# truth or dare lesson create a love meter with the @boardname@. ## Topic If (Conditionals) ## Quick Links * [activity](/lessons/truth-or-dare/activity) * [tutorial](/lessons/truth-or-dare/tutorial) * [challenges](/lessons/truth-or-dare/challenges) * [quiz](/lessons/truth-or-dare/quiz) * [quiz answers](/lessons/truth-or-dare/quiz-answers) ## Prior learning/place of lesson in scheme of work Learn how to use an if statement to run code run code depending on whether a condition is true or not. We will be learning how to create the game truth or dare using input an if statement, a local variable, math random as well as simple commands, such as show string and show LEDs. ## Documentation ```cards basic.showLeds(` . . . . . . . . . . . . # . . . . . . . . . . . . `) input.onButtonPressed(Button.A, () => {}) let x = 0 Math.random(3) if (true) {} basic.showString("Hello!") ``` ## Objectives * learn how to display an image on the @boardname@ * learn how to run code when an input button is pressed * learn how to a create a variable for a place where you can store and retrieve data * learn how to declare a new local variable or update the value of a variable * learn how to return a random number * learn how to conditionally run code depending on whether a condition is true or not * learn how to show a string on the LED screen one character at a time (scrolling from left to right)