pxt-calliope/tests/wg-operation.ts

530 lines
16 KiB
TypeScript

let opMaxTime: number
let procMaxTime: number
let procsToDo: number
let recoveryTriesMax: number
let tenseTime: number
let flatlineTimeMax: number
let recoveryProbability: number
let aWasPressed: boolean
let bWasPressed: boolean
let digitsImg: Image
let tweezerCount_: number
let wasTweezers: boolean
let wasNose: boolean
let isTweezers: boolean
// P0 blue wire, tweezers (active high)
// P1, green wire nose button/LED (active high)
// P2/red speaker (not a self toned beeper, but a piezo or a speaker)
opMaxTime = 120 * 1000
procsToDo = 3
procMaxTime = 60 * 1000
tenseTime = 4000
flatlineTimeMax = 15 * 1000
recoveryTriesMax = 3
recoveryProbability = 60
let highScore = 0
digitsImg = images.createImage(`
. . # . . . . # . . . # # . . . # # . . . # . . . . # # # . . . # # . . # # # . . . # . . . . # . .
. # . # . . # # . . . . . # . . . . # . . # . . . . # . . . . # . . . . . . . . . # . # . . # . # .
. # . # . . . # . . . . # . . . . # . . . # # # . . . # . . . # # . . . . # . . . . # . . . . # # .
. # . # . . . # . . . # . . . . . . # . . . # . . . . . # . . # . # . . # . . . . # . # . . . . # .
. . # . . . # # # . . # # # . . # # . . . . # . . . # # . . . . # . . . # . . . . . # . . . # # . .
`)
startIOMonitor()
while (true) {
splashScreen()
if (buttonB()) {
basic.showAnimation(`
. . . . . # # . . . . # . . . . # . . . . . . # . . . . . .
. . . . # . . . . # # # . . # . # . . # . . # . # . . . . #
. . . . # . . . . # . . . . # # # . . # # # . . # # # # # #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
# . . . # # . . . # # . . . # # . . . # # . . . # # . . . #
`, 400)
let finalScore = surgery()
if (game.score() > highScore) {
basic.showString("HI", 150)
highScore = finalScore
}
flashDigit(finalScore)
waitButtonB()
} else if (buttonA()) {
testMode()
} else {
basic.pause(100)
}
}
function surgery(): number {
let score = 0
let speed = 150
let opStartTime = input.runningTime()
let procStartTime = -1
let procNumber = -1
let procsDone = 0
let recoveryTry = 0
let timer = 0
let state = "CHOOSE PROC"
resetButtons()
while (true) {
basic.pause(10)
let event = getEvent(state)
if (event == "CUT") {
state = "ARREST"
}
// CHECK TIMERS
if (!(procStartTime == -1)) {
if (input.runningTime() - procStartTime > procMaxTime) {
state = "LOST"
} else {
// TODO add code here to speed up near end of proc
}
}
if (input.runningTime() - opStartTime > opMaxTime) {
state = "LOST"
} else {
// TODO add code here to speed up near end of op
}
// PROCESS SPECIFIC STATES
if (state == "CHOOSE PROC") {
if (procNumber == -1) {
procNumber = 1
showDigit(procNumber)
} else if (event == "SCROLL") {
procNumber = procNumber + 1
if (procNumber > 9) {
procNumber = 1
}
showDigit(procNumber)
} else if (event == "SELECT") {
procStartTime = input.runningTime()
state = "HEALTHY"
speed = 100
}
} else if (state == "HEALTHY") {
speed = 100
ecg(speed)
if (event == "TWINGE") {
state = "TENSE"
timer = input.runningTime()
} else if (event == "DONE") {
state = "PROC DONE"
}
} else if (state == "TENSE") {
speed = 25
ecg(speed)
if (event == "TWINGE") {
state = "ARREST"
} else if (input.runningTime() - timer > tenseTime) {
state = "HEALTHY"
}
} else if (state == "ARREST") {
timer = input.runningTime()
recoveryTry = recoveryTriesMax
state = "FLATLINE"
} else if (state == "FLATLINE") {
basic.showLeds(`
. . . . .
. # . # .
. . . . .
. . . . .
# # # # #
`)
beepOn()
if (event == "SHOCK") {
state = "SHOCKING"
} else if (input.runningTime() - timer > flatlineTimeMax) {
state = "LOST"
}
} else if (state == "SHOCKING") {
charging()
basic.showAnimation(`
. . . . # . . . . # . . . . . . . . . .
. . . # . . . . # . . . . # . . . . . .
. . . . . . . # . . . . # . . . . # . .
. . . . . . . . . . . # . . . . # . . .
. . . . . . . . . . . . . . . . # . . .
`, 150)
beepNTimesFor(15, 500)
basic.showAnimation(`
. . . . . . . . . . . . . . . # . . . #
. . . . . . . . . . # . . # . . . . . .
. . . . . # . # . . . . . . . . . . . .
