// Auto-generated. Do not edit. /** * Creation, manipulation and display of LED images. */ //% color=#7600A8 weight=31 icon="\uf03e" //% advanced=true declare namespace images { /** * Creates an image that fits on the LED screen. */ //% weight=75 help=images/create-image //% blockId=device_build_image block="create image" //% parts="ledmatrix" imageLiteral=1 shim=images::createImage function createImage(leds: string): Image; /** * Creates an image with 2 frames. */ //% weight=74 help=images/create-big-image //% blockId=device_build_big_image block="create big image" imageLiteral=2 //% parts="ledmatrix" shim=images::createBigImage function createBigImage(leds: string): Image; } declare interface Image { /** * Plots the image at a given column to the screen */ //% help=images/plot-image //% parts="ledmatrix" xOffset.defl=0 shim=ImageMethods::plotImage plotImage(xOffset?: int32): void; /** * Shows an frame from the image at offset ``x offset``. * @param xOffset column index to start displaying the image * @param interval time in milliseconds to pause after drawing */ //% help=images/show-image weight=80 blockNamespace=images //% blockId=device_show_image_offset block="show image %sprite(myImage)|at offset %offset ||and interval (ms) %interval" //% //% blockGap=8 parts="ledmatrix" async interval.defl=400 shim=ImageMethods::showImage showImage(xOffset: int32, interval?: int32): void; /** * Draws the ``index``-th frame of the image on the screen. * @param xOffset column index to start displaying the image */ //% help=images/plot-frame weight=80 //% parts="ledmatrix" shim=ImageMethods::plotFrame plotFrame(xOffset: int32): void; /** * Scrolls an image . * @param frameOffset x offset moved on each animation step, eg: 1, 2, 5 * @param interval time between each animation step in milli seconds, eg: 200 */ //% help=images/scroll-image weight=79 async blockNamespace=images //% blockId=device_scroll_image //% block="scroll image %sprite(myImage)|with offset %frameoffset|and interval (ms) %interval" //% blockGap=8 parts="ledmatrix" shim=ImageMethods::scrollImage scrollImage(frameOffset: int32, interval: int32): void; /** * Sets all pixels off. */ //% help=images/clear //% parts="ledmatrix" shim=ImageMethods::clear clear(): void; /** * Sets a specific pixel brightness at a given position */ //% //% parts="ledmatrix" shim=ImageMethods::setPixelBrightness setPixelBrightness(x: int32, y: int32, value: int32): void; /** * Gets the pixel brightness ([0..255]) at a given position */ //% //% parts="ledmatrix" shim=ImageMethods::pixelBrightness pixelBrightness(x: int32, y: int32): int32; /** * Gets the width in columns */ //% help=functions/width shim=ImageMethods::width width(): int32; /** * Gets the height in rows (always 5) */ //% shim=ImageMethods::height height(): int32; /** * Set a pixel state at position ``(x,y)`` * @param x pixel column * @param y pixel row * @param value pixel state */ //% help=images/set-pixel //% parts="ledmatrix" shim=ImageMethods::setPixel setPixel(x: int32, y: int32, value: boolean): void; /** * Get the pixel state at position ``(x,y)`` * @param x pixel column * @param y pixel row */ //% help=images/pixel //% parts="ledmatrix" shim=ImageMethods::pixel pixel(x: int32, y: int32): boolean; /** * Show a particular frame of the image strip. * @param frame image frame to show */ //% weight=70 help=images/show-frame //% parts="ledmatrix" interval.defl=400 shim=ImageMethods::showFrame showFrame(frame: int32, interval?: int32): void; } /** * Provides access to basic micro:bit functionality. */ declare namespace basic { /** * Draws an image on the LED screen. * @param leds the pattern of LED to turn on/off * @param interval time in milliseconds to pause after drawing */ //% help=basic/show-leds //% weight=85 blockGap=8 //% imageLiteral=1 async //% blockId=device_show_leds //% block="show leds" icon="\uf00a" //% parts="ledmatrix" //% group="LED matrix" interval.defl=400 shim=basic::showLeds function showLeds(leds: string, interval?: int32): void; /** * Display text on the display, one character at a time. If the string fits on the screen (i.e. is one letter), does not scroll. * @param text the text to scroll on the screen, eg: "hi!" * @param interval how fast to shift characters; eg: 150, 100, 200, -100 */ //% help=basic/show-string //% weight=100 blockGap=16 //% block="show|string %text || in an interval of %interval ms" //% async //% blockId=device_print_message //% parts="ledmatrix" //% text.shadowOptions.toString=true //% expandableArgumentMode="toggle" //% //% group="LED matrix" interval.defl=150 shim=basic::showString function showString(text: string, interval?: int32): void; /** * Shows a sequence of LED screens as an animation. * @param leds pattern of LEDs to turn on/off * @param interval time in milliseconds between each redraw */ //% help=basic/show-animation weight=83 imageLiteral=1 async //% parts="ledmatrix" //% group="LED matrix" interval.defl=400 shim=basic::showAnimation function showAnimation(leds: string, interval?: int32): void; /** * Draws an image on the LED screen. * @param leds pattern of LEDs to turn on/off */ //% help=basic/plot-leds weight=80 //% parts="ledmatrix" //% group="LED matrix" imageLiteral=1 shim=basic::plotLeds function plotLeds(leds: string): void; /** * Turn off all LEDs */ //% help=basic/clear-screen weight=75 //% blockId=device_clear_display block="clear screen" //% parts="ledmatrix" //% group="LED matrix" //% advanced=true shim=basic::clearScreen function clearScreen(): void; /** * Repeats the code