namespace pxsim { export enum PinFlags { Unused = 0, Digital = 0x0001, Analog = 0x0002, Input = 0x0004, Output = 0x0008, Touch = 0x0010 } export class Pin { constructor(public id: number) { } touched = false; value = 0; period = 0; servoAngle = 0; mode = PinFlags.Unused; pitch = false; pull = 0; // PullDown servoContinuous = false; digitalReadPin(): number { this.mode = PinFlags.Digital | PinFlags.Input; return this.value > 100 ? 1 : 0; } digitalWritePin(value: number) { this.mode = PinFlags.Digital | PinFlags.Output; this.value = value > 0 ? 200 : 0; runtime.queueDisplayUpdate(); } setPull(pull: number) { this.pull = pull; switch(pull) { case PinPullMode.PullDown: this.value = 0; break; case PinPullMode.PullUp: this.value = 1023; break; default: this.value = Math_.randomRange(0, 1023); break; } } analogReadPin(): number { this.mode = PinFlags.Analog | PinFlags.Input; return this.value || 0; } analogWritePin(value: number) { value = value >> 0; this.mode = PinFlags.Analog | PinFlags.Output; this.value = Math.max(0, Math.min(1023, value)); runtime.queueDisplayUpdate(); } analogSetPeriod(micros: number) { micros = micros >> 0; this.mode = PinFlags.Analog | PinFlags.Output; this.period = micros; runtime.queueDisplayUpdate(); } servoWritePin(value: number) { value = value >> 0; this.analogSetPeriod(20000); this.servoAngle = Math.max(0, Math.min(180, value)); runtime.queueDisplayUpdate(); } servoSetContinuous(value: boolean) { this.servoContinuous = !!value; } servoSetPulse(pinId: number, micros: number) { // TODO } isTouched(): boolean { this.mode = PinFlags.Touch | PinFlags.Analog | PinFlags.Input; return this.touched; } } export interface EdgeConnectorProps { pins: number[]; servos?: { [name: string]: number; } } export class EdgeConnectorState { pins: Pin[]; constructor(public props: EdgeConnectorProps) { this.pins = props.pins.map(id => id != undefined ? new Pin(id) : null); } public getPin(id: number) { return this.pins.filter(p => p && p.id == id)[0] || null } } }