# random Boolean Returns a pseudo-random boolean value that is either `true` or `false`. ```sig Math.randomBoolean() ``` ## Returns * a pseudo-random [boolean](types/boolean) that is either `true` or `false`. ## Example Make your @boardname@ do a coin toss when it's dropped softly. Have the LEDs show 'heads' or 'tails' as the result of the toss. ```blocks input.onGesture(Gesture.FreeFall, () => { if (Math.randomBoolean()) { basic.showIcon(IconNames.Happy) } else { basic.showIcon(IconNames.Sword) } }) ``` ## See Also [random](/reference/math/random)