pxt-calliope/sim/allocator.ts
Daryl Zuniga c63e2c85f1 new part definitions (#247)
* working on new part definitions

* draft of new part definitions

* updates comments

* starting new allocator

* starting from the old allocator

* alloc internals renaming

* alloc minor renaming

* alloc internal renaming

* progress on new parts definition

* progress on new part defs allocator

* refactors BBLoc; progress on new allocator

* more progress on new allocator

* finishing new allocator

* deleting old allocator

* moves new allocator and part definitions

* porting to new part definitions

* refactors instructions for new definitions

* debugging new allocator

* fixes ground and power wire colros

* fixing new part definition bugs

* fixes wire end offsets; fixes NeoPixel placement

* fixes colorGroup issue

* fixes led matrix wiring

* naming tweaks

* fixes instructions regressions

* typo
2016-09-09 01:23:39 -07:00

672 lines
30 KiB
TypeScript

namespace pxsim {
const GROUND_COLOR = "blue";
const POWER_COLOR = "red";
export interface AllocatorOpts {
boardDef: BoardDefinition,
partDefs: Map<PartDefinition>,
partsList: string[]
fnArgs: any,
// Used for finding the nearest available power pins
getBBCoord: (loc: BBLoc) => visuals.Coord,
};
export interface AllocatorResult {
partsAndWires: PartAndWiresInst[],
}
export interface PartInst {
name: string,
simulationBehavior?: string,
visual: PartVisualDefinition,
bbFit: PartBBFit,
startColumnIdx: number,
startRowIdx: number,
breadboardConnections: BBLoc[],
params: Map<string>,
}
export interface WireInst {
start: Loc,
end: Loc,
color: string,
};
export interface AssemblyStep {
part?: boolean,
wireIndices?: number[],
}
export interface PartAndWiresInst {
part?: PartInst,
wires?: WireInst[],
assembly: AssemblyStep[],
}
export interface PartBBFit {
xOffset: number,
yOffset: number,
rowCount: number,
colCount: number,
}
interface PinBBFit {
partRelativeColIdx: number,
partRelativeRowIdx: number,
xOffset: number,
yOffset: number,
}
interface PinIR {
loc: XY,
def: PartPinDefinition,
target: PinTarget,
bbFit: PinBBFit,
}
interface PartIR {
name: string,
def: PartDefinition,
partParams: Map<string>,
pins: PinIR[],
bbFit: PartBBFit,
};
interface PartPlacement extends PartIR {
startColumnIdx: number,
startRowIdx: number,
};
type WireIRLoc = PinTarget | BBLoc;
interface WireIR {
pinIdx: number,
start: WireIRLoc,
end: WireIRLoc,
color: string,
}
interface PartIRAndWireIRs extends PartPlacement {
wires: WireIR[],
};
interface PowerUsage {
topGround: boolean,
topThreeVolt: boolean,
bottomGround: boolean,
bottomThreeVolt: boolean,
singleGround: boolean,
singleThreeVolt: boolean,
}
interface AllocLocOpts {
referenceBBPin?: BBLoc,
};
interface AllocWireOpts {
//TODO: port
startColumn: number,
partGPIOPins: string[],
}
function isOnBreadboardBottom(location: WireIRLoc) {
let isBot = false;
if (typeof location !== "string" && (<BBLoc>location).type === "breadboard") {
let bbLoc = <BBLoc>location;
let row = bbLoc.row;
isBot = 0 <= ["a", "b", "c", "d", "e"].indexOf(row);
}
return isBot;
}
const arrCount = (a: boolean[]) => a.reduce((p, n) => p + (n ? 1 : 0), 0);
const arrAny = (a: boolean[]) => arrCount(a) > 0;
function computePowerUsage(wire: WireIR): PowerUsage {
let ends = [wire.start, wire.end];
let endIsGround = ends.map(e => e === "ground");
let endIsThreeVolt = ends.map(e => e === "threeVolt");
let endIsBot = ends.map(e => isOnBreadboardBottom(e));
let hasGround = arrAny(endIsGround);
let hasThreeVolt = arrAny(endIsThreeVolt);
let hasBot = arrAny(endIsBot);
return {
topGround: hasGround && !hasBot,
