pxt-calliope/libs/core/icons.ts
2017-01-30 17:05:06 -08:00

710 lines
13 KiB
TypeScript

/*
The MIT License (MIT)
Copyright (c) 2013-2016 The MicroPython-on-micro:bit Developers, as listed
in the accompanying AUTHORS file
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
// Images from file microbitconstimage.cpp https://github.com/bbcmicrobit/micropython
enum IconNames {
//% enumval=0 block="heart" blockImage=1
Heart = 0,
SmallHeart,
Yes,
No,
Happy,
Sad,
Confused,
Angry,
Asleep,
Surprised,
Silly,
Fabulous,
Meh,
TShirt,
Rollerskate,
Duck,
House,
Tortoise,
Butterfly,
StickFigure,
Ghost,
Sword,
Giraffe,
Skull,
Umbrella,
Snake,
Rabbit,
Cow,
QuarterNote,
EigthNote,
Pitchfork,
Pacman,
Target,
Triangle,
LeftTriangle,
Chessboard,
Diamond,
SmallDiamond,
Square,
SmallSquare
}
namespace basic {
/**
* Draws the selected icon on the LED screen
*/
//% weight=90 blockGap=8
//% blockId=basic_show_icon
//% block="show icon %i" icon="\uf00a"
//% parts="ledmatrix"
export function showIcon(icon: IconNames) {
let res = images.iconImage(icon)
res.showImage(0)
}
//% weight=50
//% blockId=basic_show_arrow block="show arrow %i=device_arrow"
export function showArrow(i: number) {
let res = images.arrowImage(i)
res.showImage(0)
}
//% weight=50
//% blockId=basic_show_hour block="show hour %i=device_hour"
export function showHour(i: number) {
let res = images.hourImage(i)
res.showImage(0)
}
}
namespace images {
export enum ArrowNames {
North = 0,
NorthEast,
East,
SouthEast,
South,
SouthWest,
West,
NorthWest,
}
export enum HourNames {
Hour12 = 0,
Hour1,
Hour2,
Hour3,
Hour4,
Hour5,
Hour6,
Hour7,
Hour8,
Hour9,
Hour10,
Hour11
}
const heart = `
. # . # .
# # # # #
# # # # #
. # # # .
. . # . .`
const small_heart = `
. . . . .
. # . # .
. # # # .
. . # . .
. . . . .`
//faces
const happy_face = `
. . . . .
. # . # .
. . . . .
# . . . #
. # # # .`
const sad_face = `
. . . . .
. # . # .
. . . . .
. # # # .
# . . . #`
const confused_face = `
. . . . .
. # . # .
. . . . .
. # . # .
# . # . #`
const angry_face = `
# . . . #
. # . # .
. . . . .
# # # # #
# . # . #`
const asleep_face = `
. . . . .
# # . # #
. . . . .
. # # # .
. . . . .`
const surprised_face = `
. # . # .
. . . . .
. . # . .
. # . # .
. . # . .`
const silly_face = `
# . . . #
. . . . .
# # # # #
. . . # #
. . . # #`
const fabulous_face = `
# # # # #
# # . # #
. . . . .
. # . # .
. # # # .`
const meh_face = `
# # . # #
. . . . .
. . . # .
. . # . .
. # . . .`
const yes = `
. . . . .
. . . . #
. . . # .
# . # . .
. # . . .`
const no = `
# . . . #
. # . # .
. . # . .
. # . # .
# . . . #`
// clock hands
const hour12 = `
. . # . .
. . # . .
. . # . .
. . . . .
. . . . .`
const hour1 = `
. . . # .
. . . # .
. . # . .
. . . . .
. . . . .`
const hour2 = `
. . . . .
. . . # #
. . # . .
. . . . .
. . . . .`
const hour3 = `
. . . . .
. . . . .
. . # # #
. . . . .
. . . . .`
const hour4 = `
. . . . .
. . . . .
. . # . .
. . . # #
. . . . .`
const hour5 = `
. . . . .
. . . . .
. . # . .
. . . # .
. . . # .`
const hour6 = `
. . . . .
. . . . .
. . # . .
. . # . .
. . # . .`
const hour7 = `
. . . . .
. . . . .
. . # . .
. # . . .
. # . . .`
const hour8 = `
. . . . .
