/** * Events and data from sensors */ //% color=#C90072 weight=99 namespace input { /** * Returns the value of a C++ runtime constant */ //% weight=1 weight=19 blockId="control_button_event_value_id" block="%id" //% shim=TD_ID advanced=true export function buttonEventValueId(id: ButtonEvent): number { return id; } /** * Attaches code to run when the screen is facing up. * @param body TODO */ //% help=input/on-screen-up export function onScreenUp(body: () => void): void { onGesture(Gesture.ScreenUp, body); } /** * Attaches code to run when the screen is facing down. * @param body TODO */ //% help=input/on-screen-down export function onScreenDown(body: () => void): void { onGesture(Gesture.ScreenDown, body); } /** * Attaches code to run when the device is shaken. * @param body TODO */ //% help=input/on-shake export function onShake(body: () => void): void { onGesture(Gesture.Shake, body); } /** * Attaches code to run when the logo is oriented upwards and the board is vertical. * @param body TODO */ //% help=input/on-logo-up export function onLogoUp(body: () => void): void { onGesture(Gesture.LogoUp, body); } /** * Attaches code to run when the logo is oriented downwards and the board is vertical. * @param body TODO */ //% help=input/on-logo-down export function onLogoDown(body: () => void): void { onGesture(Gesture.LogoDown, body); } /** * Obsolete, use input.calibrateCompass instead. */ //% weight=0 help=input/calibrate-compass export function calibrate() { input.calibrateCompass(); } /** * Gets the number of milliseconds elapsed since power on. */ //% help=input/running-time weight=50 blockGap=8 //% blockId=device_get_running_time block="running time (ms)" //% advanced=true export function runningTime() { return control.millis(); } /** * Gets the number of microseconds elapsed since power on. */ //% help=input/running-time-micros weight=49 //% blockId=device_get_running_time_micros block="running time (micros)" //% advanced=true export function runningTimeMicros() { return control.micros(); } }