34a651b7b1
* handle continuous state * adding shims * update rendering for continuous servos * fixing sim * fix sig * typo * fix sim * bump pxt * bump pxt
1057 lines
40 KiB
TypeScript
1057 lines
40 KiB
TypeScript
// Auto-generated. Do not edit.
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/**
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* Creation, manipulation and display of LED images.
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*/
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//% color=#7600A8 weight=31 icon="\uf03e"
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//% advanced=true
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declare namespace images {
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/**
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* Creates an image that fits on the LED screen.
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*/
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//% weight=75 help=images/create-image
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//% blockId=device_build_image block="create image"
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//% parts="ledmatrix" imageLiteral=1 shim=images::createImage
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function createImage(leds: string): Image;
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/**
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* Creates an image with 2 frames.
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*/
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//% weight=74 help=images/create-big-image
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//% blockId=device_build_big_image block="create big image" imageLiteral=2
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//% parts="ledmatrix" shim=images::createBigImage
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function createBigImage(leds: string): Image;
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}
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declare interface Image {
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/**
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* Plots the image at a given column to the screen
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*/
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//% help=images/plot-image
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//% parts="ledmatrix" xOffset.defl=0 shim=ImageMethods::plotImage
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plotImage(xOffset?: int32): void;
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/**
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* Shows an frame from the image at offset ``x offset``.
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* @param xOffset column index to start displaying the image
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*/
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//% help=images/show-image weight=80 blockNamespace=images
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//% blockId=device_show_image_offset block="show image %sprite(myImage)|at offset %offset"
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//% blockGap=8 parts="ledmatrix" async interval.defl=400 shim=ImageMethods::showImage
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showImage(xOffset: int32, interval?: int32): void;
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/**
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* Draws the ``index``-th frame of the image on the screen.
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* @param xOffset column index to start displaying the image
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*/
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//% help=images/plot-frame weight=80
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//% parts="ledmatrix" shim=ImageMethods::plotFrame
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plotFrame(xOffset: int32): void;
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/**
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* Scrolls an image .
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* @param frameOffset x offset moved on each animation step, eg: 1, 2, 5
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* @param interval time between each animation step in milli seconds, eg: 200
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*/
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//% help=images/scroll-image weight=79 async blockNamespace=images
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//% blockId=device_scroll_image
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//% block="scroll image %sprite(myImage)|with offset %frameoffset|and interval (ms) %delay"
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//% blockGap=8 parts="ledmatrix" shim=ImageMethods::scrollImage
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scrollImage(frameOffset: int32, interval: int32): void;
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/**
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* Sets all pixels off.
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*/
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//% help=images/clear
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//% parts="ledmatrix" shim=ImageMethods::clear
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clear(): void;
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/**
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* Sets a specific pixel brightness at a given position
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*/
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//%
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//% parts="ledmatrix" shim=ImageMethods::setPixelBrightness
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setPixelBrightness(x: int32, y: int32, value: int32): void;
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/**
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* Gets the pixel brightness ([0..255]) at a given position
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*/
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//%
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//% parts="ledmatrix" shim=ImageMethods::pixelBrightness
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pixelBrightness(x: int32, y: int32): int32;
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/**
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* Gets the width in columns
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*/
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//% help=functions/width shim=ImageMethods::width
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width(): int32;
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/**
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* Gets the height in rows (always 5)
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*/
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//% shim=ImageMethods::height
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height(): int32;
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/**
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* Set a pixel state at position ``(x,y)``
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* @param x pixel column
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* @param y pixel row
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* @param value pixel state
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*/
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//% help=images/set-pixel
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//% parts="ledmatrix" shim=ImageMethods::setPixel
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setPixel(x: int32, y: int32, value: boolean): void;
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/**
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* Get the pixel state at position ``(x,y)``
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* @param x pixel column
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* @param y pixel row
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*/
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//% help=images/pixel
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//% parts="ledmatrix" shim=ImageMethods::pixel
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pixel(x: int32, y: int32): boolean;
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/**
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* Show a particular frame of the image strip.
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* @param frame image frame to show
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*/
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//% weight=70 help=images/show-frame
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//% parts="ledmatrix" interval.defl=400 shim=ImageMethods::showFrame
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showFrame(frame: int32, interval?: int32): void;
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}
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/**
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* Provides access to basic micro:bit functionality.
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*/
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//% color=#1E90FF weight=116 icon="\uf00a"
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declare namespace basic {
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/**
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* Sets the color on the build-in LED. Set to 0 to turn off.
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*/
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//% blockId=device_set_led_color
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//% block="set led to %color=colorNumberPicker"
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//% weight=50 shim=basic::setLedColor
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function setLedColor(color: int32): void;
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/**
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* Sets the color on the build-in LED. Set to 0 to turn off.
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*/
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//% blockId=device_turn_rgb_led_off block="turn build-in LED off"
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//% weight=50 shim=basic::turnRgbLedOff
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function turnRgbLedOff(): void;
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/**
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* Draws an image on the LED screen.
