3e0c9b43a2
* change simulator svg
* change radio image
* Remove google fonts cdn
* change color of 'advanced' button
* font fix
* font fix 2
* display fix
* change fullsceen simulator bg
* Continuous servo
* handle continuous state
* adding shims
* update rendering for continuous servos
* fixing sim
* fix sig
* typo
* fix sim
* bump pxt
* bump pxt
* rerun travis
* Input blocks revision
- add Button and Pin event types
- merge onPinPressed & onPinReleased in new onPinEvent function
- create new onButtonEvent function
* update input blocks in docs and tests
* remove device_pin_release block
* Hide DAL.x behind Enum
* bring back deprecated blocks, but hide them
* shims and locales files
* fix input.input. typing
* remove buildpr
* bump V3
* update simulator aspect ratio
* add Loudness Block
* revoke loudness block
* Adds soundLevel
To be replaced by pxt-common-packages when DAL is updated.
* Remove P0 & P3 from AnalogPin
* Fix Sound and replace AnalogPin.P0
* remove approved extensions
* V4 Updates from remote Repo
* locales
* add storage functions
* fix storage functions
* fix int/float values
* decrease decimal precision
* reorder blocks
* Update BLE Settings and Storage Blocks
* Fetch MicroBit changes up to v4.0.18
* Update timing for LED Matrix usage
* use 32kb ram (mini v2)
* resize gatt table
* Revert "use 32kb ram (mini v2)"
This reverts commit 4b15592f0f
.
* fix missleading indentation
* add support for 32kb and 16kb ram
* only MIT extensions in preferredRepos
* remove extensions without MIT License file
* add updated extensions
* add extensions with MIT license
Co-authored-by: Juri <gitkraken@juriwolf.de>
Co-authored-by: Juri <info@juriwolf.de>
32 lines
1.2 KiB
TypeScript
32 lines
1.2 KiB
TypeScript
namespace pxsim.input {
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export function onButtonEvent(button: number, buttonEvent: number, handler: RefAction): void {
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let b = board().buttonPairState;
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if (button == b.props.ID_BUTTON_AB && !b.usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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pxtcore.registerWithDal(button, buttonEvent, handler);
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}
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// Deprecated
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export function onButtonPressed(button: number, handler: RefAction): void {
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let b = board().buttonPairState;
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if (button == b.props.ID_BUTTON_AB && !b.usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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pxtcore.registerWithDal(button, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
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}
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export function buttonIsPressed(button: number): boolean {
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let b = board().buttonPairState;
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if (button == b.abBtn.id && !b.usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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if (button == b.aBtn.id) return b.aBtn.pressed;
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if (button == b.bBtn.id) return b.bBtn.pressed;
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return b.abBtn.pressed || (b.aBtn.pressed && b.bBtn.pressed);
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}
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}
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