pxt-calliope/libs/core/music.cpp
Amerlander 3e0c9b43a2
V4 updates for beta testing (#147)
* change simulator svg

* change radio image

* Remove google fonts cdn

* change color of 'advanced' button

* font fix

* font fix 2

* display fix

* change fullsceen simulator bg

* Continuous servo

* handle continuous state

* adding shims

* update rendering for continuous servos

* fixing sim

* fix sig

* typo

* fix sim

* bump pxt

* bump pxt

* rerun travis

* Input blocks revision

- add Button and Pin event types
- merge onPinPressed & onPinReleased in new onPinEvent function
- create new onButtonEvent function

* update input blocks in docs and tests

* remove device_pin_release block

* Hide DAL.x behind Enum

* bring back deprecated blocks, but hide them

* shims and locales files

* fix input.input. typing

* remove buildpr

* bump V3

* update simulator aspect ratio

* add Loudness Block

* revoke loudness block

* Adds soundLevel

To be replaced by pxt-common-packages when DAL is updated.

* Remove P0 & P3 from AnalogPin

* Fix Sound and replace AnalogPin.P0

* remove approved extensions

* V4 Updates from remote Repo

* locales

* add storage functions

* fix storage functions

* fix int/float values

* decrease decimal precision

* reorder blocks

* Update BLE Settings and Storage Blocks

* Fetch MicroBit changes up to v4.0.18

* Update timing for LED Matrix usage

* use 32kb ram (mini v2)

* resize gatt table

* Revert "use 32kb ram (mini v2)"

This reverts commit 4b15592f0f.

* fix missleading indentation

* add support for 32kb and 16kb ram

* only MIT extensions in preferredRepos

* remove extensions without MIT License file

* add updated extensions

* add extensions with MIT license

Co-authored-by: Juri <gitkraken@juriwolf.de>
Co-authored-by: Juri <info@juriwolf.de>
2022-03-22 09:36:19 -07:00

63 lines
1.5 KiB
C++

#include "pxt.h"
namespace pins {
void analogSetPitchVolume(int volume);
int analogPitchVolume();
}
namespace music {
/**
* Plays a tone through ``speaker`` for the given duration.
* @param frequency pitch of the tone to play in Hertz (Hz)
* @param ms tone duration in milliseconds (ms)
*/
//%
//% parts="speaker" async useEnumVal=1
void speakerPlayTone(int frequency, int ms) {
if(frequency > 0) uBit.soundmotor.soundOn(frequency);
else uBit.soundmotor.soundOff();
if(ms > 0) {
uBit.sleep(ms);
uBit.soundmotor.soundOff();
}
}
/**
* Set the default output volume of the sound synthesizer.
* @param volume the volume 0...255
*/
//% blockId=synth_set_volume block="set volume %volume"
//% volume.min=0 volume.max=255
//% volume.defl=127
//% help=music/set-volume
//% weight=70
//% group="Volume"
//% blockGap=8
//% blockHidden=true
void setVolume(int volume) {
#if MICROBIT_CODAL
uBit.audio.setVolume(max(0, min(255, volume)));
#else
pins::analogSetPitchVolume(volume);
#endif
}
/**
* Returns the current output volume of the sound synthesizer.
*/
//% blockId=synth_get_volume block="volume"
//% help=music/volume
//% weight=69
//% group="Volume"
//% blockGap=8
//% blockHidden=true
int volume() {
#if MICROBIT_CODAL
return uBit.audio.getVolume();
#else
return pins::analogPitchVolume();
#endif
}
}