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* @param leds the pattern of LED to turn on/off
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* @param interval time in milliseconds to pause after drawing
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*/
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//% help=basic/show-leds
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//% weight=95 blockGap=8
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//% imageLiteral=1 async
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//% blockId=device_show_leds
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//% block="show leds" icon="\uf00a"
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//% parts="ledmatrix" interval.defl=400 shim=basic::showLeds
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function showLeds(leds: string, interval?: int32): void;
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/**
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* Display text on the display, one character at a time. If the string fits on the screen (i.e. is one letter), does not scroll.
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* @param text the text to scroll on the screen, eg: "hi!"
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* @param interval how fast to shift characters; eg: 150, 100, 200, -100
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*/
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//% help=basic/show-string
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//% weight=87 blockGap=16
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//% block="show|string %text"
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//% async
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//% blockId=device_print_message
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//% parts="ledmatrix"
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//% text.shadowOptions.toString=true interval.defl=150 shim=basic::showString
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function showString(text: string, interval?: int32): void;
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/**
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* Turn off all LEDs
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*/
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//% help=basic/clear-screen weight=79
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//% blockId=device_clear_display block="clear screen"
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//% parts="ledmatrix"
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//% advanced=true shim=basic::clearScreen
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function clearScreen(): void;
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/**
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* Shows a sequence of LED screens as an animation.
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* @param leds pattern of LEDs to turn on/off
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* @param interval time in milliseconds between each redraw
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*/
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//% help=basic/show-animation imageLiteral=1 async
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//% parts="ledmatrix" interval.defl=400 shim=basic::showAnimation
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function showAnimation(leds: string, interval?: int32): void;
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/**
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* Draws an image on the LED screen.
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* @param leds pattern of LEDs to turn on/off
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*/
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//% help=basic/plot-leds weight=80
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//% parts="ledmatrix" imageLiteral=1 shim=basic::plotLeds
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function plotLeds(leds: string): void;
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/**
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* Repeats the code forever in the background. On each iteration, allows other codes to run.
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* @param body code to execute
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*/
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//% help=basic/forever weight=55 blockGap=16 blockAllowMultiple=1 afterOnStart=true
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//% blockId=device_forever block="forever" icon="\uf01e" shim=basic::forever
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function forever(a: () => void): void;
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/**
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* Pause for the specified time in milliseconds
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* @param ms how long to pause for, eg: 100, 200, 500, 1000, 2000
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*/
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//% help=basic/pause weight=54
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//% async block="pause (ms) %pause" blockGap=16
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//% blockId=device_pause icon="\uf110"
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//% pause.shadow=timePicker shim=basic::pause
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function pause(ms: int32): void;
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}
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//% color=#B4009E weight=99 icon="\uf192"
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declare namespace input {
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/**
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* Do something when a button (A, B or both A+B) is pushed down and released again.
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* @param button the button that needs to be pressed
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* @param body code to run when event is raised
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*/
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//% help=input/on-button-pressed weight=85 blockGap=16
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//% blockId=device_button_event block="on button|%NAME|pressed"
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//% parts="buttonpair" shim=input::onButtonPressed
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function onButtonPressed(button: Button, body: () => void): void;
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/**
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* Do something when when a gesture is done (like shaking the micro:bit).
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* @param gesture the type of gesture to track, eg: Gesture.Shake
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* @param body code to run when gesture is raised
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*/
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//% help=input/on-gesture weight=84 blockGap=16
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//% blockId=device_gesture_event block="on |%NAME"
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//% parts="accelerometer"
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//% NAME.fieldEditor="gestures" NAME.fieldOptions.columns=4 shim=input::onGesture
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function onGesture(gesture: Gesture, body: () => void): void;
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/**
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* Tests if a gesture is currently detected.
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* @param gesture the type of gesture to detect, eg: Gesture.Shake
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*/
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//% help=input/is-gesture weight=10 blockGap=8
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//% blockId=deviceisgesture block="is %gesture gesture"
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//% parts="accelerometer"
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//% gesture.fieldEditor="gestures" gesture.fieldOptions.columns=4 shim=input::isGesture
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function isGesture(gesture: Gesture): boolean;
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/**
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* Do something when a pin is touched and released again (while also touching the GND pin).
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* @param name the pin that needs to be pressed, eg: TouchPin.P0
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* @param body the code to run when the pin is pressed
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*/
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//% help=input/on-pin-pressed weight=83 blockGap=32
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//% blockId=device_pin_event block="on pin %name|pressed" shim=input::onPinPressed
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function onPinPressed(name: TouchPin, body: () => void): void;
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/**
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* Do something when a pin is released.
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* @param name the pin that needs to be released, eg: TouchPin.P0
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* @param body the code to run when the pin is released
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*/
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//% help=input/on-pin-released weight=6 blockGap=16
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//% blockId=device_pin_released block="on pin %NAME|released"
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//% advanced=true shim=input::onPinReleased
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function onPinReleased(name: TouchPin, body: () => void): void;
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/**
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* Get the button state (pressed or not) for ``A`` and ``B``.
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* @param button the button to query the request, eg: Button.A
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*/
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//% help=input/button-is-pressed weight=60
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//% block="button|%NAME|is pressed"
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//% blockId=device_get_button2
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//% icon="\uf192" blockGap=8
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//% parts="buttonpair" shim=input::buttonIsPressed
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function buttonIsPressed(button: Button): boolean;
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/**
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* Get the pin state (pressed or not). Requires to hold the ground to close the circuit.
