# magic 8 lesson a fortune teller game with the @boardname@. ## Topic If (Conditionals) ## Quick Links * [activity](/lessons/magic-8/activity) * [tutorial](/lessons/magic-8/tutorial) * [challenges](/lessons/magic-8/challenges) * [quiz](/lessons/magic-8/quiz) * [quiz answers](/lessons/magic-8/quiz-answers) ## Prior learning/place of lesson in scheme of work Learn how to creating **conditionals**, `if condition do` to conditionally run code depending on whether a condition is true or not. We will be learning how to create a fortune telling app using local variable and conditionals (If), input on shake as well as simple commands, such as show string, show number, and clear screen. ## Documentation ```cards if (true) {} Math.randomRange(0, 3) input.onGesture(Gesture.Shake, () => {}) basic.showNumber(7) basic.clearScreen() basic.showString("Hello!") ``` ## Objectives * learn how to show a string on the LED screen * learn how to show a number on the LED screen * learn how to learn how to turn off all the LED lights on the LED screen * learn how to use the input on shake * learn how to learn how to create a local variable to store data so that you can use it later in your code * learn how to learn how to return a random number * learn how to learn how to conditionally run code depending on whether a condition is true or not