. . . . .
. . # . .
# # . . .
. . . . .`
const hour9 = `
. . . . .
. . . . .
# # # . .
. . . . .
. . . . .`
const hour10 = `
. . . . .
# # . . .
. . # . .
. . . . .
. . . . .`
const hour11 = `
. # . . .
. # . . .
. . # . .
. . . . .
. . . . .`
// compass directions
const arrow_n = `
. . # . .
. # # # .
# . # . #
. . # . .
. . # . .`
const arrow_ne = `
. . # # #
. . . # #
. . # . #
. # . . .
# . . . .`
const arrow_e = `
. . # . .
. . . # .
# # # # #
. . . # .
. . # . .`
const arrow_se = `
# . . . .
. # . . .
. . # . #
. . . # #
. . # # #`
const arrow_s = `
. . # . .
. . # . .
# . # . #
. # # # .
. . # . .`
const arrow_sw = `
. . . . #
. . . # .
# . # . .
# # . . .
# # # . .`
const arrow_w = `
. . # . .
. # . . .
# # # # #
. # . . .
. . # . .`
const arrow_nw = `
# # # . .
# # . . .
# . # . .
. . . # .
. . . . #`
// geometry
const triangle = `
. . . . .
. . # . .
. # . # .
# # # # #
. . . . .`
const left_triangle = `
# . . . .
# # . . .
# . # . .
# . . # .
# # # # #`
const chessboard = `
. # . # .
# . # . #
. # . # .
# . # . #
. # . # .`
const diamond = `
. . # . .
. # . # .
# . . . #
. # . # .
. . # . .`
const small_diamond = `
. . . . .
. . # . .
. # . # .
. . # . .
. . . . .`
const square = `
# # # # #
# . . . #
# . . . #
# . . . #
# # # # #`
const small_square = `
. . . . .
. # # # .
. # . # .
. # # # .
. . . . .`
// The following images were designed by Abbie Brooks.
const tshirt = `
# # . # #
# # # # #
. # # # .
. # # # .
. # # # .`
const rollerskate = `
. . . # #
. . . # #
# # # # #
# # # # #
. # . # .`
const duck = `
. # # . .
# # # . .
. # # # #
. # # # .
. .. . .`
const house = `
. . # . .
. # # # .
# # # # #
. # # # .
. # . # .`
const tortoise = `
. . . . .
. # # # .
# # # # #
. # . # .
. . . . .`
const butterfly = `
# # . # #
# # # # #
. . # . .
# # # # #
# # . # #`
const stick_figure = `
. . # . .
# # # # #
. . # . .
. # . # .
# . . . #`
const ghost = `
. # # # .
# . # . #
# # # # #
# # # # #
# . # . #`
const sword = `
. . # . .
. . # . .
. . # . .
. # # # .
. . # . .`
const giraffe = `
# # . . .
. # . . .
. # . . .
. # # # .
. # . # .`
const skull = `
. # # # .
# . # . #
# # # # #
. # # # .
. # # # .`
const umbrella = `
. # # # .
# # # # #
. . # . .
# . # . .
# # # . .`
const snake = `
# # . . .
# # . # #
. # . # .
. # # # .
. . . . .`
// animals
const rabbit = `
# . # . .
# . # . .
# # # # .
# # . # .
# # # # .`
const cow = `
# . . . #
# . . . #
# # # # #
. # # # .
. . # . .`
// musical notes
const quarter_note = `
. . # . .
. . # . .
. . # . .
# # # . .
# # # . .`
const eigth_note = `
. . # . .
. . # # .
. . # . #
# # # . .
# # # . .`
// other icons
const pitchfork = `
# . # . #
# . # . #
# # # # #
. . # . .
. . # . .`
const pacman = `
. # # # #
# # # # .
# # # . .
# # # # .
. # # # #`
const target = `
. . # . .
. # # # .
# # . # #
. # # # .
. . # . .`
//% weight=50
//% blockId=device_arrow block="%arrow"
//% shim=TD_ID
export function arrowNumber(arrow: ArrowNames): number {
return arrow;
}
//% weight=50
//% blockId=device_hour block="%hour"
//% shim=TD_ID
export function hourNumber(hour: HourNames): number {
return hour;
}
//% weight=50
//% blockId=builtin_arrow_image block="arrow image %i=device_arrow"
export function arrowImage(i: ArrowNames): Image {
let res = images.createImage(`
. . . . .
