# Stop watch Press ``A`` to start the counter. Press ``A`` again to stop and display the duration. ```blocks let sec = 0 let start = 0 input.onButtonPressed(Button.A, function () { if (!(start)) { start = input.runningTime() basic.showIcon(IconNames.Butterfly) } else { sec = input.runningTime() - start / 1000 start = 0 basic.clearScreen() basic.showNumber(sec) } }) start = 0 ```