# game counter activity Have you ever tried to create a game counter? The concept is fairly simply: increase the game `score` with `on button pressed` . Let's start by adding `on button (A) pressed` will run each time the user presses A. Let's add a line of code that increments `score` by `1`. ```blocks input.onButtonPressed(Button.A, () => { game.addScore(1); }); ``` Let's add a `add points to score` block to keep track of the current count. Since the count will change with the `add points to score` blocks, add a game block `score` to display the count on screen. ```blocks input.onButtonPressed(Button.A, () => { game.addScore(1); basic.showNumber(game.score()) }); ``` ### ~avatar boothing Excellent, you're ready to continue with the [challenges](/lessons/game-counter/challenges)! ### ~