# On Gesture Start an [event handler](/reference/event-handler) (part of the program that will run when something happens) This handler works when you do a **gesture** (like shaking the @boardname@). ```sig input.onGesture(Gesture.Shake,() => { }) ``` ## Parameters * ``gesture`` means the way you hold or move the @boardname@. This can be `shake`, `logo up`, `logo down`, `screen up`, `screen down`, `tilt left`, `tilt right`, `free fall`, `3g`, or `6g`. ## Example: random number This program shows a number from `2` to `9` when you shake the @boardname@. ```blocks input.onGesture(Gesture.Shake,() => { let x = Math.randomRange(2, 9) basic.showNumber(x) }) ``` ## See Also [is gesture](/reference/input/is-gesture)