# speed button quiz answers counter that keeps track of how many times button "A" has been pressed. This is the answer key for the [speed button quiz](/lessons/speed-button/quiz). ## 1. What is a variable? <br/> A variable that is available throughout your main function. ## 2. If the rectangle below represents the @boardname@, shade the area that shows the value of the variable count. ```blocks let count = 0 ```  ## 3. If the rectangle below represents the @boardname@, shade the areas that will be displayed after two button presses on Button A. Explain why that particular area is shaded. ```blocks let count = 0 input.onButtonPressed(Button.A, () => { count = count + 1 basic.showNumber(count, 100) }) ``` <br/>  After two button presses, **count** will be equal to 2. ## 5. If the rectangle below represents the @boardname@, shade the areas that will be displayed after five button presses on Button A. Explain why that particular area is shaded. ```blocks let count = 0 input.onButtonPressed(Button.A, () => { count = count + 1 basic.showNumber(count, 100) }) ```  After five button presses, **count** will be equal to 5.