. . . . .
. . . . .
. . . . .
. . . . .
`)
switch (i) {
case ArrowNames.North: return set(res, arrow_n)
case ArrowNames.NorthEast: return set(res, arrow_ne)
case ArrowNames.East: return set(res, arrow_e)
case ArrowNames.SouthEast: return set(res, arrow_se)
case ArrowNames.South: return set(res, arrow_s)
case ArrowNames.SouthWest: return set(res, arrow_sw)
case ArrowNames.West: return set(res, arrow_w)
case ArrowNames.NorthWest: return set(res, arrow_nw)
}
return res;
}
//% weight=50
//% blockId=builtin_hour_image block="hour image %i=device_hour"
export function hourImage(i: HourNames): Image {
let res = images.createImage(`
. . . . .
. . . . .
. . . . .
. . . . .
. . . . .
`)
switch (i) {
case HourNames.Hour12: return set(res, hour12)
case HourNames.Hour1: return set(res, hour1)
case HourNames.Hour2: return set(res, hour2)
case HourNames.Hour3: return set(res, hour3)
case HourNames.Hour4: return set(res, hour4)
case HourNames.Hour5: return set(res, hour5)
case HourNames.Hour6: return set(res, hour6)
case HourNames.Hour7: return set(res, hour7)
case HourNames.Hour8: return set(res, hour8)
case HourNames.Hour9: return set(res, hour9)
case HourNames.Hour10: return set(res, hour10)
case HourNames.Hour11: return set(res, hour11)
}
return res;
}
//% weight=50
//% blockId=builtin_image block="icon %i"
export function iconImage(i: IconNames): Image {
let res = images.createImage(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`)
switch (i) {
case IconNames.Heart: return set(res, heart)
case IconNames.SmallHeart: return set(res, small_heart)
case IconNames.Yes: return set(res, yes)
case IconNames.No: return set(res, no)
case IconNames.Happy: return set(res, happy_face)
case IconNames.Sad: return set(res, sad_face)
case IconNames.Confused: return set(res, confused_face)
case IconNames.Angry: return set(res, angry_face)
case IconNames.Asleep: return set(res, asleep_face)
case IconNames.Surprised: return set(res, surprised_face)
case IconNames.Silly: return set(res, silly_face)
case IconNames.Fabulous: return set(res, fabulous_face)
case IconNames.Meh: return set(res, meh_face)
case IconNames.TShirt: return set(res, tshirt)
case IconNames.Rollerskate: return set(res, rollerskate)
case IconNames.Duck: return set(res, duck)
case IconNames.House: return set(res, house)
case IconNames.Tortoise: return set(res, tortoise)
case IconNames.Butterfly: return set(res, butterfly)
case IconNames.StickFigure: return set(res, stick_figure)
case IconNames.Ghost: return set(res, ghost)
case IconNames.Sword: return set(res, sword)
case IconNames.Giraffe: return set(res, giraffe)
case IconNames.Skull: return set(res, skull)
case IconNames.Umbrella: return set(res, umbrella)
case IconNames.Snake: return set(res, snake)
case IconNames.Rabbit: return set(res, rabbit)
case IconNames.Cow: return set(res, cow)
case IconNames.QuarterNote: return set(res, quarter_note)
case IconNames.EigthNote: return set(res, eigth_note)
case IconNames.Pitchfork: return set(res, pitchfork)
case IconNames.Pacman: return set(res, pacman)
case IconNames.Target: return set(res, target)
case IconNames.Triangle: return set(res, triangle)
case IconNames.LeftTriangle: return set(res, left_triangle)
case IconNames.Chessboard: return set(res, chessboard)
case IconNames.Diamond: return set(res, diamond)
case IconNames.SmallDiamond: return set(res, small_diamond)
case IconNames.Square: return set(res, square)
case IconNames.SmallSquare: return set(res, small_square)
}
return res;
}
function set(res: Image, s: string) {
let j = 0;
for (let x of s) {
if (x == "." || x == "#") {
res.setPixel(j % 5, j / 5, x == "#")
j++
}
}
return res
}
}