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* @param name pin used to detect the touch, eg: TouchPin.P0
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*/
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//% help=input/pin-is-pressed weight=58
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//% blockId="device_pin_is_pressed" block="pin %NAME|is pressed"
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//% blockGap=8 shim=input::pinIsPressed
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function pinIsPressed(name: TouchPin): boolean;
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/**
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* Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)
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* @param dimension x, y, or z dimension, eg: Dimension.X
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*/
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//% help=input/acceleration weight=58
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//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
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//% parts="accelerometer" shim=input::acceleration
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function acceleration(dimension: Dimension): int32;
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/**
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* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
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*/
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//% help=input/light-level weight=57
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//% blockId=device_get_light_level block="light level" blockGap=8
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//% parts="ledmatrix" shim=input::lightLevel
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function lightLevel(): int32;
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/**
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* Get the current compass heading in degrees.
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*/
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//% help=input/compass-heading
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//% weight=56
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//% blockId=device_heading block="compass heading (°)" blockGap=8
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//% parts="compass" shim=input::compassHeading
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function compassHeading(): int32;
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/**
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* Gets the temperature in Celsius degrees (°C).
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*/
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//% weight=55
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//% help=input/temperature
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//% blockId=device_temperature block="temperature (°C)" blockGap=8
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//% parts="thermometer" shim=input::temperature
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function temperature(): int32;
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/**
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* The pitch or roll of the device, rotation along the ``x-axis`` or ``y-axis``, in degrees.
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* @param kind pitch or roll
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*/
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//% help=input/rotation weight=52
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//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8
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//% parts="accelerometer" advanced=true shim=input::rotation
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function rotation(kind: Rotation): int32;
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/**
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* Get the magnetic force value in ``micro-Teslas`` (``µT``). This function is not supported in the simulator.
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* @param dimension the x, y, or z dimension, eg: Dimension.X
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*/
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//% help=input/magnetic-force weight=51
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//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8
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//% parts="compass"
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//% advanced=true shim=input::magneticForce
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function magneticForce(dimension: Dimension): int32;
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/**
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* Gets the number of milliseconds elapsed since power on.
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*/
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//% help=input/running-time weight=50 blockGap=8
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//% blockId=device_get_running_time block="running time (ms)"
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//% advanced=true shim=input::runningTime
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function runningTime(): int32;
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/**
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* Gets the number of microseconds elapsed since power on.
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*/
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//% help=input/running-time-micros weight=49
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//% blockId=device_get_running_time_micros block="running time (micros)"
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//% advanced=true shim=input::runningTimeMicros
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function runningTimeMicros(): int32;
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/**
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* Obsolete, compass calibration is automatic.
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*/
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//% help=input/calibrate-compass advanced=true
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//% blockId="input_compass_calibrate" block="calibrate compass"
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//% weight=45 shim=input::calibrateCompass
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function calibrateCompass(): void;
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/**
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* Sets the accelerometer sample range in gravities.
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* @param range a value describe the maximum strengh of acceleration measured
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*/
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//% help=input/set-accelerometer-range
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//% blockId=device_set_accelerometer_range block="set accelerometer|range %range"
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//% weight=5
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//% parts="accelerometer"
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//% advanced=true shim=input::setAccelerometerRange
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function setAccelerometerRange(range: AcceleratorRange): void;
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}
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//% weight=1 color="#333333"
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//% advanced=true
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declare namespace control {
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/**
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* Schedules code that run in the background.
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*/
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//% help=control/in-background blockAllowMultiple=1 afterOnStart=true
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//% blockId="control_in_background" block="run in background" blockGap=8 shim=control::inBackground
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function inBackground(a: () => void): void;
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/**
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* Resets the BBC micro:bit.
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*/
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//% weight=30 async help=control/reset blockGap=8
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//% blockId="control_reset" block="reset" shim=control::reset
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function reset(): void;
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/**
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* Blocks the current fiber for the given microseconds
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* @param micros number of micro-seconds to wait. eg: 4
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*/
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//% help=control/wait-micros weight=29
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//% blockId="control_wait_us" block="wait (µs)%micros" shim=control::waitMicros
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function waitMicros(micros: int32): void;
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/**
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* Raises an event in the event bus.
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* @param src ID of the MicroBit Component that generated the event e.g. MICROBIT_ID_BUTTON_A.
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* @param value Component specific code indicating the cause of the event.
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* @param mode optional definition of how the event should be processed after construction (default is CREATE_AND_FIRE).
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*/
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//% weight=21 blockGap=12 blockId="control_raise_event" block="raise event|from source %src=control_event_source_id|with value %value=control_event_value_id" blockExternalInputs=1
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//% help=control/raise-event
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//% mode.defl=1 shim=control::raiseEvent
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function raiseEvent(src: int32, value: int32, mode?: EventCreationMode): void;
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/**
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* Registers an event handler.
