# Move Move the sprite the number of LEDs you say. ```sig let item: game.LedSprite = null; item.move(1); ``` ### Parameters * a [number](/reference/types/number) that means how many LEDs the sprite should move ### Example This program starts a sprite in the middle of the screen. Next, the sprite turns toward the lower-right corner. Finally, it moves two LEDs away to the corner. ```blocks let item = game.createSprite(2, 2); item.turn(Direction.Right, 45); item.move(2); ``` ### See also [turn](/reference/game/turn), [create sprite](/reference/game/create-sprite)