# meteorite quiz answers create the game meteorite. ## Name ## Directions This is the answer key for the [meteorite quiz](/lessons/meteorite/quiz) ## 1. Write the code that sets up the position variables of meteorite 1. (Hint: look inside the function "initialize game".) <br/> ``` meteorite_1X = Math.random(5) meteorite_1Y = -4 ``` ## 2. Write the code that plots the initial position of the ship. (Hint: look inside the function "initialize game".) <br/> ``` led.plot(shipLeftX, 4) led.plot(shipLeftX + 1, 4) ``` ## 3. Write the code that will detect if a meteorite 1 collided with the ship. (Hint: look inside the function "move meteorite 1". <br/> ``` if (meteorite_1X == 4 && (shipLeftX == meteorite_1X || shipLeftX + 1 == meteorite_1X)) { gameOver() } ``` ## 4. Write the code that increase the difficulty by making the game run faster. <br/> ``` pauseDifficulty = (pauseDifficulty * 49) / 50 ``` ## 5. Write the code that moves the ship left. <br/> ``` led.unplot(shipLeftX + 1, 4) shipLeftX = shipLeftX - 1 led.plot(shipLeftX, 4) ``` ## 6. Write the code that moves the ship right. <br/> ``` led.unplot(shipLeftX, 4) shipLeftX = shipLeftX + 1 led.plot(shipLeftX + 1, 4) ``` ## 7. Write the function that checks if moving the ship resulted in a collision with meteorite 1. <br/> ``` if (shipLeftX == meteorite_1X && meteorite_1Y == 4) { gameOver() } ``` ## 8. Write the code that flashes all the LEDs thee times to create the effect of a crash. (Hint: look at the function "game over".) <br/> ``` led.plotAll() for (let i = 0; i < 3; i++) { led.fadeIn(400) led.fadeOut(400) } ```