# Touching Edge Find whether the sprite is touching the edge of the [LED screen](/device/screen). Sprites are touching the edge if they overlap with an LED on the edge of the screen. ```sig let item: game.LedSprite = null; item.isTouchingEdge(); ``` ### Parameters * a **sprite** that might be touching the edge of the screen ### Returns `true` if the sprite is touching the edge of the screen ### Example This program makes a sprite in the middle of the left edge of the LED screen. Then it says `EDGY!` if it's on the edge (which it is!), and `SAFE!` if it's not on the edge. ```blocks let item = game.createSprite(0, 2); if (item.isTouchingEdge()) { basic.showString("EDGY!"); } else { basic.showString("SAFE!"); } ``` ### See also [create sprite](/reference/game/create-sprite), [touching](/reference/game/touching), [if on edge, bounce](/reference/game/if-on-edge-bounce)