///
///
///
//HACK: allows instructions.html to access pxtblocks without requiring simulator.html to import blocks as well
if (!(window).pxt) (window).pxt = {};
import pxtrunner = pxt.runner;
import pxtdocs = pxt.docs;
namespace pxsim.instructions {
export function drawInstructions() {
pxsim.visuals.mkBoardView = (opts: pxsim.visuals.BoardViewOptions): pxsim.visuals.BoardView => {
return new visuals.MicrobitBoardSvg({
runtime: runtime,
theme: visuals.randomTheme(),
disableTilt: false,
wireframe: opts.wireframe,
});
}
let getQsVal = parseQueryString();
//project name
let name = getQsVal("name") || "Untitled";
// board def
const boardDef = JSON.parse(getQsVal("board")) as pxsim.BoardDefinition;
//parts list
let parts = (getQsVal("parts") || "").split(" ");
parts.sort();
// parts definitions
let partDefinitions = JSON.parse(getQsVal("partdefs") || "{}") as pxsim.Map
//fn args
let fnArgs = JSON.parse((getQsVal("fnArgs") || "{}"));
//project code
let tsCode = getQsVal("code");
let tsPackage = getQsVal("package") || "";
let codeSpinnerDiv = document.getElementById("proj-code-spinner");
let codeContainerDiv = document.getElementById("proj-code-container");
if (tsCode) {
//we use the docs renderer to decompile the code to blocks and render it
//TODO: render the blocks code directly
let md =
`\`\`\`blocks
${tsCode}
\`\`\`
\`\`\`package
${tsPackage}
\`\`\`
`
pxtdocs.requireMarked = function () { return (window).marked; }
pxtrunner.renderMarkdownAsync(codeContainerDiv, md)
.done(function () {
let codeSvg = $("#proj-code-container svg");
if (codeSvg.length > 0) {
//code rendered successfully as blocks
codeSvg.css("width", "inherit");
codeSvg.css("height", "inherit");
//takes the svg out of the wrapper markdown
codeContainerDiv.innerHTML = "";
codeContainerDiv.appendChild(codeSvg[0]);
} else {
//code failed to convert to blocks, display as typescript instead
codeContainerDiv.innerText = tsCode;
}
$(codeContainerDiv).show();
$(codeSpinnerDiv).hide();
});
}
if (name)
$("#proj-title").text(name);
//init runtime
if (!pxsim.initCurrentRuntime)
pxsim.initCurrentRuntime = initRuntimeWithDalBoard;
renderParts({
name,
boardDef,
parts,
partDefinitions,
fnArgs
})
}
}