topThreeVolt: hasThreeVolt && !hasBot,
bottomGround: hasGround && hasBot,
bottomThreeVolt: hasThreeVolt && hasBot,
singleGround: hasGround,
singleThreeVolt: hasThreeVolt
};
}
function mergePowerUsage(powerUsages: PowerUsage[]) {
let finalPowerUsage = powerUsages.reduce((p, n) => ({
topGround: p.topGround || n.topGround,
topThreeVolt: p.topThreeVolt || n.topThreeVolt,
bottomGround: p.bottomGround || n.bottomGround,
bottomThreeVolt: p.bottomThreeVolt || n.bottomThreeVolt,
singleGround: n.singleGround ? p.singleGround === null : p.singleGround,
singleThreeVolt: n.singleThreeVolt ? p.singleThreeVolt === null : p.singleThreeVolt,
}), {
topGround: false,
topThreeVolt: false,
bottomGround: false,
bottomThreeVolt: false,
singleGround: null,
singleThreeVolt: null,
});
if (finalPowerUsage.singleGround)
finalPowerUsage.topGround = finalPowerUsage.bottomGround = false;
if (finalPowerUsage.singleThreeVolt)
finalPowerUsage.topThreeVolt = finalPowerUsage.bottomThreeVolt = false;
return finalPowerUsage;
}
function copyDoubleArray(a: string[][]) {
return a.map(b => b.map(p => p));
}
function merge2<A, B>(a: A, b: B): A & B {
let res: any = {};
for (let aKey in a)
res[aKey] = (<any>a)[aKey];
for (let bKey in b)
res[bKey] = (<any>b)[bKey];
return <A & B>res;
}
function merge3<A, B, C>(a: A, b: B, c: C): A & B & C {
return merge2(merge2(a, b), c);
}
function readPin(arg: string): MicrobitPin {
U.assert(!!arg, "Invalid pin: " + arg);
let pin = arg.split("DigitalPin.")[1];
return <MicrobitPin>pin;
}
function mkReverseMap(map: {[key: string]: string}) {
let origKeys: string[] = [];
let origVals: string[] = [];
for (let key in map) {
origKeys.push(key);
origVals.push(map[key]);
}
let newMap: {[key: string]: string} = {};
for (let i = 0; i < origKeys.length; i++) {
let newKey = origVals[i];
let newVal = origKeys[i];
newMap[newKey] = newVal;
}
return newMap;
}
function isConnectedToBB(pin: PartPinDefinition): boolean {
return pin.orientation === "-Z" && pin.style === "male";
}
class Allocator {
//TODO: better handling of allocation errors
private opts: AllocatorOpts;
private availablePowerPins = {
top: {
threeVolt: mkRange(26, 51).map(n => <BBLoc>{type: "breadboard", row: "+", col: `${n}`}),
ground: mkRange(26, 51).map(n => <BBLoc>{type: "breadboard", row: "-", col: `${n}`}),
},
bottom: {
threeVolt: mkRange(1, 26).map(n => <BBLoc>{type: "breadboard", row: "+", col: `${n}`}),
ground: mkRange(1, 26).map(n => <BBLoc>{type: "breadboard", row: "-", col: `${n}`}),
},
};
private powerUsage: PowerUsage;
private availableWireColors: string[];
constructor(opts: AllocatorOpts) {
this.opts = opts;
}
private allocPartIRs(def: PartDefinition, name: string, bbFit: PartBBFit): PartIR[] {
let partIRs: PartIR[] = [];
let mkIR = (def: PartDefinition, name: string, instPins?: PinTarget[], partParams?: Map<string>): PartIR => {
let pinIRs: PinIR[] = [];
for (let i = 0; i < def.numberOfPins; i++) {
let pinDef = def.pinDefinitions[i];
let pinTarget: PinTarget;
if (typeof pinDef.target === "string") {
pinTarget = <PinTarget>pinDef.target;
} else {
let instIdx = (<PinInstantiationIdx>pinDef.target).pinInstantiationIdx;
U.assert(!!instPins && instPins[instIdx] !== undefined,
`No pin found for PinInstantiationIdx: ${instIdx}. (Is the part missing an ArguementRole or "trackArgs=" annotations?)`);
pinTarget = instPins[instIdx];
}
let pinLoc = def.visual.pinLocations[i];
let adjustedY = bbFit.yOffset + pinLoc.y;
let relativeRowIdx = Math.round(adjustedY / def.visual.pinDistance);
let relativeYOffset = adjustedY - relativeRowIdx * def.visual.pinDistance;
let adjustedX = bbFit.xOffset + pinLoc.x;