forever in the background. On each iteration, allows other codes to run. * @param body code to execute */ //% help=basic/forever weight=55 blockGap=16 blockAllowMultiple=1 afterOnStart=true //% blockId=device_forever block="forever" icon="\uf01e" //% group="Control" shim=basic::forever function forever(a: () => void): void; /** * Pause for the specified time in milliseconds * @param ms how long to pause for, eg: 100, 200, 500, 1000, 2000 */ //% help=basic/pause weight=50 //% async block="pause (ms) %pause" blockGap=16 //% blockId=device_pause icon="\uf110" //% pause.shadow=timePicker //% group="Control" shim=basic::pause function pause(ms: int32): void; /** * Sets the color on the build-in LED. Set to 0 to turn off. */ //% blockId=device_set_led_color //% block="set led to %color=colorNumberPicker" //% weight=10 //% group="RGB LED" shim=basic::setLedColor function setLedColor(color: int32): void; /** * Sets the color on the build-in LED. Set to 0 to turn off. */ //% blockId=device_turn_rgb_led_off block="turn build-in LED off" //% weight=10 //% group="RGB LED" //% advanced=true shim=basic::turnRgbLedOff function turnRgbLedOff(): void; } //% color=#B4009E weight=99 icon="\uf192" declare namespace input { /** * Do something when a button (A, B or both A+B) receives an event. * @param button the button * @param body code to run when event is raised * @param eventType event Type */ //% help=input/on-button-event weight=100 blockGap=16 //% blockId=device_button_selected_event block="on button %NAME| %eventType=control_button_event_value_id" //% parts="buttonpair" //% group="Events" shim=input::onButtonEvent function onButtonEvent(button: Button, eventType: int32, body: () => void): void; /** * Do something when a button (A, B or both A+B) is pushed down and released again. * @param button the button that needs to be pressed * @param body code to run when event is raised */ //% help=input/on-button-pressed weight=85 blockGap=16 //% blockId=device_button_event block="on button|%NAME|pressed" //% parts="buttonpair" //% deprecated=true //% group="Events" shim=input::onButtonPressed function onButtonPressed(button: Button, body: () => void): void; /** * Do something when when a gesture is done (like shaking the micro:bit). * @param gesture the type of gesture to track, eg: Gesture.Shake * @param body code to run when gesture is raised */ //% help=input/on-gesture weight=98 blockGap=16 //% blockId=device_gesture_event block="on |%NAME" //% parts="accelerometer" //% NAME.fieldEditor="gestures" NAME.fieldOptions.columns=4 //% group="Events" shim=input::onGesture function onGesture(gesture: Gesture, body: () => void): void; /** * Tests if a gesture is currently detected. * @param gesture the type of gesture to detect, eg: Gesture.Shake */ //% help=input/is-gesture weight=86 blockGap=8 //% blockId=deviceisgesture block="is %gesture gesture" //% parts="accelerometer" //% gesture.fieldEditor="gestures" gesture.fieldOptions.columns=4 //% group="States" shim=input::isGesture function isGesture(gesture: Gesture): boolean; /** * Do something when a pin receives an touch event (while also touching the GND pin). * @param name the pin, eg: TouchPin.P0 * @param body the code to run when event is fired on pin */ //% help=input/on-pin-touch weight=99 blockGap=16 //% blockId=device_pin_custom_event block="on pin %name| %eventType=control_button_event_value_id" //% group="Events" shim=input::onPinTouchEvent function onPinTouchEvent(name: TouchPin, eventType: int32, body: () => void): void; /** * Do something when a pin is touched and released again (while also touching the GND pin). * @param name the pin that needs to be pressed, eg: TouchPin.P0 * @param body the code to run when the pin is pressed */ //% help=input/on-pin-pressed weight=83 blockGap=16 //% blockId=device_pin_event block="on pin %name|pressed" //% group="Events" //% deprecated=true shim=input::onPinPressed function onPinPressed(name: TouchPin, body: () => void): void; /** * Do something when a pin is released. * @param name the pin that needs to be released, eg: TouchPin.P0 * @param body the code to run when the pin is released */ //% help=input/on-pin-released weight=6 blockGap=16 //% blockId=device_pin_released block="on pin %NAME|released" //% advanced=true //% group="Events" //% deprecated=true shim=input::onPinReleased function onPinReleased(name: TouchPin, body: () => void): void; /** * Get the button state (pressed or not) for ``A`` and ``B``. * @param button the button to query the request, eg: Button.A */ //% help=input/button-is-pressed weight=89 //% block="button|%NAME|is pressed" //% blockId=device_get_button2 //% icon="\uf192" blockGap=8 //% parts="buttonpair" //% group="States" shim=input::buttonIsPressed function buttonIsPressed(button: Button): boolean; /** * Get the pin state (pressed or not). Requires to hold the ground to close the circuit. * @param name pin used to detect the touch, eg: TouchPin.P0 */ //% help=input/pin-is-pressed weight=87 //% blockId="device_pin_is_pressed" block="pin %NAME|is pressed" //% blockGap=8 //% group="States" shim=input::pinIsPressed function pinIsPressed(name: TouchPin): boolean; /** * Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024) * @param dimension x, y, or z dimension, eg: Dimension.X */ //% help=input/acceleration weight=58 //% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8 //% parts="accelerometer" //% group="Sensors" shim=input::acceleration function acceleration(dimension: Dimension): int32; /** * Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright. */ //% help=input/light-level weight=59 //% blockId=device_get_light_level block="light level" blockGap=8 //% parts="ledmatrix" //% group="Sensors" shim=input::lightLevel function lightLevel(): int32; /** * gets the level of loudness from 0 (silent) to 255 (loud) */ //% blockId="soundLevel" weight=58 //% block="soundLevel" blockGap=8 //% group="Sensors" shim=input::soundLevel function soundLevel(): int32; /** * Get the current compass heading in degrees. */ //% help=input/compass-heading //% weight=56 //% blockId=device_heading block="compass heading (°)" blockGap=8 //% parts="compass" //% group="Sensors" shim=input::compassHeading function compassHeading(): int32; /** * Gets the temperature in Celsius degrees (°C). */ //% weight=57 //% help=input/temperature //% blockId=device_temperature block="temperature (°C)" blockGap=8 //% parts="thermometer" //% group="Sensors" shim=input::temperature function temperature(): int32; /** * The pitch or roll of the device, rotation along the ``x-axis`` or ``y-axis``, in degrees. * @param kind pitch or roll */ //% help=input/rotation weight=52 //% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 //% parts="accelerometer" advanced=true //% group="Sensors" shim=input::rotation function rotation(kind: Rotation): int32; /** * Get the magnetic force value in ``micro-Teslas`` (``µT``). This function is not supported in the simulator. * @param dimension the x, y, or z dimension, eg: Dimension.X */ //% help=input/magnetic-force weight=49 //% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 //% parts="compass" //% advanced=true //% group="Sensors" shim=input::magneticForce function magneticForce(dimension: Dimension): number; /** * Obsolete, compass calibration is automatic. */ //% help=input/calibrate-compass advanced=true //% blockId="input_compass_calibrate" block="calibrate compass" //% weight=20 gap=8 //% group="Configuration" shim=input::calibrateCompass function calibrateCompass(): void; /** * Returns 'true' when the compass is calibrated. Otherwise returns 'false'. */ //% help=input/calibrate-compass advanced=true //% blockId="input_compass_is_calibrated" block="is compass calibrated" //% weight=19 //% group="System" shim=input::isCalibratedCompass function isCalibratedCompass(): boolean; /** * Obsolete, compass calibration is automatic. */ //% help=input/calibrate-compass advanced=true //% blockId="input_compass_clear_calibration" block="clear calibration compass" //% weight=17 //% group="Configuration" //% blockHidden=true shim=input::clearCalibrationCompass function clearCalibrationCompass(): void; /** * Obsolete, compass calibration is automatic. */ //% help=input/calibrate-compass advanced=true //% blockId="input_compass_assume_calibration" block="assume calibration compass" //% weight=16 //% group="Configuration" //% blockHidden=true shim=input::assumeCalibrationCompass function assumeCalibrationCompass(): void; /** * Sets the accelerometer sample range in gravities. * @param range a value describe the maximum strengh of acceleration measured */ //% help=input/set-accelerometer-range //% blockId=device_set_accelerometer_range block="set accelerometer|range %range" //% weight=22 gap=8 //% parts="accelerometer" //% advanced=true //% group="Configuration" shim=input::setAccelerometerRange function setAccelerometerRange(range: AcceleratorRange): void; } //% weight=1 color="#333333" //% advanced=true declare namespace control { /** * Gets the number of milliseconds elapsed since power on. */ //% help=control/millis weight=50 //% blockId=control_running_time block="millis (ms)" shim=control::millis function millis(): int32; /** * Gets current time in microseconds. Overflows every ~18 minutes. */ //% shim=control::micros function micros(): int32; /** * Schedules code that run in the background. */ //% help=control/in-background blockAllowMultiple=1 afterOnStart=true //% blockId="control_in_background" block="run in background" blockGap=8 shim=control::inBackground function inBackground(a: () => void): void; /** * Blocks the calling thread until the specified event is raised. */ //% help=control/wait-for-event async //% blockId=control_wait_for_event block="wait for event|from %src|with value %value" shim=control::waitForEvent function waitForEvent(src: int32, value: int32): void; /** * Resets the BBC micro:bit. */ //% weight=30 async help=control/reset blockGap=8 //% blockId="control_reset" block="reset" shim=control::reset function reset(): void; /** * Blocks the current fiber for the given microseconds * @param micros number of micro-seconds to wait. eg: 4 */ //% help=control/wait-micros weight=29 async //% blockId="control_wait_us" block="wait (µs)%micros" //% micros.min=0 micros.max=6000 shim=control::waitMicros function waitMicros(micros: int32): void; /** * Raises an event in the event bus. * @param src ID of the MicroBit Component that generated the event e.g. MICROBIT_ID_BUTTON_A. * @param value Component specific code indicating the cause of the event. * @param mode optional definition of how the event should be processed after construction (default is CREATE_AND_FIRE). */ //% weight=21 blockGap=12 blockId="control_raise_event" block="raise event|from source %src=control_event_source_id|with value %value=control_event_value_id" blockExternalInputs=1 //% help=control/raise-event //% mode.defl=1 shim=control::raiseEvent function raiseEvent(src: int32, value: int32, mode?: EventCreationMode): void; /** * Registers an event handler. */ //% weight=20 blockGap=8 