# Call a Function How to call a function in your code. ### @parent javascript/language Type a function name in your code to call an existing [function](/javascript/function) in your script. ### Call a function 1. In the Touch Develop editor, click a line of code to open the on-screen [Code Keyboard](/javascript/editor). 2. Click `code` to see the functions in your script. 2. Click the function that you want to call. 3. Click `store in var` to store the return value in a variable. ### Example: the square function Here's a function called `square`, with a [Number](/reference/types/number) input parameter: ``` /** * // returns the square of the input parameter x * @param x TODO */ export function square(x: number) : number { let result: number return x * x return result } ``` The following code calls the `square` function, passing it an input parameter (`x`), and storing the return value in the `result` variable: ### ~hide ``` let x1 = 2 ``` ### ~ ``` let result1 = square(x1) ``` Or this code, which displays the result of the `square` function (without first storing the value in a variable): ``` basic.showNumber(square(x1), 150) ``` ### See all your functions To see a list of the functions in a script, open the script and then click `script` (in the upper-right corner). All of the functions appear under the **code** heading. Click on a function to open it in the editor. ### See also [function parameters](/javascript/functionparameters), [create a function](/javascript/function), [return statement](/javascript/return)