# glowing pendulum block activity Construct a pendulum that glows using acceleration. Welcome! This activity will teach how to construct a pendulum that glows using acceleration. Let's get started! Turn on all the LEDs. ```blocks basic.showLeds(` # # # # # # # # # # # # # # # # # # # # # # # # # `) ``` Create a **forever** loop that will constantly display the appropriate brightness on the LED display. ```blocks basic.showLeds(` # # # # # # # # # # # # # # # # # # # # # # # # # `) basic.forever(() => { }) ``` Now let's measure the acceleration on the `y` axis and store that value in a variable. The `acceleration(y)` function will provide the value. ```blocks basic.showLeds(` # # # # # # # # # # # # # # # # # # # # # # # # # `) basic.forever(() => { let acceleration = input.acceleration(Dimension.Y); }); ``` Since the @boardname@ will be swinging back and forth, the acceleration will only be positive half of the time. Thus, to always get a positive value, we want to take the absolute value of the acceleration. ```blocks basic.showLeds(` # # # # # # # # # # # # # # # # # # # # # # # # # `) basic.forever(() => { let acceleration = input.acceleration(Dimension.Y); acceleration = Math.abs(acceleration) }); ``` The function `acceleration(y)` returns a number between 0 and 1024. We want to use this value for the brightness of the @boardname@, but the `set brightness()` only accepts a value between 0 and 256. Thus, we need to divide the acceleration by 4 to ensure we will be in the appropriate range. ```blocks basic.showLeds(` # # # # # # # # # # # # # # # # # # # # # # # # # `) basic.forever(() => { let acceleration = input.acceleration(Dimension.Y); acceleration = Math.abs(acceleration); acceleration = acceleration / 4; }); ``` Now let's use our acceleration value to set the brightness on the @boardname@. ```blocks basic.showLeds(` # # # # # # # # # # # # # # # # # # # # # # # # # `) basic.forever(() => { let acceleration = input.acceleration(Dimension.Y); acceleration = Math.abs(acceleration); acceleration = acceleration / 4; led.setBrightness(acceleration) }); ``` ## ~avatar avatar Excellent, you're ready to continue with the [challenges](/lessons/glowing-pendulum/challenges)! ## ~