# classic beatbox 

display beautiful images on the BBC micro:bit #var #pause #docs

## Topic

Music

## Quick Links

* [activity](/microbit/lessons/classic-beatbox/activity)
* [challenges](/microbit/lessons/classic-beatbox/challenges)

## Class

Year 7

## Prior learning/place of lesson in scheme of work

Learn how to make a beatbox music player using pins P1 and P2. We will be learning how to code musical notes using a local variable, for loop, on pin pressed as well as simple commands such as play and notes.

## Objectives

* learn how to code music on the BBC micro:bit

## Progression Pathways / Computational Thinking Framework

#### Algorithms

* Uses diagrams to express solutions.(AB)
* Represents solutions using a structured notation (AL) (AB)

#### Programming & Development

* Creates programs that implement algorithms to achieve given goals (AL)
* Selects the appropriate data types(AL) (AB

#### Communication Networks

* Demonstrates responsible use of technologies and online services, and knows a range of ways to report concerns Understands how search engines rank search results (AL)

#### Information Technology

* Collects, organizes, and presents data and information in digital content (AB)
* Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution (EV)

Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation

## Activity

* time: 20 min.
* [activity](/microbit/lessons/classic-beatbox/activity)

## Extended Activity

* time: 20 min.
* [challenges](/microbit/lessons/classic-beatbox/challenges)

## Homework

* Extended Activity: [challenges](/microbit/lessons/classic-beatbox/challenges)