/* The MIT License (MIT) Copyright (c) 2013-2016 The MicroPython-on-micro:bit Developers, as listed in the accompanying AUTHORS file Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // Images from file microbitconstimage.cpp https://github.com/bbcmicrobit/micropython enum IconNames { //% block="heart" //% blockImage=1 Heart = 0, //% block="small heart" //% blockImage=1 SmallHeart, //% block="yes" //% blockImage=1 Yes, //% block="no" //% blockImage=1 No, //% block="happy" //% blockImage=1 Happy, //% block="sad" //% blockImage=1 Sad, //% block="confused" //% blockImage=1 Confused, //% block="angry" //% blockImage=1 Angry, //% block="asleep" //% blockImage=1 Asleep, //% block="surprised" //% blockImage=1 Surprised, //% block="silly" //% blockImage=1 Silly, //% block="fabulous" //% blockImage=1 Fabulous, //% block="meh" //% blockImage=1 Meh, //% block="t-shirt" //% blockImage=1 TShirt, //% block="roller skate" //% blockImage=1 Rollerskate, //% block="duck" //% blockImage=1 Duck, //% block="house" //% blockImage=1 House, //% block="tortoise" //% blockImage=1 Tortoise, //% block="butterfly" //% blockImage=1 Butterfly, //% block="stick figure" //% blockImage=1 StickFigure, //% block="ghost" //% blockImage=1 Ghost, //% block="sword" //% blockImage=1 Sword, //% block="giraffe" //% blockImage=1 Giraffe, //% block="skull" //% blockImage=1 Skull, //% block="umbrella" //% blockImage=1 Umbrella, //% block="snake" //% blockImage=1 Snake, //% block="rabbit" //% blockImage=1 Rabbit, //% block="cow" //% blockImage=1 Cow, //% block="quarter note" //% blockImage=1 QuarterNote, //% block="eigth note" //% blockImage=1 EigthNote, //% block="pitchfork" //% blockImage=1 Pitchfork, //% block="target" //% blockImage=1 Target, //% block="triangle" //% blockImage=1 Triangle, //% block="left triangle" //% blockImage=1 LeftTriangle, //% block="chess board" //% blockImage=1 Chessboard, //% block="diamond" //% blockImage=1 Diamond, //% block="small diamond" //% blockImage=1 SmallDiamond, //% block="square" //% blockImage=1 Square, //% block="small square" //% blockImage=1 SmallSquare, //% block="scissors" //% blockImage=1 Scissors } enum ArrowNames { //% blockIdentity=images.arrowNumber North = 0, //% blockIdentity=images.arrowNumber NorthEast, //% blockIdentity=images.arrowNumber East, //% blockIdentity=images.arrowNumber SouthEast, //% blockIdentity=images.arrowNumber South, //% blockIdentity=images.arrowNumber SouthWest, //% blockIdentity=images.arrowNumber West, //% blockIdentity=images.arrowNumber NorthWest, } namespace basic { /** * Draws the selected icon on the LED screen */ //% weight=90 blockGap=8 //% blockId=basic_show_icon //% block="show icon %i" icon="\uf00a" //% parts="ledmatrix" //% help=basic/show-icon //% blockFieldEditor="FieldGridPicker" //% blockFieldEditorParams.width=500 blockFieldEditorParams.columns=5 //% blockFieldEditorParams.itemColour=black blockFieldEditorParams.tooltips=true export function showIcon(icon: IconNames) { let res = images.iconImage(icon) res.showImage(0) } //% weight=50 blockGap=8 //% blockId=basic_show_arrow //% block="show arrow %i=device_arrow" //% parts="ledmatrix" //% advanced=true //% help=basic/show-arrow export function showArrow(i: number) { let res = images.arrowImage(i) res.showImage(0) } } namespace images { function getArrow(i : ArrowNames): string { switch(i) { // compass directions case ArrowNames.North: return ` . . # . . . # # # . # . # . # . . # . . . . # . .`; case ArrowNames.NorthEast: return ` . . # # # . . . # # . . # . # . # . . . # . . . .`; case ArrowNames.East: return ` . . # . . . . . # . # # # # # . . . # . . . # . .`; case ArrowNames.SouthEast: return ` # . . . . . # . . . . . # . # . . . # # . . # # #`; case ArrowNames.South: return ` . . # . . . . # . . # . # . # . # # # . . . # . .`; case ArrowNames.SouthWest: return ` . . . . # . . . # . # . # . . # # . . . # # # . .`; case ArrowNames.West: return ` . . # . . . # . . . # # # # # . # . . . . . # . .`; case ArrowNames.NorthWest: return ` # # # . . # # . . . # . # . . . . . # . . . . . #`; default: return ` . . . . . . . . . . . . . . . . . . . . . . . . . `; } } function getIcon(i: IconNames): string { switch (i) { case IconNames.Heart : return ` . # . # . # # # # # # # # # # . # # # . . . # . .