let relativeColIdx = Math.round(adjustedX / def.visual.pinDistance);
let relativeXOffset = adjustedX - relativeColIdx * def.visual.pinDistance;
let pinBBFit: PinBBFit = {
partRelativeRowIdx: relativeRowIdx,
partRelativeColIdx: relativeColIdx,
xOffset: relativeXOffset,
yOffset: relativeYOffset
};
pinIRs.push({
def: pinDef,
loc: pinLoc,
target: pinTarget,
bbFit: pinBBFit,
});
}
return {
name: name,
def: def,
pins: pinIRs,
partParams: partParams || {},
bbFit: bbFit
};
};
if (def.instantiation.kind === "singleton") {
partIRs.push(mkIR(def, name));
} else if (def.instantiation.kind === "function") {
let fnAlloc = def.instantiation as PartFunctionDefinition;
let fnNm = fnAlloc.fullyQualifiedName;
let callsitesTrackedArgs = <string[]>this.opts.fnArgs[fnNm];
U.assert(!!callsitesTrackedArgs && !!callsitesTrackedArgs.length, "Failed to read pin(s) from callsite for: " + fnNm);
callsitesTrackedArgs.forEach(fnArgsStr => {
let fnArgsSplit = fnArgsStr.split(",");
U.assert(fnArgsSplit.length === fnAlloc.argumentRoles.length,
`Mismatch between number of arguments at callsite (function name: ${fnNm}) vs number of argument roles in part definition (part: ${name}).`);
let instPins: PinTarget[] = [];
let paramArgs: Map<string> = {};
fnArgsSplit.forEach((arg, idx) => {
let role = fnAlloc.argumentRoles[idx];
if (role.partParameter !== undefined) {
paramArgs[role.partParameter] = arg;
}
if (role.pinInstantiationIdx !== undefined) {
let instIdx = role.pinInstantiationIdx;
let pin = readPin(arg);
instPins[instIdx] = pin;
}
});
partIRs.push(mkIR(def, name, instPins, paramArgs));
});
}
return partIRs;
}
private computePartDimensions(def: PartDefinition, name: string): PartBBFit {
let pinLocs = def.visual.pinLocations;
let pinDefs = def.pinDefinitions;
let numPins = def.numberOfPins;
U.assert(pinLocs.length === numPins, `Mismatch between "numberOfPins" and length of "visual.pinLocations" for "${name}"`);
U.assert(pinDefs.length === numPins, `Mismatch between "numberOfPins" and length of "pinDefinitions" for "${name}"`);
U.assert(numPins > 0, `Part "${name}" has no pins`);
let pins = pinLocs.map((loc, idx) => merge3({idx: idx}, loc, pinDefs[idx]));
let bbPins = pins.filter(p => p.orientation === "-Z");
let hasBBPins = bbPins.length > 0;
let pinDist = def.visual.pinDistance;
let xOff: number;
let yOff: number;
let colCount: number;
let rowCount: number;
if (hasBBPins) {
let refPin = bbPins[0];
let refPinColIdx = Math.ceil(refPin.x / pinDist);
let refPinRowIdx = Math.ceil(refPin.y / pinDist);
xOff = refPinColIdx * pinDist - refPin.x;
yOff = refPinRowIdx * pinDist - refPin.y;
colCount = Math.ceil((xOff + def.visual.width) / pinDist) + 1;
rowCount = Math.ceil((yOff + def.visual.height) / pinDist) + 1;
} else {
colCount = Math.ceil(def.visual.width / pinDist);
rowCount = Math.ceil(def.visual.height / pinDist);
xOff = colCount * pinDist - def.visual.width;
yOff = rowCount * pinDist - def.visual.height;
}
return {
xOffset: xOff,
yOffset: yOff,
rowCount: rowCount,
colCount: colCount
};
}
private allocColumns(colCounts: {colCount: number}[]): number[] {
let partsCount = colCounts.length;
const totalColumnsCount = visuals.BREADBOARD_MID_COLS; //TODO allow multiple breadboards
let totalSpaceNeeded = colCounts.map(d => d.colCount).reduce((p, n) => p + n, 0);
let extraSpace = totalColumnsCount - totalSpaceNeeded;
if (extraSpace <= 0) {
console.log("Not enough breadboard space!");
//TODO
}
let padding = Math.floor(extraSpace / (partsCount - 1 + 2));
let partSpacing = padding; //Math.floor(extraSpace/(partsCount-1));
let totalPartPadding = extraSpace - partSpacing * (partsCount - 1);
