# dice roll quiz answers
Create a dice when the BBC micro:bit is shaken
These are the answers to the [dice roll quiz](/lessons/dice-roll/quiz).
## 1. Create a variable named 'roll' that will be randomly assigned to a number between 0 and 5.
```blocks
let roll = Math.random(6)
```
## 2. If the variable "roll" equals 5, write the code that will plot the image below

```blocks
let roll = Math.random(6)
if (roll == 5) {
basic.showLeds(`
. # . # .
. . . . .
. # . # .
. . . . .
. # . # .
`)
}
```
## 3. You will use an `else if` condition if "roll" is equal 4. Write the `else if` statement that will display the plot image below

```blocks
let roll = Math.random(6)
if (roll == 5) {
basic.showLeds(`
. # . # .
. . . . .
. # . # .
. . . . .
. # . # .
`)
} else if (roll == 4) {
basic.showLeds(`
. . . . .
. # . # .
. . # . .
. # . # .
. . . . .
`)
}
```
Note: students are only required to write the bottom half of this answer, starting with "else if".
## 4. You will use an `else if` condition if "roll" is equal 3. Write the `else if` statement that will display the plot image below

```blocks
let roll = Math.random(6)
if (roll == 4) {
basic.showLeds(`
. . . . .
. # . # .
. . # . .
. # . # .
. . . . .
`)
} else if (roll == 3) {
basic.showLeds(`
. . . . .
. # . # .
. . . . .
. # . # .
. . . . .
`)
}
```
Note: students are only required to write the bottom half of this answer, starting with "else if".
## 5. You will use an `else if` condition if "roll" is equal 2. Write the `else if` that will display the image below

```blocks
let roll = Math.random(6)
if (roll == 3) {
basic.showLeds(`
. . . . .
. # . # .
. . . . .
. # . # .
. . . . .
`)
} else if (roll == 2) {
basic.showLeds(`
# . . . .
. . . . .
. . # . .
. . . . .
. . . . #
`)
}
```
Note: students are only required to write the bottom half of this answer, starting with "else if".