEach((btn, index) => {
                btn.addEventListener(pointerEvents.down, ev => {
                    let state = this.board;
                    stateButtons[index].pressed = true;
                    svg.fill(this.buttons[index], this.props.theme.buttonDown);
                })
                btn.addEventListener(pointerEvents.leave, ev => {
                    let state = this.board;
                    stateButtons[index].pressed = false;
                    svg.fill(this.buttons[index], this.props.theme.buttonUps[index]);
                })
                btn.addEventListener(pointerEvents.up, ev => {
                    let state = this.board;
                    stateButtons[index].pressed = false;
                    svg.fill(this.buttons[index], this.props.theme.buttonUps[index]);
                    this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
                    this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
                })
            })
            this.buttonsOuter[2].addEventListener(pointerEvents.down, ev => {
                let state = this.board;
                stateButtons[0].pressed = true;
                stateButtons[1].pressed = true;
                stateButtons[2].pressed = true;
                svg.fill(this.buttons[0], this.props.theme.buttonDown);
                svg.fill(this.buttons[1], this.props.theme.buttonDown);
                svg.fill(this.buttons[2], this.props.theme.buttonDown);
            })
            this.buttonsOuter[2].addEventListener(pointerEvents.leave, ev => {
                let state = this.board;
                stateButtons[0].pressed = false;
                stateButtons[1].pressed = false;
                stateButtons[2].pressed = false;
                svg.fill(this.buttons[0], this.props.theme.buttonUps[0]);
                svg.fill(this.buttons[1], this.props.theme.buttonUps[1]);
                svg.fill(this.buttons[2], this.props.theme.virtualButtonUp);
            })
            this.buttonsOuter[2].addEventListener(pointerEvents.up, ev => {
                let state = this.board;
                stateButtons[0].pressed = false;
                stateButtons[1].pressed = false;
                stateButtons[2].pressed = false;
                svg.fill(this.buttons[0], this.props.theme.buttonUps[0]);
                svg.fill(this.buttons[1], this.props.theme.buttonUps[1]);
                svg.fill(this.buttons[2], this.props.theme.virtualButtonUp);

                this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_UP);
                this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
            })
        }
    }
}