let leftPadding = Math.floor(totalPartPadding / 2);
let rightPadding = Math.ceil(totalPartPadding / 2);
let nextAvailableCol = 1 + leftPadding;
let partStartCol = colCounts.map(part => {
let col = nextAvailableCol;
nextAvailableCol += part.colCount + partSpacing;
return col;
});
return partStartCol;
}
private placeParts(parts: PartIR[]): PartPlacement[] {
const totalRowsCount = visuals.BREADBOARD_MID_ROWS + 2; // 10 letters + 2 for the middle gap
let startColumnIndices = this.allocColumns(parts.map(p => p.bbFit));
let startRowIndicies = parts.map(p => {
let extraRows = totalRowsCount - p.bbFit.rowCount;
let topPad = Math.floor(extraRows / 2);
let startIdx = topPad;
if (startIdx > 4)
startIdx = 4;
if (startIdx < 1)
startIdx = 1;
return startIdx;
});
let placements = parts.map((p, idx) => {
let row = startRowIndicies[idx];
let col = startColumnIndices[idx];
return merge2({startColumnIdx: col, startRowIdx: row}, p);
});
return placements;
}
private nextColor(): string {
if (!this.availableWireColors || this.availableWireColors.length <= 0) {
this.availableWireColors = visuals.GPIO_WIRE_COLORS.map(c => c);
}
return this.availableWireColors.pop();
}
private allocWireIRs(part: PartPlacement): PartIRAndWireIRs {
let groupToColor: string[] = [];
let wires: WireIR[] = part.pins.map((pin, pinIdx) => {
let end = pin.target;
let start: WireIRLoc;
let colIdx = part.startColumnIdx + pin.bbFit.partRelativeColIdx;
let colName = visuals.getColumnName(colIdx);
let pinRowIdx = part.startRowIdx + pin.bbFit.partRelativeRowIdx;
if (pinRowIdx >= 7) //account for middle gap
pinRowIdx -= 2;
if (isConnectedToBB(pin.def)) {
//make a wire from bb top or bottom to target
let connectedToTop = pinRowIdx < 5;
let rowName = connectedToTop ? "j" : "a";
start = {
type: "breadboard",
row: rowName,
col: colName,
};
} else {
//make a wire directly from pin to target
let rowName = visuals.getRowName(pinRowIdx);
start = {
type: "breadboard",
row: rowName,
col: colName,
xOffset: pin.bbFit.xOffset / part.def.visual.pinDistance,
yOffset: pin.bbFit.yOffset / part.def.visual.pinDistance
}
}
let color: string;
if (end === "ground") {
color = GROUND_COLOR;
} else if (end === "threeVolt") {
color = POWER_COLOR;
} else if (typeof pin.def.colorGroup === "number") {
if (groupToColor[pin.def.colorGroup]) {
color = groupToColor[pin.def.colorGroup];
} else {
color = groupToColor[pin.def.colorGroup] = this.nextColor();
}
} else {
color = this.nextColor()
}
return {
start: start,
end: end,
color: color,
pinIdx: pinIdx,
}
});
return merge2(part, {wires: wires});
}
private allocLocation(location: WireIRLoc, opts: AllocLocOpts): Loc {
if (location === "ground" || location === "threeVolt") {
//special case if there is only a single ground or three volt pin in the whole build
if (location === "ground" && this.powerUsage.singleGround) {
let boardGroundPin = this.getBoardGroundPin();
return {type: "dalboard", pin: boardGroundPin};
} else if (location === "threeVolt" && this.powerUsage.singleThreeVolt) {
let boardThreeVoltPin = this.getBoardThreeVoltPin();
return {type: "dalboard", pin: boardThreeVoltPin};
}
U.assert(!!opts.referenceBBPin);
let nearestCoord = this.opts.getBBCoord(opts.referenceBBPin);
let firstTopAndBot = [
this.availablePowerPins.top.ground[0] || this.availablePowerPins.top.threeVolt[0],
this.availablePowerPins.bottom.ground[0] || this.availablePowerPins.bottom.threeVolt[0]
].map(loc => {
return this.opts.getBBCoord(loc);
});
if (!firstTopAndBot[0] || !firstTopAndBot[1]) {
console.debug(`No more available "${location}" locations!`);
//TODO
}
let nearTop = visuals.findClosestCoordIdx(nearestCoord, firstTopAndBot) == 0;
