# spinner challenges Create an arrow that randomly points to a player. ## Before we get started Complete the following [guided tutorial](/lessons/spinner/activity), your code should look like this: ```blocks input.onGesture(Gesture.Shake, () => { let randomArrow = Math.random(4) if (randomArrow == 3) { basic.showLeds(` . . # . . . # # # . # # # # # . . # . . . . # . . `) } if (randomArrow == 2) { basic.showLeds(` . . # . . . . # . . # # # # # . # # # . . . # . . `) } if (randomArrow == 1) { basic.showLeds(` . . # . . . # # . . # # # # # . # # . . . . # . . `) } }) ``` ## Challenge 1 Modify the random number generator so that it can include new arrows we will create in the next challenge. ```blocks input.onGesture(Gesture.Shake, () => { let randomArrow = Math.random(8) if (randomArrow == 3) { basic.showLeds(` . . # . . . # # # . # # # # # . . # . . . . # . . `) } if (randomArrow == 2) { basic.showLeds(` . . # . . . . # . . # # # # # . # # # . . . # . . `) } if (randomArrow == 1) { basic.showLeds(` . . # . . . # # . . # # # # # . # # . . . . # . . `) } }) ``` * Do **not** run the code yet because it will not work until you have conditions for every random number. ## Challenge 2 Let's add more arrows that point diagonally. ```blocks input.onGesture(Gesture.Shake, () => { let randomArrow = Math.random(8) if (randomArrow == 7) { basic.showLeds(` . . # . . . # # # . # # # # # . . # . . . . # . . `) } if (randomArrow == 6) { basic.showLeds(` . . # . . . . # . . # # # # # . # # # . . . # . . `) } if (randomArrow == 5) { basic.showLeds(` . . # . . . # # . . # # # # # . # # . . . . # . . `) } if (randomArrow == 4) { basic.showLeds(` . . # . . . . . # . # # # # # . . . # . . . # . . `) } if (randomArrow == 3) { basic.showLeds(` # # # # # # # # # . # # # # . # . . # . . . . . # `) } if (randomArrow == 2) { basic.showLeds(` # # # # # # # # # # . . # # # . # . # # # . . . # `) } if (randomArrow == 1) { basic.showLeds(` # . . . # # # . # . # # # . . # # # # . # # # # # `) } }) ``` * Run your code to see if it works as expected ## Challenge 3 Add some other arrows if there are more than 8 players.