# Dice ## Introduction @unplugged Let's turn the @boardname@ into a dice! (Want to learn how the accelerometer works? [Watch this video](https://youtu.be/byngcwjO51U)). ![A mini dice](/calliope/tutorials/04_dice_animation.gif) ## Step 1 @fullscreen We need 3 pieces of code: one to detect a throw (shake), another to pick a random number, and then one to show the number. Place the ``||input:on shake||`` block onto the editor workspace. It runs code when you shake the @boardname@. ```blocks input.onGesture(Gesture.Shake, () => { }) ``` ## Step 2 @fullscreen Get a ``||basic:show number||`` block and place it inside the ``||input:on shake||`` block to display a number. ```blocks input.onGesture(Gesture.Shake, () => { basic.showNumber(0) }) ``` ## Step 3 @fullscreen Put a ``||Math:pick random||`` block in the ``||basic:show number||`` block to pick a random number. ```blocks input.onGesture(Gesture.Shake, () => { basic.showNumber(Math.randomRange(0, 10)) }) ``` ## Step 4 @fullscreen A typical dice shows values from `1` to `6`. So, in ``||Math:pick random||``, don't forget to choose the right minimum and maximum values! ```blocks input.onGesture(Gesture.Shake, () => { basic.showNumber(Math.randomRange(1, 6)) }) ``` ## Step 5 Use the simulator to try out your code. Does it show the number you expected? ## Step 6 If you have a @boardname@ connected, click ``|Download|`` and transfer your code to the @boardname@!