#include "BitVM.h" #include "MESEvents.h" enum class MesCameraEvent { //% block="take photo" TakePhoto = MES_CAMERA_EVT_TAKE_PHOTO, //% block="start video capture" StartVideoCapture = MES_CAMERA_EVT_START_VIDEO_CAPTURE, //% block="stop video capture" StopVideoCapture = MES_CAMERA_EVT_STOP_VIDEO_CAPTURE, //% block="toggle front-rear" ToggleFrontRear = MES_CAMERA_EVT_TOGGLE_FRONT_REAR, //% block="launch photo mode" LaunchPhotoMode = MES_CAMERA_EVT_LAUNCH_PHOTO_MODE, //% block="launch video mode" LaunchVideoMode = MES_CAMERA_EVT_LAUNCH_VIDEO_MODE, //% block="stop photo mode" StopPhotoMode = MES_CAMERA_EVT_STOP_PHOTO_MODE, //% block="stop video mode" StopVideoMode = MES_CAMERA_EVT_STOP_VIDEO_MODE, }; enum class MesAlertEvent { //% block="display toast" DisplayToast = MES_ALERT_EVT_DISPLAY_TOAST, //% block="vibrate" Vibrate = MES_ALERT_EVT_VIBRATE, //% block="play sound" PlaySound = MES_ALERT_EVT_PLAY_SOUND, //% block="play ring tone" PlayRingtone = MES_ALERT_EVT_PLAY_RINGTONE, //% block="find my phone" FindMyPhone = MES_ALERT_EVT_FIND_MY_PHONE, //% block="ring alarm" RingAlarm = MES_ALERT_EVT_ALARM1, //% block="ring alarm 2" RingAlarm2 = MES_ALERT_EVT_ALARM2, //% block="ring alarm 3" RingAlarm3 = MES_ALERT_EVT_ALARM3, //% block="ring alarm 4" RingAlarm4 = MES_ALERT_EVT_ALARM4, //% block="ring alarm 5" RingAlarm5 = MES_ALERT_EVT_ALARM5, //% block="ring alarm 6" RingAlarm6 = MES_ALERT_EVT_ALARM6, }; enum class MesDeviceInfo { //% block="incoming call" IncomingCall = MES_DEVICE_INCOMING_CALL, //% block="incoming message" IncomingMessage = MES_DEVICE_INCOMING_MESSAGE, //% block="orientation landscape" OrientationLandscape = MES_DEVICE_ORIENTATION_LANDSCAPE, //% block="orientation portrait" OrientationPortrait = MES_DEVICE_ORIENTATION_PORTRAIT, //% block="shaken" Shaken = MES_DEVICE_GESTURE_DEVICE_SHAKEN, //% block="display off" DisplayOff = MES_DEVICE_DISPLAY_OFF, //% block="display on" DisplayOn = MES_DEVICE_DISPLAY_ON, }; enum class MesRemoteControlEvent { //% block="play" play = MES_REMOTE_CONTROL_EVT_PLAY, //% block="pause" pause = MES_REMOTE_CONTROL_EVT_PAUSE, //% block="stop" stop = MES_REMOTE_CONTROL_EVT_STOP, //% block="next track" nextTrack = MES_REMOTE_CONTROL_EVT_NEXTTRACK, //% block="previous track" previousTrack = MES_REMOTE_CONTROL_EVT_PREVTRACK, //% block="forward" forward = MES_REMOTE_CONTROL_EVT_FORWARD, //% block="rewind" rewind = MES_REMOTE_CONTROL_EVT_REWIND, //% block="volume up" volumeUp = MES_REMOTE_CONTROL_EVT_VOLUMEUP, //% block="volume down" volumeDown = MES_REMOTE_CONTROL_EVT_VOLUMEDOWN, }; enum class MesDpadButtonInfo { //% block="A down" ADown = MES_DPAD_BUTTON_A_DOWN, //% block="A up" AUp = MES_DPAD_BUTTON_A_UP, //% block="B down" BDown = MES_DPAD_BUTTON_B_DOWN, //% block="B up" BUp = MES_DPAD_BUTTON_B_UP, //% block="C down" CDown = MES_DPAD_BUTTON_C_DOWN, //% block="C up" CUp = MES_DPAD_BUTTON_C_UP, //% block="D down" DDown = MES_DPAD_BUTTON_D_DOWN, //% block="D up" DUp = MES_DPAD_BUTTON_D_UP, //% block="1 down" _1Down = MES_DPAD_BUTTON_1_UP, //% block="1 up" _1Up = MES_DPAD_BUTTON_1_DOWN, //% block="2 down" _2Down = MES_DPAD_BUTTON_2_DOWN, //% block="2 up" _2Up = MES_DPAD_BUTTON_2_UP, //% block="3 down" _3Down = MES_DPAD_BUTTON_3_DOWN, //% block="3 up" _3Up = MES_DPAD_BUTTON_3_UP, //% block="4 down" _4Down = MES_DPAD_BUTTON_4_DOWN, //% block="4 up" _4Up = MES_DPAD_BUTTON_4_UP, };