2.7 KiB
digital pet challenges
Coding challenges for the digital pet tutorial.
Before we get started
Complete the following guided tutorial:
At the end of the tutorial, click keep editing. Your code should look like this:
basic.forever(() => {
if (input.buttonIsPressed("A")) {
setSleep()
basic.pause(5000)
} else {
setAwake()
}
})
Challenge 1
Now let's feed the pet! Add an ELSE IF statement that checks if button B is pressed. Click on the ELSE and type IF next to it to get the ELSE IF.
basic.forever(() => {
if (input.buttonIsPressed("A")) {
setSleep()
basic.pause(5000)
} else if (input.buttonIsPressed("B")) {
}
else {
setAwake()
}
})
Challenge 2
Now we want to show your eating pet! Let's create a function called set eat that will do create an image. Store that image in a variable and then show it.
export function setEat() {
let img = images.createImage(`
. # . # .
. . # . .
. . # . .
. # . # .
. . # . .
`)
img.showImage(0)
}
Once you create the function set eat, call it in the ELSE IF statement that checks if button B is pressed.
basic.forever(() => {
if (input.buttonIsPressed("A")) {
setSleep()
basic.pause(5000)
} else if (input.buttonIsPressed("B")) {
setEat()
}
else {
setAwake()
}
})
Challenge 3
Have your pet tell you when it is going to sleep! Do this inside of the IF statement that checks if button A is pressed before you call the function set sleep.
basic.forever(() => {
if (input.buttonIsPressed("A")) {
basic.showString("I am going to sleep.", 150) // ***
setSleep()
basic.pause(5000)
} else if (input.buttonIsPressed("B")) {
setEat()
}
else {
setAwake()
}
})
Challenge 4
Now, how about we keep track of how many times our pet eats? Add a global variable called feed that keeps track of how many times you feed your pet. If button B is pressed, increment feed by one. Add a condition on shake to check your total.
feed = 0 // ***
basic.forever(() => {
if (input.buttonIsPressed("A")) {
basic.showString("I am going to sleep.", 150)
setSleep()
basic.pause(5000)
} else if (input.buttonIsPressed("B")) {
feed = feed + 1 // ***
setEat()
}
else {
setAwake()
}
})
input.onGesture(Gesture.Shake, () => {
basic.showNumber(feed, 150) // ***
}) // ***
Challenge 5
Program your pet to say that it is hungry after 60 seconds.
Hint: use input->running time