1.9 KiB
1.9 KiB
truth or dare activity
a multi-player game that forces each player to reveal a secret or something funny. #docs
Begin by plotting an "up-arrow" image, which will point to someone.
basic.showLeds(`
. . # . .
. # # # .
# # # # #
. . # . .
. . # . .
`, 400)
- Run your program and look at the arrow!
Now let's create a condition to know when button A
is pressed so that we can display "truth" or "dare" on the BBC micro:bit.
basic.showLeds(`
. . # . .
. # # # .
# # # # #
. . # . .
. . # . .
`, 400)
input.onButtonPressed(Button.A, () => {
})
We want the BBC micro:bit to randomly choose whether to display "truth" or display "dare". We can use accomplish this by using math->random(2)
.
basic.showLeds(`
. . # . .
. # # # .
# # # # #
. . # . .
. . # . .
`, 400)
input.onButtonPressed(Button.A, () => {
let random = Math.random(2)
})
Now let's display the appropriate message for each scenario of random
.
basic.showLeds(`
. . # . .
. # # # .
# # # # #
. . # . .
. . # . .
`, 400)
input.onButtonPressed(Button.A, () => {
let random1 = Math.random(2)
if (random1 == 0) {
basic.showString("TRUTH", 150)
} else {
basic.showString("DARE", 150)
}
})
- Run your program: Press button A!
Notice how the arrow didn't display again after pressing button A
. Let's add a line of code that displays the arrow again.
basic.showLeds(`
. . # . .
. # # # .
# # # # #
. . # . .
. . # . .
`, 400)
input.onButtonPressed(Button.A, () => {
let random2 = Math.random(2)
if (random2 == 0) {
basic.showString("TRUTH", 150)
} else {
basic.showString("DARE", 150)
}
basic.showLeds(`
. . # . .
. # # # .
# # # # #
. . # . .
. . # . .
`, 400)
})
- Run your program: Press button A!
~avatar avatar
Excellent, you're ready to continue with the challenges!