# compass activity Display the direction that the @boardname@ is facing using the compass ### ~avatar avatar Welcome! This guided tutorial will show you how to program a script that displays the direction the @boardname@ is pointing. Let's get started! ### ~ Create a loop that will continuously update the reading of the compass. ```blocks basic.forever(() => { }) ``` Store the reading of the @boardname@ in a variable called `degrees`. ```blocks basic.forever(() => { let degrees = input.compassHeading() }) ``` If `degrees` is less than `45` or greater than `315`, then the compass heading is mostly pointing toward North. Display `N` on the @boardname@. ```blocks basic.forever(() => { let degrees = input.compassHeading(); if (degrees < 45 || degrees > 315) { basic.showString("N"); } }); ``` If `degrees` is less than 135, the @boardname@ is mostly pointing East. Display `E` on the @boardname@. ```blocks basic.forever(() => { let degrees = input.compassHeading(); if (degrees < 45 || degrees > 315) { basic.showString("N"); } else if (degrees < 135) { basic.showString("E"); } }); ``` If `degrees` is less than 225, the @boardname@ is mostly pointing South. Display `S` on the @boardname@. ```blocks basic.forever(() => { let degrees = input.compassHeading(); if (degrees < 45 || degrees > 315) { basic.showString("N"); } else if (degrees < 135) { basic.showString("E"); } else if (degrees < 225) { basic.showString("S"); } }); ``` If none of these conditions are true, then the @boardname@ must be pointing West. Display `W` on the @boardname@. ```blocks basic.forever(() => { let degrees = input.compassHeading(); if (degrees < 45 || degrees > 315) { basic.showString("N"); } else if (degrees < 135) { basic.showString("E"); } else if (degrees < 225) { basic.showString("S"); } else { basic.showString("W"); } }); ``` ### ~avatar avatar Excellent, you're ready to continue with the [challenges](/lessons/compass/challenges)! ### ~