# delete Delete a sprite from the game. ```sig game.createSprite(0,0).delete() ``` ## Example This program makes a sprite and shows the number of its brightness on the screen. Then, it deletes the sprite. ```blocks let ball = game.createSprite(0, 2); basic.showNumber(ball.get(LedSpriteProperty.Brightness)); ball.delete(); ``` ## See also [create sprite](/reference/game/create-sprite)