# set Audio Pin Set the [pin](/device/pins) (P0, P1, P2) that is used to play music and generate tones. ```sig pins.setAudioPin(AnalogPin.P0) ``` ### ~ hint #### micro:bit V2 speaker With the [micro:bit V2](/device/v2) hardware, the built-in speaker will play (mirror) the same tones and music sent to the audio pin. ### ~ ## Parameters * **name**: the pin to set for audio output: `P0`, `P1`, or `P2`. ## Example Play a tone for the "A4" note at pin **P0** for 1 second. ```blocks pins.setAudioPin(AnalogPin.P0) let frequency = 440 let duration = 1000 pins.analogPitch(frequency, duration) ``` ## See also [@boardname@ pins](/device/pins), [analog set pitch pin](/reference/pins/analog-set-pitch-pin)