blockId="control_on_event" block="on event|from %src=control_event_source_id|with value %value=control_event_value_id" //% help=control/on-event //% blockExternalInputs=1 flags.defl=0 shim=control::onEvent function onEvent(src: int32, value: int32, handler: () => void, flags?: int32): void; /** * Gets the value of the last event executed on the bus */ //% blockId=control_event_value" block="event value" //% help=control/event-value //% weight=18 shim=control::eventValue function eventValue(): int32; /** * Gets the timestamp of the last event executed on the bus */ //% blockId=control_event_timestamp" block="event timestamp" //% help=control/event-timestamp //% weight=19 blockGap=8 shim=control::eventTimestamp function eventTimestamp(): int32; /** * Make a friendly name for the device based on its serial number */ //% blockId="control_device_name" block="device name" weight=10 blockGap=8 //% help=control/device-name //% advanced=true shim=control::deviceName function deviceName(): string; /** * Derive a unique, consistent serial number of this device from internal data. */ //% blockId="control_device_serial_number" block="device serial number" weight=9 //% help=control/device-serial-number //% advanced=true shim=control::deviceSerialNumber function deviceSerialNumber(): int32; /** * Derive a unique, consistent 64-bit serial number of this device from internal data. */ //% help=control/device-long-serial-number //% advanced=true shim=control::deviceLongSerialNumber function deviceLongSerialNumber(): Buffer; /** * Informs simulator/runtime of a MIDI message * Internal function to support the simulator. */ //% part=midioutput blockHidden=1 shim=control::__midiSend function __midiSend(buffer: Buffer): void; /** * */ //% shim=control::__log function __log(priority: int32, text: string): void; /** * Allocates the next user notification event */ //% help=control/allocate-notify-event shim=control::allocateNotifyEvent function allocateNotifyEvent(): int32; /** Write a message to DMESG debugging buffer. */ //% shim=control::dmesg function dmesg(s: string): void; /** Write a message and value (pointer) to DMESG debugging buffer. */ //% shim=control::dmesgPtr function dmesgPtr(str: string, ptr: Object): void; } declare namespace control { /** * Force GC and dump basic information about heap. */ //% shim=control::gc function gc(): void; /** * Force GC and halt waiting for debugger to do a full heap dump. */ //% shim=control::heapDump function heapDump(): void; /** * Set flags used when connecting an external debugger. */ //% shim=control::setDebugFlags function setDebugFlags(flags: int32): void; /** * Record a heap snapshot to debug memory leaks. */ //% shim=control::heapSnapshot function heapSnapshot(): void; /** * Return true if profiling is enabled in the current build. */ //% shim=control::profilingEnabled function profilingEnabled(): boolean; } //% color=#8169E6 weight=35 icon="\uf205" declare namespace led { /** * Turn on the specified LED using x, y coordinates (x is horizontal, y is vertical). (0,0) is upper left. * @param x the horizontal coordinate of the LED starting at 0 * @param y the vertical coordinate of the LED starting at 0 */ //% help=led/plot weight=78 //% blockId=device_plot block="plot|x %x|y %y" blockGap=8 //% parts="ledmatrix" //% x.min=0 x.max=4 y.min=0 y.max=4 //% x.fieldOptions.precision=1 y.fieldOptions.precision=1 shim=led::plot function plot(x: int32, y: int32): void; /** * Turn on the specified LED with specific brightness using x, y coordinates (x is horizontal, y is vertical). (0,0) is upper left. * @param x the horizontal coordinate of the LED starting at 0 * @param y the vertical coordinate of the LED starting at 0 * @param brightness the brightness from 0 (off) to 255 (bright), eg:255 */ //% help=led/plot-brightness weight=78 //% blockId=device_plot_brightness block="plot|x %x|y %y|brightness %brightness" blockGap=8 //% parts="ledmatrix" //% x.min=0 x.max=4 y.min=0 y.max=4 brightness.min=0 brightness.max=255 //% x.fieldOptions.precision=1 y.fieldOptions.precision=1 //% advanced=true shim=led::plotBrightness function plotBrightness(x: int32, y: int32, brightness: int32): void; /** * Turn off the specified LED using x, y coordinates (x is horizontal, y is vertical). (0,0) is upper left. * @param x the horizontal coordinate of the LED * @param y the vertical coordinate of the LED */ //% help=led/unplot weight=77 //% blockId=device_unplot block="unplot|x %x|y %y" blockGap=8 //% parts="ledmatrix" //% x.min=0 x.max=4 y.min=0 y.max=4 //% x.fieldOptions.precision=1 y.fieldOptions.precision=1 shim=led::unplot function unplot(x: int32, y: int32): void; /** * Get the brightness state of the specified LED using x, y coordinates. (0,0) is upper left. * @param x the horizontal coordinate of the LED * @param y the vertical coordinate of the LED */ //% help=led/point-brightness weight=76 //% blockId=device_point_brightness block="point|x %x|y %y brightness" //% parts="ledmatrix" //% x.min=0 x.max=4 y.min=0 y.max=4 //% x.fieldOptions.precision=1 y.fieldOptions.precision=1 //% advanced=true shim=led::pointBrightness function pointBrightness(x: int32, y: int32): int32; /** * Get the screen brightness from 0 (off) to 255 (full bright). */ //% help=led/brightness weight=60 //% blockId=device_get_brightness block="brightness" blockGap=8 //% parts="ledmatrix" //% advanced=true shim=led::brightness function brightness(): int32; /** * Set the screen brightness from 0 (off) to 255 (full bright). * @param value the brightness value, eg:255, 127, 0 */ //% help=led/set-brightness weight=59 //% blockId=device_set_brightness block="set brightness %value" //% parts="ledmatrix" //% advanced=true //% value.min=0 value.max=255 shim=led::setBrightness function setBrightness(value: int32): void; /** * Cancels the current animation and clears other pending animations. */ //% weight=50 help=led/stop-animation //% blockId=device_stop_animation block="stop animation" //% parts="ledmatrix" //% advanced=true shim=led::stopAnimation function stopAnimation(): void; /** * Sets the display mode between black and white and greyscale for rendering LEDs. * @param mode mode the display mode in which the screen operates */ //% weight=1 help=led/set-display-mode //% parts="ledmatrix" advanced=true weight=1 //% blockId="led_set_display_mode" block="set display mode $mode" shim=led::setDisplayMode function setDisplayMode(mode: DisplayMode): void; /** * Gets the current display mode */ //% weight=1 parts="ledmatrix" advanced=true shim=led::displayMode function displayMode(): DisplayMode; /** * Turns on or off the display */ //% help=led/enable blockId=device_led_enable block="led enable %on" //% advanced=true parts="ledmatrix" shim=led::enable function enable(on: boolean): void; /** * Takes a screenshot of the LED screen and returns an image. */ //% help=led/screenshot //% parts="ledmatrix" shim=led::screenshot function screenshot(): Image; } /** * Blocks to control the onboard motors */ //% color=#008272 weight=30 icon="\uf1b9" declare namespace motors { /** * Turns on the motor at a certain percent of power. Switches to single motor mode! * @param power %percent of power sent to the motor. Negative power goes backward. eg: 50 */ //% blockId=motor_on block="motor on at %percent \\%" //% parts=dcmotor weight=90 blockGap=8 //% percent.shadow="speedPicker" //% power.defl=100 shim=motors::motorPower function motorPower(power?: int32): void; /** * Send break, coast or sleep commands to the motor. Has no effect in dual-motor mode. */ //% blockId=motor_command block="motor %command" //% parts=dcmotor weight=85 shim=motors::motorCommand function motorCommand(command: MotorCommand): void; /** * Controls two motors attached to the board. Switches to dual-motor mode! */ //% blockId=block_dual_motor block="motor %motor|at %percent \\%" //% percent.shadow="speedPicker" //% weight=80 //% duty_percent.defl=100 shim=motors::dualMotorPower function dualMotorPower(motor: Motor, duty_percent?: int32): void; } declare namespace music { /** * Plays a tone through ``speaker`` for the given duration. * @param frequency pitch of the tone to play in Hertz (Hz) * @param ms tone duration in milliseconds (ms) */ //% //% parts="speaker" async useEnumVal=1 shim=music::speakerPlayTone function speakerPlayTone(frequency: int32, ms: int32): void; /** * Set the default output volume of the sound synthesizer. * @param volume the volume 0...255 */ //% blockId=synth_set_volume block="set volume %volume" //% volume.min=0 volume.max=255 //% //% help=music/set-volume //% weight=70 //% group="Volume" //% blockGap=8 //% blockHidden=true volume.defl=127 shim=music::setVolume function setVolume(volume?: int32): void; /** * Returns the current output volume of the sound synthesizer. */ //% blockId=synth_get_volume block="volume" //% help=music/volume //% weight=69 //% group="Volume" //% blockGap=8 //% blockHidden=true shim=music::volume function volume(): int32; } declare namespace pins { /** * Read the specified pin or connector as either 0 or 1 * @param name pin to read from, eg: DigitalPin.P0 */ //% help=pins/digital-read-pin weight=30 //% blockId=device_get_digital_pin block="digital read|pin %name" blockGap=8 //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::digitalReadPin function digitalReadPin(name: DigitalPin): int32; /** * Set a pin or connector value to either 0 or 1. * @param name pin to write to, eg: DigitalPin.P0 * @param value value to set on the pin, 1 eg,0 */ //% help=pins/digital-write-pin weight=29 //% blockId=device_set_digital_pin block="digital write|pin %name|to %value" //% value.min=0 value.max=1 //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::digitalWritePin function digitalWritePin(name: DigitalPin, value: int32): void; /** * Read the connector value as analog, that is, as a value comprised between 0 and 1023. * @param name pin to write to, eg: AnalogPin.P1 */ //% help=pins/analog-read-pin weight=25 //% blockId=device_get_analog_pin block="analog read|pin %name" blockGap="8" //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::analogReadPin function analogReadPin(name: AnalogPin): int32; /** * Set the connector value as analog. Value must be comprised between 0 and 1023. * @param name pin name to write to, eg: AnalogPin.P1 * @param value value to write to the pin between ``0`` and ``1023``. eg:1023,0 */ //% help=pins/analog-write-pin weight=24 //% blockId=device_set_analog_pin block="analog write|pin %name|to %value" blockGap=8 //% value.min=0 value.max=1023 //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::analogWritePin function analogWritePin(name: AnalogPin, value: int32): void; /** * Configure the pulse-width modulation (PWM) period of the analog output in microseconds. * If this pin is not configured as an analog output (using `analog write pin`), the operation has no effect. * @param name analog pin to set period to, eg: AnalogPin.P1 * @param micros period in micro seconds. eg:20000 */ //% help=pins/analog-set-period weight=23 blockGap=8 //% blockId=device_set_analog_period block="analog set