# Conditional statements This lesson introduces the Logic blocks such as 'If...then' and 'If...then...else'. Students practice skills of creativity, problem-solving, and collaboration. ## Lesson objectives Students will... * Understand what conditional statements are, and why and when to use them in a program. * Learn how to use the Logic blocks 'If...then' and 'If…then...else'. * Practice using the Logic blocks so different conditions yield specified outcomes. * Demonstrate understanding and apply skill by collaborating with classmates to create a game that uses a micro:bit and a program that correctly and effectively uses conditionals. ## Lesson structure * Introduction: Conditionals in daily life * Unplugged Activity: Red if, Green then * Micro:bit Activity: Rock Paper Scissors * Project: Board Game * Assessment: Rubric for board game project * Standards: Listed ## Lesson plan 1. [**Overview**: Conditional statements](/courses/csintro/conditionals/overview) 2. [**Unplugged**: Red light, green light](/courses/csintro/conditionals/unplugged) 3. [**Activity**: Rock, paper, scissors](/courses/csintro/conditionals/activity) 4. [**Project**: Board game](/courses/csintro/conditionals/project) ## Related standards [Targeted CSTA standards](/courses/csintro/conditionals/standards)