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*/
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//% weight=20 blockGap=8 blockId="control_on_event" block="on event|from %src=control_event_source_id|with value %value=control_event_value_id"
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//% help=control/on-event
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//% blockExternalInputs=1 flags.defl=0 shim=control::onEvent
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function onEvent(src: int32, value: int32, handler: () => void, flags?: int32): void;
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/**
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* Gets the value of the last event executed on the bus
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*/
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//% blockId=control_event_value" block="event value"
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//% help=control/event-value
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//% weight=18 shim=control::eventValue
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function eventValue(): int32;
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/**
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* Gets the timestamp of the last event executed on the bus
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*/
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//% blockId=control_event_timestamp" block="event timestamp"
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//% help=control/event-timestamp
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//% weight=19 blockGap=8 shim=control::eventTimestamp
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function eventTimestamp(): int32;
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/**
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* Make a friendly name for the device based on its serial number
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*/
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//% blockId="control_device_name" block="device name" weight=10 blockGap=8
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//% advanced=true shim=control::deviceName
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function deviceName(): string;
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/**
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* Derive a unique, consistent serial number of this device from internal data.
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*/
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//% blockId="control_device_serial_number" block="device serial number" weight=9
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//% advanced=true shim=control::deviceSerialNumber
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function deviceSerialNumber(): int32;
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/**
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* Informs simulator/runtime of a MIDI message
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* Internal function to support the simulator.
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*/
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//% part=midioutput blockHidden=1 shim=control::__midiSend
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function __midiSend(buffer: Buffer): void;
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/**
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*
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*/
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//% shim=control::__log
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function __log(text: string): void;
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}
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//% color=#8169E6 weight=35 icon="\uf205"
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declare namespace led {
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/**
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* Turn on the specified LED using x, y coordinates (x is horizontal, y is vertical). (0,0) is upper left.
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* @param x the horizontal coordinate of the LED starting at 0
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* @param y the vertical coordinate of the LED starting at 0
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*/
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//% help=led/plot weight=78
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//% blockId=device_plot block="plot|x %x|y %y" blockGap=8
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//% parts="ledmatrix"
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//% x.min=0 x.max=4 y.min=0 y.max=4
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//% x.fieldOptions.precision=1 y.fieldOptions.precision=1 shim=led::plot
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function plot(x: int32, y: int32): void;
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/**
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* Turn on the specified LED with specific brightness using x, y coordinates (x is horizontal, y is vertical). (0,0) is upper left.
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* @param x the horizontal coordinate of the LED starting at 0
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* @param y the vertical coordinate of the LED starting at 0
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* @param brightness the brightness from 0 (off) to 255 (bright), eg:255
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*/
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//% help=led/plot-brightness weight=78
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//% blockId=device_plot_brightness block="plot|x %x|y %y|brightness %brightness" blockGap=8
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//% parts="ledmatrix"
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//% x.min=0 x.max=4 y.min=0 y.max=4 brightness.min=0 brightness.max=255
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//% x.fieldOptions.precision=1 y.fieldOptions.precision=1
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//% advanced=true shim=led::plotBrightness
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function plotBrightness(x: int32, y: int32, brightness: int32): void;
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/**
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* Turn off the specified LED using x, y coordinates (x is horizontal, y is vertical). (0,0) is upper left.
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* @param x the horizontal coordinate of the LED
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* @param y the vertical coordinate of the LED
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*/
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//% help=led/unplot weight=77
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//% blockId=device_unplot block="unplot|x %x|y %y" blockGap=8
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//% parts="ledmatrix"
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//% x.min=0 x.max=4 y.min=0 y.max=4
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//% x.fieldOptions.precision=1 y.fieldOptions.precision=1 shim=led::unplot
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function unplot(x: int32, y: int32): void;
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/**
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* Get the on/off state of the specified LED using x, y coordinates. (0,0) is upper left.
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* @param x the horizontal coordinate of the LED
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* @param y the vertical coordinate of the LED
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*/
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//% help=led/point weight=76
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//% blockId=device_point block="point|x %x|y %y"
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//% parts="ledmatrix"
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//% x.min=0 x.max=4 y.min=0 y.max=4
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//% x.fieldOptions.precision=1 y.fieldOptions.precision=1 shim=led::point
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function point(x: int32, y: int32): boolean;
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/**
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* Get the screen brightness from 0 (off) to 255 (full bright).
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*/
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//% help=led/brightness weight=60
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//% blockId=device_get_brightness block="brightness" blockGap=8
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//% parts="ledmatrix"
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//% advanced=true shim=led::brightness
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function brightness(): int32;
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/**
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* Set the screen brightness from 0 (off) to 255 (full bright).
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* @param value the brightness value, eg:255, 127, 0
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*/
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//% help=led/set-brightness weight=59
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//% blockId=device_set_brightness block="set brightness %value"
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//% parts="ledmatrix"
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//% advanced=true
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//% value.min=0 value.max=255 shim=led::setBrightness
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function setBrightness(value: int32): void;
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/**
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* Cancels the current animation and clears other pending animations.
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*/
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//% weight=50 help=led/stop-animation
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//% blockId=device_stop_animation block="stop animation"
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//% parts="ledmatrix"
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//% advanced=true shim=led::stopAnimation
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function stopAnimation(): void;
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/**
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* Sets the display mode between black and white and greyscale for rendering LEDs.