. # . . . . # . . . . . . . . . . . . .
. # . . . . # . . . . # . . . . # . . .
`, 150)
state = "SHOCKED"
} else if (state == "SHOCKED") {
let recover = Math.random(100)
if (recover >= recoveryProbability) {
state = "RECOVERED"
} else {
state = "FAILED"
}
} else if (state == "RECOVERED") {
beepOff()
basic.pause(500)
beep()
basic.showAnimation(`
. . . . . . . . . . . . . . . . . . . . . . . . .
. # . # . . . . . . . # . # . . . . . . . # . # .
. . . . . . . . . . . . . . . . . . . . . . . . .
# . . . # . . . . . # . . . # . . . . . # . . . #
. # # # . . . . . . . # # # . . . . . . . # # # .
`, 400)
state = "HEALTHY"
} else if (state == "FAILED") {
recoveryTry = recoveryTry - 1
if (recoveryTry > 0) {
state = "FLATLINE"
} else {
state = "LOST"
}
} else if (state == "PROC DONE") {
basic.showAnimation(`
. . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . #
. . . . . . . . . . . . . . . . . . # . . . . # .
# . . . . # . . . . # . # . . # . # . . # . # . .
. . . . . . # . . . . # . . . . # . . . . # . . .
`, 400)
score = score + pointsForProc(procNumber)
procsDone = procsDone + 1
procStartTime = -1
if (procsDone == procsToDo) {
state = "OP DONE"
} else {
procNumber = -1
state = "CHOOSE PROC"
}
} else if (state == "OP DONE") {
basic.showAnimation(`
. . . . . . . . # . . # . . . . . # . . . . . # . . . . . # . . # . . . . # . . . . . . . . . . . . . . . . .
. . . . # . . # . # . # . . # . . # . . . . . # . . . . . # . . # . . . . # . . . # . . . # . . . . . . . . .
# # # # # # # . . # # # . . # . # # . . . . # # . . . . # # . # # . . . . # . . . # . . . # . . . . . . . . .
# # # # # # # # # # # # # # # . # # # # . . # # # . . . # # . . . # # . . # # # . # . # # # . . # # . . . # #
# . . . # # . . . # # . . . # . # . . . . . # . . . . . # . . . . # . . . . # . . # . # . # . . # . . . . # .
`, 400)
return score
} else if (state == "LOST") {
beepOn()
basic.showLeds(`
. # . # .
. . # . .
. # . # .
. . . . .
# # # # #
`)
basic.pause(3000)
beepOff()
basic.showAnimation(`
. . . . . . . . . . # # # # . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . # # # # # # . . . . # . . . . # . . . . # # . # . # . . . . # # . # . # . . . . #
# # # # # . . . . # . . . . # . . . . # . . . . # . . . . # . . . . # . . . . # . . . . #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
# . . . # # . . . # # . . . # # . . . # # . . . # # . . . # # . . . # # . . . # # . . . #
`, 400)
return score
}
}
}
/**
* if any button pressed, terminate the animation immediately
*/
function splashScreen() {
let img = images.createImage(`
. # . # . . # . # . . # . # . . # . # . . . # . . . # # . .
# # # # # # . # . # # # # # # # . # . # . # . # . . # . # .
# # # # # # . . . # # # # # # # . . . # . # . # . . # # . .
. # # # . . # . # . . # # # . . # . # . . # . # . . # . . .
. . # . . . . # . . . . # . . . . # . . . . # . . . # . . .
`)
let x = 0
while (!aWasPressed && !bWasPressed) {
img.showImage(x)
basic.pause(500)
x = x + 5
if (x >= img.width()) {
x = 0
}
}
}
/**
* Test sensing and buzzing
* I/O at moment is (assuming self toning beeper)
* P0 is beeper and nose LED
* P1 is the tweezer sense wire
* P2 is possibly the nose button
* If we want amplification, might have to use piezo library
* which means using extra pins
*/
function testMode() {
while (!(buttonA())) {
if (pins.digitalReadPin(DigitalPin.P1) == 1) {
pins.digitalWritePin(DigitalPin.P0, 1)
basic.showLeds(`
. . . . .
. . . . #
. . . # .
# . # . .
. # . . .
`)
} else {
pins.digitalWritePin(DigitalPin.P0, 0)
basic.showLeds(`
# # # # #
. . # . .
. . # . .
. . # . .
. . # . .
