pxt-calliope/clients/macuploader
Amerlander 918af4f3ac
Bump V3.0.22 (#110)
* change simulator svg

* change radio image

* Remove google fonts cdn

* change color of 'advanced' button

* font fix

* font fix 2

* display fix

* change fullsceen simulator bg

* Continuous servo

* handle continuous state

* adding shims

* update rendering for continuous servos

* fixing sim

* fix sig

* typo

* fix sim

* bump pxt

* bump pxt

* rerun travis

* Input blocks revision

- add Button and Pin event types
- merge onPinPressed & onPinReleased in new onPinEvent function
- create new onButtonEvent function

* update input blocks in docs and tests

* remove device_pin_release block

* Hide DAL.x behind Enum

* bring back deprecated blocks, but hide them

* shims and locales files

* fix input.input. typing

* remove buildpr

* bump V3

* update simulator aspect ratio

* add Loudness Block

* revoke loudness block

* Adds soundLevel

To be replaced by pxt-common-packages when DAL is updated.

* Remove P0 & P3 from AnalogPin

Co-authored-by: Juri <gitkraken@juriwolf.de>
2020-09-08 02:04:25 -07:00
..
Graphics Bump V3.0.22 (#110) 2020-09-08 02:04:25 -07:00
Microbit Uploader 2.1.28, initiation update to PXT v5.28.24 (#54) 2019-12-01 20:58:26 -08:00
Microbit Uploader.xcodeproj OS X uploader (#252) 2016-09-14 11:33:11 -07:00
Release Release build of Mac client 2016-09-15 09:25:33 +01:00
.gitignore OS X uploader (#252) 2016-09-14 11:33:11 -07:00
README.md 2.1.28, initiation update to PXT v5.28.24 (#54) 2019-12-01 20:58:26 -08:00

@boardname@ uploader for OS X

![](Microbit Uploader/Assets.xcassets/AppIcon.appiconset/icon_256x256.png)

This project is a clone of the Windows uploader, but for OS X. Once launched, the app runs in your menu bar and will automatically deploy any HEX files to your @boardname@. Like the Windows version, it is compatible with any browser that can run @homeurl@.

Install the built version

  1. Download the latest .zip release from the Release directory
  2. Unzip it
  3. Drag Microbit Uploader to your Applications folder and launch it

Building

To build the project you'll need a copy of OS X 10.11 or higher and Xcode 8 or higher (you may be able to build on earlier OSes or versions of Xcode, but this remains untested). Once you have a development environment set up, just build and run Microbit Uploader.xcodeproj.

Distributing

  1. Open the Xcode project

  2. Product > Archive

  3. Export:

    Export

  4. You will then have the option of either signing or not-signing the application:

    a) If you have an Apple developer account, select 'Export a Developer ID-signed Application'

    b) If you don't have a developer ID, select 'Export as a macOS App'

  5. Zip the produced app and upload to CDN or equivalent