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* @param mode mode the display mode in which the screen operates
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*/
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//% weight=1 help=led/set-display-mode
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//% parts="ledmatrix" advanced=true weight=1
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//% blockId="led_set_display_mode" block="set display mode $mode" shim=led::setDisplayMode
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function setDisplayMode(mode: DisplayMode): void;
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/**
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* Gets the current display mode
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*/
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//% weight=1 parts="ledmatrix" advanced=true shim=led::displayMode
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function displayMode(): DisplayMode;
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/**
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* Turns on or off the display
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*/
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//% help=led/enable blockId=device_led_enable block="led enable %on"
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//% advanced=true parts="ledmatrix" shim=led::enable
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function enable(on: boolean): void;
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/**
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* Takes a screenshot of the LED screen and returns an image.
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*/
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//% help=led/screenshot
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//% parts="ledmatrix" shim=led::screenshot
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function screenshot(): Image;
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}
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/**
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* Blocks to control the onboard motors
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*/
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//% color=#008272 weight=30 icon="\uf1b9"
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declare namespace motors {
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/**
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* Turns on the motor at a certain percent of power. Switches to single motor mode!
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* @param power %percent of power sent to the motor. Negative power goes backward. eg: 50
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*/
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//% blockId=motor_on block="motor on at %percent"
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//% parts=dcmotor weight=90 blockGap=8
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//% percent.shadow="speedPicker" shim=motors::motorPower
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function motorPower(power: int32): void;
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/**
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* Send break, coast or sleep commands to the motor. Has no effect in dual-motor mode.
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*/
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//% blockId=motor_command block="motor %command"
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//% parts=dcmotor weight=85 shim=motors::motorCommand
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function motorCommand(command: MotorCommand): void;
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/**
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* Controls two motors attached to the board. Switches to dual-motor mode!
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*/
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//% blockId=block_dual_motor block="motor %motor|at %percent"
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//% percent.shadow="speedPicker"
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//% weight=80 shim=motors::dualMotorPower
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function dualMotorPower(motor: Motor, duty_percent: int32): void;
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}
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declare namespace music {
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/**
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* Plays a tone through ``speaker`` for the given duration.
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* @param frequency pitch of the tone to play in Hertz (Hz)
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* @param ms tone duration in milliseconds (ms)
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*/
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//%
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//% parts="speaker" async useEnumVal=1 shim=music::speakerPlayTone
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function speakerPlayTone(frequency: int32, ms: int32): void;
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}
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declare namespace pins {
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/**
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* Read the specified pin or connector as either 0 or 1
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* @param name pin to read from, eg: DigitalPin.P0
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*/
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//% help=pins/digital-read-pin weight=30
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//% blockId=device_get_digital_pin block="digital read|pin %name" blockGap=8
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="300" shim=pins::digitalReadPin
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function digitalReadPin(name: DigitalPin): int32;
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/**
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* Set a pin or connector value to either 0 or 1.
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* @param name pin to write to, eg: DigitalPin.P0
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* @param value value to set on the pin, 1 eg,0
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*/
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//% help=pins/digital-write-pin weight=29
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//% blockId=device_set_digital_pin block="digital write|pin %name|to %value"
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//% value.min=0 value.max=1
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="300" shim=pins::digitalWritePin
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function digitalWritePin(name: DigitalPin, value: int32): void;
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/**
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* Read the connector value as analog, that is, as a value comprised between 0 and 1023.
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* @param name pin to write to, eg: AnalogPin.P1
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*/
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//% help=pins/analog-read-pin weight=25
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//% blockId=device_get_analog_pin block="analog read|pin %name" blockGap="8"
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::analogReadPin
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function analogReadPin(name: AnalogPin): int32;
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/**
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* Set the connector value as analog. Value must be comprised between 0 and 1023.
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* @param name pin name to write to, eg: AnalogPin.P1
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* @param value value to write to the pin between ``0`` and ``1023``. eg:1023,0
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*/
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//% help=pins/analog-write-pin weight=24
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//% blockId=device_set_analog_pin block="analog write|pin %name|to %value" blockGap=8
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//% value.min=0 value.max=1023
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::analogWritePin
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function analogWritePin(name: AnalogPin, value: int32): void;
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/**
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* Configure the pulse-width modulation (PWM) period of the analog output in microseconds.
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* If this pin is not configured as an analog output (using `analog write pin`), the operation has no effect.
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* @param name analog pin to set period to, eg: AnalogPin.P1
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* @param micros period in micro seconds. eg:20000
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*/
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//% help=pins/analog-set-period weight=23 blockGap=8
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//% blockId=device_set_analog_period block="analog set period|pin %pin|to (µs)%micros"
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//% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4
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//% pin.fieldOptions.tooltips="false" shim=pins::analogSetPeriod
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function analogSetPeriod(name: AnalogPin, micros: int32): void;
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/**
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* Configure the pin as a digital input and generate an event when the pin is pulsed either high or low.
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* @param name digital pin to register to, eg: DigitalPin.P0
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* @param pulse the value of the pulse, eg: PulseValue.High
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*/
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//% help=pins/on-pulsed weight=22 blockGap=16 advanced=true
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//% blockId=pins_on_pulsed block="on|pin %pin|pulsed %pulse"
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//% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4
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//% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="300" shim=pins::onPulsed
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function onPulsed(name: DigitalPin, pulse: PulseValue, body: () => void): void;
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/**
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* Get the duration of the last pulse in microseconds. This function should be called from a ``onPulsed`` handler.
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*/
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//% help=pins/pulse-duration advanced=true
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//% blockId=pins_pulse_duration block="pulse duration (µs)"
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//% weight=21 blockGap=8 shim=pins::pulseDuration
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function pulseDuration(): int32;
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/**
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* Return the duration of a pulse at a pin in microseconds.