`)
}
basic.pause(100)
}
}
/**
* SENSE TWINGE/CUT FROM TWEEZERS (10ms per sample)
* @param state TODO
*/
function getEvent(state: string): string {
if (wasTweezers) {
if (tweezerCount_ > 20) {
wasTweezers = false
tweezerCount_ = 0
return "CUT"
} else if (!isTweezers) {
wasTweezers = false
tweezerCount_ = 0
return "TWINGE"
}
}
// SENSE A OR B BUTTON PRESSES
if (state == "CHOOSE PROC") {
if (buttonA()) {
return "SCROLL"
} else if (buttonB()) {
return "SELECT"
}
} else if (state == "FLATLINE") {
if (buttonB()) {
return "SHOCK"
} else if (nose()) {
return "SHOCK"
}
} else if (state == "HEALTHY") {
if (buttonB()) {
return "DONE"
}
}
// Clear any flags for unnecessary events in a given state to prevent latching
aWasPressed = false
bWasPressed = false
return "NONE"
}
function flashDigit(digit: number) {
for (let i = 0; i < 4; i++) {
showDigit(digit)
basic.pause(200)
basic.clearScreen()
basic.pause(200)
}
showDigit(digit)
basic.pause(1000)
}
/**
* Make a short beep sound
*/
function beep() {
beepOn()
basic.pause(200)
beepOff()
}
/**
* work out score for a procedure
* @param procNumber TODO
*/
function pointsForProc(procNumber: number): number {
if (procNumber < 4) {
return 1
} else if (procNumber < 7) {
return 2
} else {
return 3
}
}
/**
* beep n times, for a total duration of m
* @param times TODO
* @param duration TODO
*/
function beepNTimesFor(times: number, duration: number) {
let halfCycle = duration / (times * 2)
for (let i = 0; i < times; i++) {
beepOn()
basic.pause(halfCycle)
beepOff()
basic.pause(halfCycle)
}
}
function startIOMonitor() {
aWasPressed = false
input.onButtonPressed(Button.A, () => {
aWasPressed = true
})
bWasPressed = false
input.onButtonPressed(Button.B, () => {
bWasPressed = true
})
wasTweezers = false
isTweezers = false
tweezerCount_ = 0
control.inBackground(() => {
let buzzCount = 0
while (true) {
if (pins.digitalReadPin(DigitalPin.P0) == 1) {
wasTweezers = true
isTweezers = true
tweezerCount_ = tweezerCount_ + 1
if (buzzCount == 0) {
pins.analogWritePin(AnalogPin.P2, 512)
pins.analogSetPeriod(AnalogPin.P2, 5000)
}
buzzCount = 10
} else {
isTweezers = false
}
if (buzzCount > 0) {
buzzCount = buzzCount - 1
if (buzzCount == 0) {
pins.analogWritePin(AnalogPin.P2, 0)
}
}
basic.pause(10)
}
})
}
/**
* Shows a single digit, with a nicer font than the standard micro:bit font
* @param digit TODO
*/
function showDigit(digit: number) {
digit = Math.clamp(0, 9, digit)
digitsImg.showImage(digit * 5)
}
/**
* check to see if button A was pressed recently
*/
function buttonA(): boolean {
if (aWasPressed) {
aWasPressed = false
return true
}
return false
}
function waitButtonA() {
while (!(buttonA())) {
basic.pause(100)
}
}
function buttonB(): boolean {
if (bWasPressed) {
bWasPressed = false
return true
}
return false
}
function waitButtonB() {
while (!(buttonB())) {
basic.pause(100)
}
}
function beepOn() {
pins.analogWritePin(AnalogPin.P2, 512)
pins.analogSetPeriod(AnalogPin.P2, 2272)
}
function beepOff() {
pins.analogWritePin(AnalogPin.P2, 0)
}
function resetButtons() {
aWasPressed = false
bWasPressed = false
}
function ecg(speed: number) {
beepOn()
pins.digitalWritePin(DigitalPin.P1, 1)
basic.pause(50)
beepOff()
basic.showAnimation(`
. . . . # . . . # . . . # . . . # . . . # . . . . . . . . . . . . . .
. . . . # . . . # . . . # . . . # . . . # . . . . . . . . . . . . . .
. . . . # . . . # . . . # . . . # . . . # . . . . . . . . . . . . . .
. . . . # . . . # # . . # # . . # # . . # # . . . # . . . . . . . . .
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
`, speed)
pins.digitalWritePin(DigitalPin.P1, 0)
basic.pause(speed * 10)
}
function nose(): boolean {
if (wasNose) {
wasNose = false
return true
}
return false
}
/**
* start period in microseconds
*/
function charging() {
let period = 2000
let dec = 500
pins.analogWritePin(AnalogPin.P2, 512)
pins.analogSetPeriod(AnalogPin.P2, period)
basic.showLeds(`
. # # . .
. . . # .
. . # . .
. . . # .
. # # . .
`)
basic.pause(500)
pins.analogSetPeriod(AnalogPin.P2, period - dec)
basic.showLeds(`
. # # . .
. . . # .
. . # . .
. # . . .
. # # # .
`)
basic.pause(500)
pins.analogSetPeriod(AnalogPin.P2, period - dec * 2)
basic.showLeds(`
. . # . .
. # # . .
. . # . .
. . # . .
. # # # .
`)
basic.pause(500)
beepOff()
}