# On Pin Released Start an [event handler](/reference/event-handler) (part of the program that will run when something happens, like when a button is pressed). This handler works when you release pin `0`, `1`, or `2` together with `GND`. When you are using this function in a web browser, click and release the pins on the screen instead of the ones on the @boardname@. If you hold the `GND` pin with one hand and touch pin `0`, `1`, or `2` with the other, a very small (safe) amount of electricity will flow through your body and back into the @boardname@. This is called **completing a circuit**. It's like you're a big wire! ```sig input.onPinTouchEvent(TouchPin.P0, ButtonEvent.Up, () => { }) ``` ## ~hint This function works best when the @boardname@ is using batteries for power, instead of the USB cable. ## ~ ## Parameters * ``name`` means the pin that is being released, either `P0`, `P1`, or `P2` ## Example: pin pressed counter This program counts how many times you release the `P0` pin. Every time you release the pin, the program shows the number of times on the screen. ```blocks let count = 0 basic.showNumber(count, 100) input.onPinTouchEvent(TouchPin.P0, ButtonEvent.Up, () => { count = count + 1 basic.showNumber(count, 100) }) ``` ## See also [@boardname@ pins](/device/pins), [pin is pressed](/reference/input/pin-is-pressed), [analog read pin](/reference/pins/analog-read-pin), [analog write pin](/reference/pins/analog-write-pin), [digital read pin](/reference/pins/digital-read-pin), [digital write pin](/reference/pins/digital-write-pin)