/** * Events and data from sensors */ //% color=#C90072 weight=99 namespace input { /** * Attaches code to run when the screen is facing up. * @param body TODO */ //% help=input/on-screen-up export function onScreenUp(body: () => void): void { onGesture(Gesture.ScreenUp, body); } /** * Attaches code to run when the screen is facing down. * @param body TODO */ //% help=input/on-screen-down export function onScreenDown(body: () => void): void { onGesture(Gesture.ScreenDown, body); } /** * Attaches code to run when the device is shaken. * @param body TODO */ //% help=input/on-shake export function onShake(body: () => void): void { onGesture(Gesture.Shake, body); } /** * Attaches code to run when the logo is oriented upwards and the board is vertical. * @param body TODO */ //% help=input/on-logo-up export function onLogoUp(body: () => void): void { onGesture(Gesture.LogoUp, body); } /** * Attaches code to run when the logo is oriented downwards and the board is vertical. * @param body TODO */ //% help=input/on-logo-down export function onLogoDown(body: () => void): void { onGesture(Gesture.LogoDown, body); } /** * Obsolete, use input.calibrateCompass instead. */ //% weight=0 help=input/calibrate-compass export function calibrate() { input.calibrateCompass(); } }