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* @param name the pin which measures the pulse, eg: DigitalPin.P0
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* @param value the value of the pulse, eg: PulseValue.High
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* @param maximum duration in microseconds
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*/
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//% blockId="pins_pulse_in" block="pulse in (µs)|pin %name|pulsed %value"
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//% weight=20 advanced=true
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//% help=pins/pulse-in
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="300" maxDuration.defl=2000000 shim=pins::pulseIn
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function pulseIn(name: DigitalPin, value: PulseValue, maxDuration?: int32): int32;
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/**
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* Write a value to the servo, controlling the shaft accordingly. On a standard servo, this will set the angle of the shaft (in degrees), moving the shaft to that orientation. On a continuous rotation servo, this will set the speed of the servo (with ``0`` being full-speed in one direction, ``180`` being full speed in the other, and a value near ``90`` being no movement).
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* @param name pin to write to, eg: AnalogPin.P1
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* @param value angle or rotation speed, eg:180,90,0
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*/
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//% help=pins/servo-write-pin weight=20
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//% blockId=device_set_servo_pin block="servo write|pin %name|to %value" blockGap=8
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//% parts=microservo trackArgs=0
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//% value.min=0 value.max=180
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::servoWritePin
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function servoWritePin(name: AnalogPin, value: int32): void;
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/**
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* Specifies that a continuous servo is connected.
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*/
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//% shim=pins::servoSetContinuous
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function servoSetContinuous(name: AnalogPin, value: boolean): void;
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/**
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* Configure the IO pin as an analog/pwm output and set a pulse width. The period is 20 ms period and the pulse width is set based on the value given in **microseconds** or `1/1000` milliseconds.
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* @param name pin name
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* @param micros pulse duration in micro seconds, eg:1500
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*/
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//% help=pins/servo-set-pulse weight=19
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//% blockId=device_set_servo_pulse block="servo set pulse|pin %value|to (µs) %micros"
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//% value.fieldEditor="gridpicker" value.fieldOptions.columns=4
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//% value.fieldOptions.tooltips="false" value.fieldOptions.width="250" shim=pins::servoSetPulse
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function servoSetPulse(name: AnalogPin, micros: int32): void;
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/**
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* Set the pin used when using analog pitch or music.
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* @param name pin to modulate pitch from
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*/
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//% blockId=device_analog_set_pitch_pin block="analog set pitch pin %name"
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//% help=pins/analog-set-pitch-pin weight=3 advanced=true
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//% name.fieldEditor="gridpicker" name.fieldOptions.columns=4
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//% name.fieldOptions.tooltips="false" name.fieldOptions.width="250" shim=pins::analogSetPitchPin
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function analogSetPitchPin(name: AnalogPin): void;
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/**
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* Emit a plse-width modulation (PWM) signal to the current pitch pin. Use `analog set pitch pin` to define the pitch pin.
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* @param frequency frequency to modulate in Hz.
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* @param ms duration of the pitch in milli seconds.
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*/
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//% blockId=device_analog_pitch block="analog pitch %frequency|for (ms) %ms"
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//% help=pins/analog-pitch weight=4 async advanced=true blockGap=8 shim=pins::analogPitch
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function analogPitch(frequency: int32, ms: int32): void;
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/**
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* Configure the pull directiion of of a pin.
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* @param name pin to set the pull mode on, eg: DigitalPin.P0
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* @param pull one of the mbed pull configurations, eg: PinPullMode.PullUp
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*/
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//% help=pins/set-pull weight=3 advanced=true
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//% blockId=device_set_pull block="set pull|pin %pin|to %pull"
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//% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4
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//% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="300" shim=pins::setPull
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function setPull(name: DigitalPin, pull: PinPullMode): void;
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/**
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* Configure the events emitted by this pin. Events can be subscribed to
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* using ``control.onEvent()``.
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* @param name pin to set the event mode on, eg: DigitalPin.P0
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* @param type the type of events for this pin to emit, eg: PinEventType.Edge
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*/
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//% help=pins/set-events weight=4 advanced=true
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//% blockId=device_set_pin_events block="set pin %pin|to emit %type|events"
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//% pin.fieldEditor="gridpicker" pin.fieldOptions.columns=4
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//% pin.fieldOptions.tooltips="false" pin.fieldOptions.width="300" shim=pins::setEvents
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function setEvents(name: DigitalPin, type: PinEventType): void;
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/**
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* Create a new zero-initialized buffer.
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* @param size number of bytes in the buffer
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*/
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//% shim=pins::createBuffer
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function createBuffer(size: int32): Buffer;
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/**
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* Read `size` bytes from a 7-bit I2C `address`.
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*/
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//% repeat.defl=0 shim=pins::i2cReadBuffer
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function i2cReadBuffer(address: int32, size: int32, repeat?: boolean): Buffer;
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/**
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* Write bytes to a 7-bit I2C `address`.
