pxt-calliope/libs/core/input.ts
Juri 862647f842 Adds soundLevel
To be replaced by pxt-common-packages when DAL is updated.
2020-08-23 19:20:45 +02:00

104 lines
2.6 KiB
TypeScript

/**
* Events and data from sensors
*/
//% color=#C90072 weight=99
namespace input {
/**
* Attaches code to run when the screen is facing up.
* @param body TODO
*/
//% help=input/on-screen-up
export function onScreenUp(body: () => void): void {
onGesture(Gesture.ScreenUp, body);
}
/**
* Attaches code to run when the screen is facing down.
* @param body TODO
*/
//% help=input/on-screen-down
export function onScreenDown(body: () => void): void {
onGesture(Gesture.ScreenDown, body);
}
/**
* Attaches code to run when the device is shaken.
* @param body TODO
*/
//% deprecated=true
//% help=input/on-shake
export function onShake(body: () => void): void {
onGesture(Gesture.Shake, body);
}
/**
* Attaches code to run when the logo is oriented upwards and the board is vertical.
* @param body TODO
*/
//% help=input/on-logo-up
export function onLogoUp(body: () => void): void {
onGesture(Gesture.LogoUp, body);
}
/**
* Attaches code to run when the logo is oriented downwards and the board is vertical.
* @param body TODO
*/
//% help=input/on-logo-down
export function onLogoDown(body: () => void): void {
onGesture(Gesture.LogoDown, body);
}
/**
* Obsolete, use input.calibrateCompass instead.
*/
//% weight=0 help=input/calibrate-compass
export function calibrate() {
input.calibrateCompass();
}
/**
* Gets the number of milliseconds elapsed since power on.
*/
//% help=input/running-time weight=50 blockGap=8
//% blockId=device_get_running_time block="running time (ms)"
//% advanced=true
export function runningTime() {
return control.millis();
}
/**
* Gets the number of microseconds elapsed since power on.
*/
//% help=input/running-time-micros weight=49
//% blockId=device_get_running_time_micros block="running time (micros)"
//% advanced=true
export function runningTimeMicros() {
return control.micros();
}
/**
* gets the level of loudness in 0-100%
*/
//% blockId="loudness"
//% block="Loudness"
export function soundLevel(): number {
let value = 0
let max = 0
let min = 1023
for (let index = 0; index < 32; index++) {
value = pins.analogReadPin(AnalogPin.MIC)
if (value > max) {
max = value
} else if (value < min) {
min = value
}
}
value = (max - min) * 977 / 10000
return value
}
}