# bop it quiz answers a game where you have to keep up with the commands. ## Name ## Directions Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity). Answer the questions while completing the tutorial. Pay attention to the dialogues! ## 1. Write the code that will store the global variable named 'action' and returns a random number between 0 and 2 ```blocks let action = Math.randomRange(0, 3) ``` ## 2. Write the code that will display the string, "PUSH A" if the global variable called 'action' is equal to 0 ```blocks let action = Math.randomRange(0, 3) if (action == 0) { basic.showString("PUSH A", 150) } ``` ## 3. Write the code that increments the score if button A is pressed when the global variable called 'action' is equal to 1 ```blocks input.onButtonPressed(Button.A, () => { let action = Math.randomRange(0, 3) if (action == 0) { game.addScore(1) } }) ``` ## 4. Write the code that will display the string "LOGO DOWN" if the global variable called 'action' is equal to 1 ```blocks let action = Math.randomRange(0, 3) if (action == 1) { basic.showString("LOGO DOWN", 150) } ``` ## 5. Write the code that increments the score if the @boardname@ logo is tilted down when the global variable called 'action' is equal to 1 ```blocks input.onLogoDown(() => { let action = Math.randomRange(0, 3) if (action == 1) { game.addScore(1) } }) ``` ## 6. Write the code that will display the string "SHAKE" if the global variable called 'action' is equal to 2 ```blocks let action = Math.randomRange(0, 3) if (action == 2) { basic.showString("SHAKE", 150) } ``` ## 7. Write the code that increments the score if the @boardname@ is shaken when the global variable called 'action' is equal to 2 ```blocks input.onLogoDown(() => { let action = Math.randomRange(0, 3) if (action == 1) { game.addScore(1) } }) ```