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*/
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//% repeat.defl=0 shim=pins::i2cWriteBuffer
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function i2cWriteBuffer(address: int32, buf: Buffer, repeat?: boolean): int32;
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/**
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* Write to the SPI slave and return the response
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* @param value Data to be sent to the SPI slave
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*/
|
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//% help=pins/spi-write weight=5 advanced=true
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//% blockId=spi_write block="spi write %value" shim=pins::spiWrite
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function spiWrite(value: int32): int32;
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|
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/**
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* Set the SPI frequency
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* @param frequency the clock frequency, eg: 1000000
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*/
|
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//% help=pins/spi-frequency weight=4 advanced=true
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//% blockId=spi_frequency block="spi frequency %frequency" shim=pins::spiFrequency
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function spiFrequency(frequency: int32): void;
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|
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/**
|
|
* Set the SPI bits and mode
|
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* @param bits the number of bits, eg: 8
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* @param mode the mode, eg: 3
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*/
|
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//% help=pins/spi-format weight=3 advanced=true
|
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//% blockId=spi_format block="spi format|bits %bits|mode %mode" shim=pins::spiFormat
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function spiFormat(bits: int32, mode: int32): void;
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|
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/**
|
|
* Set the MOSI, MISO, SCK pins used by the SPI connection
|
|
*
|
|
*/
|
|
//% help=pins/spi-pins weight=2 advanced=true
|
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//% blockId=spi_pins block="spi set pins|MOSI %mosi|MISO %miso|SCK %sck"
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//% mosi.fieldEditor="gridpicker" mosi.fieldOptions.columns=4
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//% mosi.fieldOptions.tooltips="false" mosi.fieldOptions.width="250"
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//% miso.fieldEditor="gridpicker" miso.fieldOptions.columns=4
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//% miso.fieldOptions.tooltips="false" miso.fieldOptions.width="250"
|
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//% sck.fieldEditor="gridpicker" sck.fieldOptions.columns=4
|
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//% sck.fieldOptions.tooltips="false" sck.fieldOptions.width="250" shim=pins::spiPins
|
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function spiPins(mosi: DigitalPin, miso: DigitalPin, sck: DigitalPin): void;
|
|
}
|
|
|
|
|
|
|
|
//% weight=2 color=#002050 icon="\uf287"
|
|
//% advanced=true
|
|
declare namespace serial {
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|
|
|
/**
|
|
* Read a line of text from the serial port and return the buffer when the delimiter is met.
|
|
* @param delimiter text delimiter that separates each text chunk
|
|
*/
|
|
//% help=serial/read-until
|
|
//% blockId=serial_read_until block="serial|read until %delimiter=serial_delimiter_conv"
|
|
//% weight=19 shim=serial::readUntil
|
|
function readUntil(delimiter: string): string;
|
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|
|
/**
|
|
* Read the buffered received data as a string
|
|
*/
|
|
//% help=serial/read-string
|
|
//% blockId=serial_read_buffer block="serial|read string"
|
|
//% weight=18 shim=serial::readString
|
|
function readString(): string;
|
|
|
|
/**
|
|
* Register an event to be fired when one of the delimiter is matched.
|
|
* @param delimiters the characters to match received characters against.
|
|
*/
|
|
//% help=serial/on-data-received
|
|
//% weight=18 blockId=serial_on_data_received block="serial|on data received %delimiters=serial_delimiter_conv" shim=serial::onDataReceived
|
|
function onDataReceived(delimiters: string, body: () => void): void;
|
|
|
|
/**
|
|
* Send a piece of text through the serial connection.
|
|
*/
|
|
//% help=serial/write-string
|
|
//% weight=87 blockGap=8
|
|
//% blockId=serial_writestring block="serial|write string %text"
|
|
//% text.shadowOptions.toString=true shim=serial::writeString
|
|
function writeString(text: string): void;
|
|
|
|
/**
|
|
* Send a buffer through serial connection
|
|
*/
|
|
//% blockId=serial_writebuffer block="serial|write buffer %buffer=serial_readbuffer"
|
|
//% help=serial/write-buffer advanced=true weight=6 shim=serial::writeBuffer
|
|
function writeBuffer(buffer: Buffer): void;
|
|
|
|
/**
|
|
* Read multiple characters from the receive buffer. Pause until enough characters are present.
|
|
* @param length default buffer length, eg: 64
|
|
*/
|
|
//% blockId=serial_readbuffer block="serial|read buffer %length"
|
|
//% help=serial/read-buffer advanced=true weight=5 shim=serial::readBuffer
|
|
function readBuffer(length: int32): Buffer;
|
|
|
|
/**
|
|
* Set the serial input and output to use pins instead of the USB connection.
|
|
* @param tx the new transmission pin, eg: SerialPin.P0
|
|
* @param rx the new reception pin, eg: SerialPin.P1
|
|
* @param rate the new baud rate. eg: 115200
|
|
*/
|
|
//% weight=10
|
|
//% help=serial/redirect
|
|
//% blockId=serial_redirect block="serial|redirect to|TX %tx|RX %rx|at baud rate %rate"
|
|
//% blockExternalInputs=1
|
|
//% tx.fieldEditor="gridpicker" tx.fieldOptions.columns=3
|
|
//% tx.fieldOptions.tooltips="false"
|
|
//% rx.fieldEditor="gridpicker" rx.fieldOptions.columns=3
|
|
//% rx.fieldOptions.tooltips="false"
|
|
//% blockGap=8 shim=serial::redirect
|
|
function redirect(tx: SerialPin, rx: SerialPin, rate: BaudRate): void;
|
|
|
|
/**
|
|
* Direct the serial input and output to use the USB connection.
