# Reset Reset the @boardname@ and start the program again. This function is like pressing the reset button on the back of the @boardname@. ```sig control.reset() ``` ### Example This program will count as high as you like when you press button `A`. When you get tired of counting, press button `B` to reset the @boardname@ and start the program over. ```blocks let item = 0; basic.showNumber(item); input.onButtonPressed(Button.A, () => { item = item + 1; basic.showNumber(item); }); input.onButtonPressed(Button.B, () => { control.reset(); }); ``` #### ~hint This program works better on a real @boardname@ than in the simulator. #### ~ ### See Also [clear screen](/reference/basic/clear-screen), [game over](/reference/game/game-over)