# Plot Brightness Turn on a LED light with a specific brightness on the [LED screen](/device/screen). ```sig led.plotBrightness(0,0, 128); ``` ### Parameters * ``x`` is a [number](/types/number) that means the horizontal spot on the LED screen (from left to right: 0, 1, 2, 3, or 4) * ``y`` is a [number](/types/number) that means the vertical spot on the LED screen (from top to bottom: 0, 1, 2, 3, or 4) * ``brightness` is a [number](/types/number) that represents the brightness of the LED, from 0 (off) to 255 (full brightness) If a parameter is [out of bounds](/reference/out-of-bounds) (a value other than 0 to 4), then this function will do nothing. ### ~hint The LED screen is a solid square of LEDs with five LEDs on each side. To learn more about how you number the LEDs with ``x`` and ``y`` coordinates, see [LED screen](/device/screen). ### ~ ### Example: One LED This program turns on the bottom right LED at 50% brightness ```blocks led.plotBrightness(2, 2, 128) ``` ### Example: Square This program uses a [for loop](/blocks/loops/for) and the `plotBrightness` function to make a square around the edges of the LED screen. ```blocks for (let i = 0; i < 5; i++) { led.plotBrightness(0, i, 64) led.plotBrightness(4, i, 128) led.plotBrightness(i, 0, 172) led.plotBrightness(i, 4, 255) basic.pause(500) } ``` ### ~hint Use the [point](/reference/led/point) function to find out if an LED is on or off. ### ~ ### See also [plot](/reference/led/plot), [unplot](/reference/led/unplot), [point](/reference/led/point), [LED screen](/device/screen)