|
|
*/
|
|
//% weight=9 help=serial/redirect-to-usb
|
|
//% blockId=serial_redirect_to_usb block="serial|redirect to USB" shim=serial::redirectToUSB
|
|
function redirectToUSB(): void;
|
|
|
|
/**
|
|
* Sets the size of the RX buffer in bytes
|
|
* @param size length of the rx buffer in bytes, eg: 32
|
|
*/
|
|
//% help=serial/set-rx-buffer-size
|
|
//% blockId=serialSetRxBufferSize block="serial set rx buffer size to $size"
|
|
//% advanced=true shim=serial::setRxBufferSize
|
|
function setRxBufferSize(size: uint8): void;
|
|
|
|
/**
|
|
* Sets the size of the TX buffer in bytes
|
|
* @param size length of the tx buffer in bytes, eg: 32
|
|
*/
|
|
//% help=serial/set-tx-buffer-size
|
|
//% blockId=serialSetTxBufferSize block="serial set tx buffer size to $size"
|
|
//% advanced=true shim=serial::setTxBufferSize
|
|
function setTxBufferSize(size: uint8): void;
|
|
}
|
|
|
|
|
|
|
|
//% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte
|
|
declare interface Buffer {
|
|
/**
|
|
* Reads an unsigned byte at a particular location
|
|
*/
|
|
//% shim=BufferMethods::getUint8
|
|
getUint8(off: int32): int32;
|
|
|
|
/**
|
|
* Returns false when the buffer can be written to.
|
|
*/
|
|
//% shim=BufferMethods::isReadOnly
|
|
isReadOnly(): boolean;
|
|
|
|
/**
|
|
* Writes an unsigned byte at a particular location
|
|
*/
|
|
//% shim=BufferMethods::setUint8
|
|
setUint8(off: int32, v: int32): void;
|
|
|
|
/**
|
|
* Write a number in specified format in the buffer.
|
|
*/
|
|
//% shim=BufferMethods::setNumber
|
|
setNumber(format: NumberFormat, offset: int32, value: number): void;
|
|
|
|
/**
|
|
* Read a number in specified format from the buffer.
|
|
*/
|
|
//% shim=BufferMethods::getNumber
|
|
getNumber(format: NumberFormat, offset: int32): number;
|
|
|
|
/** Returns the length of a Buffer object. */
|
|
//% property shim=BufferMethods::length
|
|
length: int32;
|
|
|
|
/**
|
|
* Fill (a fragment) of the buffer with given value.
|
|
*/
|
|
//% offset.defl=0 length.defl=-1 shim=BufferMethods::fill
|
|
fill(value: int32, offset?: int32, length?: int32): void;
|
|
|
|
/**
|
|
* Return a copy of a fragment of a buffer.
|
|
*/
|
|
//% offset.defl=0 length.defl=-1 shim=BufferMethods::slice
|
|
slice(offset?: int32, length?: int32): Buffer;
|
|
|
|
/**
|
|
* Shift buffer left in place, with zero padding.
|
|
* @param offset number of bytes to shift; use negative value to shift right
|
|
* @param start start offset in buffer. Default is 0.
|
|
* @param length number of elements in buffer. If negative, length is set as the buffer length minus
|
|
* start. eg: -1
|
|
*/
|
|
//% start.defl=0 length.defl=-1 shim=BufferMethods::shift
|
|
shift(offset: int32, start?: int32, length?: int32): void;
|
|
|
|
/**
|
|
* Convert a buffer to string assuming UTF8 encoding
|
|
*/
|
|
//% shim=BufferMethods::toString
|
|
toString(): string;
|
|
|
|
/**
|
|
* Convert a buffer to its hexadecimal representation.
|
|
*/
|
|
//% shim=BufferMethods::toHex
|
|
toHex(): string;
|
|
|
|
/**
|
|
* Rotate buffer left in place.
|
|
* @param offset number of bytes to shift; use negative value to shift right
|
|
* @param start start offset in buffer. Default is 0.
|
|
* @param length number of elements in buffer. If negative, length is set as the buffer length minus
|
|
* start. eg: -1
|
|
*/
|
|
//% start.defl=0 length.defl=-1 shim=BufferMethods::rotate
|
|
rotate(offset: int32, start?: int32, length?: int32): void;
|
|
|
|
/**
|
|
* Write contents of `src` at `dstOffset` in current buffer.
|
|
*/
|
|
//% shim=BufferMethods::write
|
|
write(dstOffset: int32, src: Buffer): void;
|
|
}
|
|
declare namespace control {
|
|
|
|
/**
|
|
* Create a new zero-initialized buffer.
|
|
* @param size number of bytes in the buffer
|
|
*/
|
|
//% shim=control::createBuffer
|
|
function createBuffer(size: int32): Buffer;
|
|
|
|
/**
|
|
* Create a new buffer with UTF8-encoded string
|
|
* @param str the string to put in the buffer
|
|
*/
|
|
//% shim=control::createBufferFromUTF8
|
|
function createBufferFromUTF8(str: string): Buffer;
|
|
}
|
|
|
|
// Auto-generated. Do not edit. Really.
|