period|pin %pin|to (µs)%micros" //% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4 //% pin.fieldOptions.tooltips="false" shim=pins::analogSetPeriod function analogSetPeriod(name: AnalogPin, micros: int32): void; /** * Configure the pin as a digital input and generate an event when the pin is pulsed either high or low. * @param name digital pin to register to, eg: DigitalPin.P0 * @param pulse the value of the pulse, eg: PulseValue.High */ //% help=pins/on-pulsed weight=22 blockGap=16 advanced=true //% blockId=pins_on_pulsed block="on|pin %pin|pulsed %pulse" //% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4 //% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="250" shim=pins::onPulsed function onPulsed(name: DigitalPin, pulse: PulseValue, body: () => void): void; /** * Get the duration of the last pulse in microseconds. This function should be called from a ``onPulsed`` handler. */ //% help=pins/pulse-duration advanced=true //% blockId=pins_pulse_duration block="pulse duration (µs)" //% weight=21 blockGap=8 shim=pins::pulseDuration function pulseDuration(): int32; /** * Return the duration of a pulse at a pin in microseconds. * @param name the pin which measures the pulse, eg: DigitalPin.P0 * @param value the value of the pulse, eg: PulseValue.High * @param maximum duration in microseconds */ //% blockId="pins_pulse_in" block="pulse in (µs)|pin %name|pulsed %value" //% weight=20 advanced=true //% help=pins/pulse-in //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" maxDuration.defl=2000000 shim=pins::pulseIn function pulseIn(name: DigitalPin, value: PulseValue, maxDuration?: int32): int32; /** * Write a value to the servo, controlling the shaft accordingly. On a standard servo, this will set the angle of the shaft (in degrees), moving the shaft to that orientation. On a continuous rotation servo, this will set the speed of the servo (with ``0`` being full-speed in one direction, ``180`` being full speed in the other, and a value near ``90`` being no movement). * @param name pin to write to, eg: AnalogPin.P1 * @param value angle or rotation speed, eg:180,90,0 */ //% help=pins/servo-write-pin weight=20 //% blockId=device_set_servo_pin block="servo write|pin %name|to %value" blockGap=8 //% parts=microservo trackArgs=0 //% value.min=0 value.max=180 //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::servoWritePin function servoWritePin(name: AnalogPin, value: int32): void; /** * Specifies that a continuous servo is connected. */ //% shim=pins::servoSetContinuous function servoSetContinuous(name: AnalogPin, value: boolean): void; /** * Configure the IO pin as an analog/pwm output and set a pulse width. The period is 20 ms period and the pulse width is set based on the value given in **microseconds** or `1/1000` milliseconds. * @param name pin name * @param micros pulse duration in micro seconds, eg:1500 */ //% help=pins/servo-set-pulse weight=19 //% blockId=device_set_servo_pulse block="servo set pulse|pin %value|to (µs) %micros" //% value.fieldEditor="gridpicker" value.fieldOptions.columns=4 //% value.fieldOptions.tooltips="false" value.fieldOptions.width="250" shim=pins::servoSetPulse function servoSetPulse(name: AnalogPin, micros: int32): void; /** * Set the pin used when using analog pitch or music. * @param name pin to modulate pitch from */ //% blockId=device_analog_set_pitch_pin block="analog set pitch pin %name" //% help=pins/analog-set-pitch-pin weight=3 advanced=true //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" //% blockHidden=true shim=pins::analogSetPitchPin function analogSetPitchPin(name: AnalogPin): void; /** * Sets the volume on the pitch pin * @param volume the intensity of the sound from 0..255 */ //% blockId=device_analog_set_pitch_volume block="analog set pitch volume $volume" //% help=pins/analog-set-pitch-volume weight=3 advanced=true //% volume.min=0 volume.max=255 //% blockHidden=true shim=pins::analogSetPitchVolume function analogSetPitchVolume(volume: int32): void; /** * Gets the volume the pitch pin from 0..255 */ //% blockId=device_analog_pitch_volume block="analog pitch volume" //% help=pins/analog-pitch-volume weight=3 advanced=true //% blockHidden=true shim=pins::analogPitchVolume function analogPitchVolume(): int32; /** * Emit a plse-width modulation (PWM) signal to the current pitch pin. Use `analog set pitch pin` to define the pitch pin. * @param frequency frequency to modulate in Hz. * @param ms duration of the pitch in milli seconds. */ //% blockId=device_analog_pitch block="analog pitch %frequency|for (ms) %ms" //% help=pins/analog-pitch weight=4 async advanced=true blockGap=8 //% blockHidden=true shim=pins::analogPitch function analogPitch(frequency: int32, ms: int32): void; /** * Configure the pull directiion of of a pin. * @param name pin to set the pull mode on, eg: DigitalPin.P0 * @param pull one of the mbed pull configurations, eg: PinPullMode.PullUp */ //% help=pins/set-pull weight=3 advanced=true //% blockId=device_set_pull block="set pull|pin %pin|to %pull" //% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4 //% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="250" shim=pins::setPull function setPull(name: DigitalPin, pull: PinPullMode): void; /** * Configure the events emitted by this pin. Events can be subscribed to * using ``control.onEvent()``. * @param name pin to set the event mode on, eg: DigitalPin.P0 * @param type the type of events for this pin to emit, eg: PinEventType.Edge */ //% help=pins/set-events weight=4 advanced=true //% blockId=device_set_pin_events block="set pin %pin|to emit %type|events" //% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4 //% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="250" shim=pins::setEvents function setEvents(name: DigitalPin, type: PinEventType): void; /** * Create a new zero-initialized buffer. * @param size number of bytes in the buffer */ //% shim=pins::createBuffer function createBuffer(size: int32): Buffer; /** * Set the matrix width for Neopixel strip (already assigned to a pin). * Should be used in conjunction with `set matrix width` from Neopixel package. * @param name pin of Neopixel strip, eg: DigitalPin.P1 * @param value width of matrix (at least ``2``) */ //% help=pins/neopixel-matrix-width weight=3 advanced=true //% blockId=pin_neopixel_matrix_width block="neopixel matrix width|pin %pin %width" blockGap=8 //% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4 //% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="250" //% width.min=2 //% blockHidden=true width.defl=5 shim=pins::setMatrixWidth function setMatrixWidth(pin: DigitalPin, width?: int32): void; /** * Read `size` bytes from a 7-bit I2C `address`. */ //% repeat.defl=0 shim=pins::i2cReadBuffer function i2cReadBuffer(address: int32, size: int32, repeat?: boolean): Buffer; /** * Write bytes to a 7-bit I2C `address`. */ //% repeat.defl=0 shim=pins::i2cWriteBuffer function i2cWriteBuffer(address: int32, buf: Buffer, repeat?: boolean): int32; /** * Write to the SPI slave and return the response * @param value Data to be sent to the SPI slave */ //% help=pins/spi-write weight=5 advanced=true //% blockId=spi_write block="spi write %value" shim=pins::spiWrite function spiWrite(value: int32): int32; /** * Write to and read from the SPI slave at the same time * @param command Data to be sent to the SPI slave (can be null) * @param response Data received from the SPI slave (can be null) */ //% help=pins/spi-transfer argsNullable shim=pins::spiTransfer function spiTransfer(command: Buffer, response: Buffer): void; /** * Set the SPI frequency * @param frequency the clock frequency, eg: 1000000 */ //% help=pins/spi-frequency weight=4 advanced=true //% blockId=spi_frequency block="spi frequency %frequency" shim=pins::spiFrequency function spiFrequency(frequency: int32): void; /** * Set the SPI bits and mode * @param bits the number of bits, eg: 8 * @param mode the mode, eg: 3 */ //% help=pins/spi-format weight=3 advanced=true //% blockId=spi_format block="spi format|bits %bits|mode %mode" shim=pins::spiFormat function spiFormat(bits: int32, mode: int32): void; /** * Set the MOSI, MISO, SCK pins used by the SPI connection * */ //% help=pins/spi-pins weight=2 advanced=true //% blockId=spi_pins block="spi set pins|MOSI %mosi|MISO %miso|SCK %sck" //% mosi.fieldEditor="gridpicker" mosi.fieldOptions.columns=4 //% mosi.fieldOptions.tooltips="false" mosi.fieldOptions.width="250" //% miso.fieldEditor="gridpicker" miso.fieldOptions.columns=4 //% miso.fieldOptions.tooltips="false" miso.fieldOptions.width="250" //% sck.fieldEditor="gridpicker" sck.fieldOptions.columns=4 //% sck.fieldOptions.tooltips="false" sck.fieldOptions.width="250" shim=pins::spiPins function spiPins(mosi: DigitalPin, miso: DigitalPin, sck: DigitalPin): void; /** * Mounts a push button on the given pin */ //% help=pins/push-button advanced=true shim=pins::pushButton function pushButton(pin: DigitalPin): void; /** * Set the pin used when producing sounds and melodies. Default is P0. * @param name pin to modulate pitch from */ //% blockId=pin_set_audio_pin block="set audio pin $name" //% help=pins/set-audio-pin weight=3 //% name.fieldEditor="gridpicker" name.fieldOptions.columns=4 //% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" //% weight=1 //% blockHidden=true shim=pins::setAudioPin function setAudioPin(name: AnalogPin): void; } //% weight=2 color=#002050 icon="\uf287" //% advanced=true declare namespace serial { /** * Read a line of text from the serial port and return the buffer when the delimiter is met. * @param delimiter text delimiter that separates each text chunk */ //% help=serial/read-until //% blockId=serial_read_until block="serial|read until %delimiter=serial_delimiter_conv" //% weight=19 shim=serial::readUntil function readUntil(delimiter: string): string; /** * Read the buffered received data as a string */ //% help=serial/read-string //% blockId=serial_read_buffer block="serial|read string" //% weight=18 shim=serial::readString function readString(): string; /** * Register an event to be fired when one of the delimiter is matched. * @param delimiters the characters to match received characters against. */ //% help=serial/on-data-received //% weight=18 blockId=serial_on_data_received block="serial|on data received %delimiters=serial_delimiter_conv" shim=serial::onDataReceived function onDataReceived(delimiters: string, body: () => void): void; /** * Send a piece of text through the serial connection. */ //% help=serial/write-string //% weight=87 blockGap=8 //% blockId=serial_writestring block="serial|write string %text" //% text.shadowOptions.toString=true shim=serial::writeString function writeString(text: string): void; /** * Send a buffer through serial connection */ //% blockId=serial_writebuffer block="serial|write buffer %buffer=serial_readbuffer" //% help=serial/write-buffer advanced=true weight=6 shim=serial::writeBuffer function writeBuffer(buffer: Buffer): void; /** * Read multiple characters from the receive buffer. * If length is positive, pauses until enough characters