`; case IconNames.SmallHeart : return ` . . . . . . # . # . . # # # . . . # . . . . . . .`; //faces case IconNames.Happy: return ` . . . . . . # . # . . . . . . # . . . # . # # # .`; case IconNames.Sad: return ` . . . . . . # . # . . . . . . . # # # . # . . . #`; case IconNames.Confused: return ` . . . . . . # . # . . . . . . . # . # . # . # . #`; case IconNames.Angry: return ` # . . . # . # . # . . . . . . # # # # # # . # . #`; case IconNames.Asleep: return ` . . . . . # # . # # . . . . . . # # # . . . . . .`; case IconNames.Surprised: return ` . # . # . . . . . . . . # . . . # . # . . . # . .`; case IconNames.Silly: return ` # . . . # . . . . . # # # # # . . . # # . . . # #`; case IconNames.Fabulous: return ` # # # # # # # . # # . . . . . . # . # . . # # # .`; case IconNames.Meh: return ` # # . # # . . . . . . . . # . . . # . . . # . . .`; case IconNames.Yes: return ` . . . . . . . . . # . . . # . # . # . . . # . . .`; case IconNames.No: return ` # . . . # . # . # . . . # . . . # . # . # . . . #`; case IconNames.Triangle: return ` . . . . . . . # . . . # . # . # # # # # . . . . .`; case IconNames.LeftTriangle: return ` # . . . . # # . . . # . # . . # . . # . # # # # #`; case IconNames.Chessboard: return ` . # . # . # . # . # . # . # . # . # . # . # . # .`; case IconNames.Diamond: return ` . . # . . . # . # . # . . . # . # . # . . . # . .`; case IconNames.SmallDiamond: return ` . . . . . . . # . . . # . # . . . # . . . . . . .`; case IconNames.Square: return ` # # # # # # . . . # # . . . # # . . . # # # # # #`; case IconNames.SmallSquare: return ` . . . . . . # # # . . # . # . . # # # . . . . . .`; case IconNames.Scissors: return ` # # . . # # # . # . . . # . . # # . # . # # . . #`; // The following images were designed by Abbie Brooks. case IconNames.TShirt: return ` # # . # # # # # # # . # # # . . # # # . . # # # .`; case IconNames.Rollerskate: return ` . . . # # . . . # # # # # # # # # # # # . # . # .`; case IconNames.Duck: return ` . # # . . # # # . . . # # # # . # # # . . .. . .`; case IconNames.House: return ` . . # . . . # # # . # # # # # . # # # . . # . # .`; case IconNames.Tortoise: return ` . . . . . . # # # . # # # # # . # . # . . . . . .`; case IconNames.Butterfly: return ` # # . # # # # # # # . . # . . # # # # # # # . # #`; case IconNames.StickFigure: return ` . . # . . # # # # # . . # . . . # . # . # . . . #`; case IconNames.Ghost: return ` . # # # . # . # . # # # # # # # # # # # # . # . #`; case IconNames.Sword: return ` . . # . . . . # . . . . # . . . # # # . . . # . .`; case IconNames.Giraffe: return ` # # . . . . # . . . . # . . . . # # # . . # . # .`; case IconNames.Skull: return ` . # # # . # . # . # # # # # # . # # # . . # # # .`; case IconNames.Umbrella: return ` . # # # . # # # # # . . # . . # . # . . # # # . .`; case IconNames.Snake: return ` # # . . . # # . # # . # . # . . # # # . . . . . .`; // animals case IconNames.Rabbit: return ` # . # . . # . # . . # # # # . # # . # . # # # # .`; case IconNames.Cow: return ` # . . . # # . . . # # # # # # . # # # . . . # . .`; // musical notes case IconNames.QuarterNote: return ` . . # . . . . # . . . . # . . # # # . . # # # . .`; case IconNames.EigthNote: return ` . . # . . . . # # . . . # . # # # # . . # # # . .`; // other icons case IconNames.Pitchfork: return ` # . # . # # . # . # # # # # # . . # . . . . # . .`; case IconNames.Target: return ` . . # . . . # # # . # # . # # . # # # . . . # . .`; default: return ` . . . . . . . . . . . . . . . . . . . . . . . . . `; } } //% weight=50 blockGap=8 //% blockId=device_arrow block="%arrow" //% shim=TD_ID export function arrowNumber(arrow: ArrowNames): number { return arrow; } //% weight=50 blockGap=8 //% blockId=builtin_arrow_image block="arrow image %i=device_arrow" export function arrowImage(i: ArrowNames): Image { let res = images.createImage(` . . . . . . . . . . . . . . . . . . . . . . . . . `) return set(res, getArrow(i)); } //% weight=50 blockGap=8 //% blockId=builtin_image block="icon image %i" export function iconImage(i: IconNames): Image { let res = images.createImage(` . . . . . . . . . . . . . . . . . . . . . . . . . `) return set(res, getIcon(i)); } function set(res: Image, s: string) { let j = 0; for (let x of s) { if (x == "." || x == "#") { res.setPixel(j % 5, j / 5, x == "#") j++ } } return res } }