# screen wipe blocks activity Clear the screen by pressing buttons on the @boardname@ ## ~avatar avatar This activity will teach how to clear the screen by pressing button A on the @boardname@. ## ~ You can use the clear screen` function to turn off all the LED on the screen. Let's illustrate this concept with a small script where the user has to press the button A to turn off the screen. Let's start by adding the code to show an animation. ```blocks basic.showLeds(` # # # # # # # # # # . . . . . . . . . . . . . . . `) basic.showLeds(` # # # # # # # # # # # # # # # # # # # # . . . . . `) basic.showLeds(` . . . . . . . . . . # # # # # # # # # # . . . . . `) basic.showLeds(` . . . . . . . . . . . . . . . # # # # # # # # # # `) ``` We add another line of code that registers an *event handler* `on button pressed` *A* and calls `clear screen`. ```blocks basic.showLeds(` # # # # # # # # # # . . . . . . . . . . . . . . . `) basic.showLeds(` # # # # # # # # # # # # # # # # # # # # . . . . . `) basic.showLeds(` . . . . . . . . . . # # # # # # # # # # . . . . . `) basic.showLeds(` . . . . . . . . . . . . . . . # # # # # # # # # # `) input.onButtonPressed(Button.A, () => { basic.clearScreen() }) ``` *Run* the script in the simulator or on the @boardname@ to see how this works! ## ~avatar boothing Excellent, you're ready to continue with the [challenges](/lessons/screen-wipe/challenges)! ## ~