are present. * @param length default buffer length */ //% blockId=serial_readbuffer block="serial|read buffer %length" //% help=serial/read-buffer advanced=true weight=5 shim=serial::readBuffer function readBuffer(length: int32): Buffer; /** * Set the serial input and output to use pins instead of the USB connection. * @param tx the new transmission pin, eg: SerialPin.P0 * @param rx the new reception pin, eg: SerialPin.P1 * @param rate the new baud rate. eg: 115200 */ //% weight=10 //% help=serial/redirect //% blockId=serial_redirect block="serial|redirect to|TX %tx|RX %rx|at baud rate %rate" //% blockExternalInputs=1 //% tx.fieldEditor="gridpicker" tx.fieldOptions.columns=3 //% tx.fieldOptions.tooltips="false" //% rx.fieldEditor="gridpicker" rx.fieldOptions.columns=3 //% rx.fieldOptions.tooltips="false" //% blockGap=8 shim=serial::redirect function redirect(tx: SerialPin, rx: SerialPin, rate: BaudRate): void; /** Set the baud rate of the serial port */ //% weight=10 //% blockId=serial_setbaudrate block="serial|set baud rate %rate" //% blockGap=8 inlineInputMode=inline //% help=serial/set-baud-rate //% group="Configuration" advanced=true shim=serial::setBaudRate function setBaudRate(rate: BaudRate): void; /** * Direct the serial input and output to use the USB connection. */ //% weight=9 help=serial/redirect-to-usb //% blockId=serial_redirect_to_usb block="serial|redirect to USB" shim=serial::redirectToUSB function redirectToUSB(): void; /** * Sets the size of the RX buffer in bytes * @param size length of the rx buffer in bytes, eg: 32 */ //% help=serial/set-rx-buffer-size //% blockId=serialSetRxBufferSize block="serial set rx buffer size to $size" //% advanced=true shim=serial::setRxBufferSize function setRxBufferSize(size: uint8): void; /** * Sets the size of the TX buffer in bytes * @param size length of the tx buffer in bytes, eg: 32 */ //% help=serial/set-tx-buffer-size //% blockId=serialSetTxBufferSize block="serial set tx buffer size to $size" //% advanced=true shim=serial::setTxBufferSize function setTxBufferSize(size: uint8): void; } //% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte declare interface Buffer { /** * Reads an unsigned byte at a particular location */ //% shim=BufferMethods::getUint8 getUint8(off: int32): int32; /** * Returns false when the buffer can be written to. */ //% shim=BufferMethods::isReadOnly isReadOnly(): boolean; /** * Writes an unsigned byte at a particular location */ //% shim=BufferMethods::setUint8 setUint8(off: int32, v: int32): void; /** * Write a number in specified format in the buffer. */ //% shim=BufferMethods::setNumber setNumber(format: NumberFormat, offset: int32, value: number): void; /** * Read a number in specified format from the buffer. */ //% shim=BufferMethods::getNumber getNumber(format: NumberFormat, offset: int32): number; /** Returns the length of a Buffer object. */ //% property shim=BufferMethods::length length: int32; /** * Fill (a fragment) of the buffer with given value. */ //% offset.defl=0 length.defl=-1 shim=BufferMethods::fill fill(value: int32, offset?: int32, length?: int32): void; /** * Return a copy of a fragment of a buffer. */ //% offset.defl=0 length.defl=-1 shim=BufferMethods::slice slice(offset?: int32, length?: int32): Buffer; /** * Shift buffer left in place, with zero padding. * @param offset number of bytes to shift; use negative value to shift right * @param start start offset in buffer. Default is 0. * @param length number of elements in buffer. If negative, length is set as the buffer length minus * start. eg: -1 */ //% start.defl=0 length.defl=-1 shim=BufferMethods::shift shift(offset: int32, start?: int32, length?: int32): void; /** * Convert a buffer to string assuming UTF8 encoding */ //% shim=BufferMethods::toString toString(): string; /** * Convert a buffer to its hexadecimal representation. */ //% shim=BufferMethods::toHex toHex(): string; /** * Rotate buffer left in place. * @param offset number of bytes to shift; use negative value to shift right * @param start start offset in buffer. Default is 0. * @param length number of elements in buffer. If negative, length is set as the buffer length minus * start. eg: -1 */ //% start.defl=0 length.defl=-1 shim=BufferMethods::rotate rotate(offset: int32, start?: int32, length?: int32): void; /** * Write contents of `src` at `dstOffset` in current buffer. */ //% shim=BufferMethods::write write(dstOffset: int32, src: Buffer): void; /** * Compute k-bit FNV-1 non-cryptographic hash of the buffer. */ //% shim=BufferMethods::hash hash(bits: int32): uint32; } declare namespace control { /** * Create a new zero-initialized buffer. * @param size number of bytes in the buffer */ //% deprecated=1 shim=control::createBuffer function createBuffer(size: int32): Buffer; /** * Create a new buffer with UTF8-encoded string * @param str the string to put in the buffer */ //% deprecated=1 shim=control::createBufferFromUTF8 function createBufferFromUTF8(str: string): Buffer; } declare namespace light { /** * Sends a color buffer to a light strip **/ //% advanced=true shim=light::sendWS2812Buffer function sendWS2812Buffer(buf: Buffer, pin: int32): void; /** * Sends a color buffer to a light strip **/ //% advanced=true shim=light::sendWS2812BufferWithBrightness function sendWS2812BufferWithBrightness(buf: Buffer, pin: int32, brightness: int32): void; /** * Sets the light mode of a pin **/ //% advanced=true //% shim=light::setMode function setMode(pin: int32, mode: int32): void; } // Auto-generated. Do not edit. Really.