let barPins: BBLoc[];
if (nearTop) {
if (location === "ground") {
barPins = this.availablePowerPins.top.ground;
} else if (location === "threeVolt") {
barPins = this.availablePowerPins.top.threeVolt;
}
} else {
if (location === "ground") {
barPins = this.availablePowerPins.bottom.ground;
} else if (location === "threeVolt") {
barPins = this.availablePowerPins.bottom.threeVolt;
}
}
let pinCoords = barPins.map(rowCol => {
return this.opts.getBBCoord(rowCol);
});
let closestPinIdx = visuals.findClosestCoordIdx(nearestCoord, pinCoords);
let pin = barPins[closestPinIdx];
if (nearTop) {
this.availablePowerPins.top.ground.splice(closestPinIdx, 1);
this.availablePowerPins.top.threeVolt.splice(closestPinIdx, 1);
} else {
this.availablePowerPins.bottom.ground.splice(closestPinIdx, 1);
this.availablePowerPins.bottom.threeVolt.splice(closestPinIdx, 1);
}
return pin;
} else if ((<BBLoc>location).type === "breadboard") {
return <BBLoc>location;
} else if (location === "MOSI" || location === "MISO" || location === "SCK") {
if (!this.opts.boardDef.spiPins)
console.debug("No SPI pin mappings found!");
let pin = (<any>this.opts.boardDef.spiPins)[location as string] as string;
return {type: "dalboard", pin: pin};
} else if (location === "SDA" || location === "SCL") {
if (!this.opts.boardDef.i2cPins)
console.debug("No I2C pin mappings found!");
let pin = (<any>this.opts.boardDef.i2cPins)[location as string] as string;
return {type: "dalboard", pin: pin};
} else {
//it must be a MicrobitPin
U.assert(typeof location === "string", "Unknown location type: " + location);
let mbPin = <MicrobitPin>location;
let boardPin = this.opts.boardDef.gpioPinMap[mbPin];
U.assert(!!boardPin, "Unknown pin: " + location);
return {type: "dalboard", pin: boardPin};
}
}
private getBoardGroundPin(): string {
let boardGround = this.opts.boardDef.groundPins[0] || null;
if (!boardGround) {
console.log("No available ground pin on board!");
//TODO
}
return boardGround;
}
private getBoardThreeVoltPin(): string {
let threeVoltPin = this.opts.boardDef.threeVoltPins[0] || null;
if (!threeVoltPin) {
console.log("No available 3.3V pin on board!");
//TODO
}
return threeVoltPin;
}
private allocPowerWires(powerUsage: PowerUsage): PartAndWiresInst {
let boardGroundPin = this.getBoardGroundPin();
let threeVoltPin = this.getBoardThreeVoltPin();
const topLeft: BBLoc = {type: "breadboard", row: "-", col: "26"};
const botLeft: BBLoc = {type: "breadboard", row: "-", col: "1"};
const topRight: BBLoc = {type: "breadboard", row: "-", col: "50"};
const botRight: BBLoc = {type: "breadboard", row: "-", col: "25"};
let top: BBLoc, bot: BBLoc;
if (this.opts.boardDef.attachPowerOnRight) {
top = topRight;
bot = botRight;
} else {
top = topLeft;
bot = botLeft;
}
let groundWires: WireInst[] = [];
let threeVoltWires: WireInst[] = [];
if (powerUsage.bottomGround && powerUsage.topGround) {
//bb top - <==> bb bot -
groundWires.push({
start: this.allocLocation("ground", {referenceBBPin: top}),
end: this.allocLocation("ground", {referenceBBPin: bot}),
color: GROUND_COLOR,
});
}
if (powerUsage.topGround) {
//board - <==> bb top -
groundWires.push({
start: this.allocLocation("ground", {referenceBBPin: top}),
end: {type: "dalboard", pin: boardGroundPin},
color: GROUND_COLOR,
});
} else if (powerUsage.bottomGround) {
//board - <==> bb bot -
groundWires.push({
start: this.allocLocation("ground", {referenceBBPin: bot}),
end: {type: "dalboard", pin: boardGroundPin},
color: GROUND_COLOR,
});
}
if (powerUsage.bottomThreeVolt && powerUsage.bottomGround) {
//bb top + <==> bb bot +
threeVoltWires.push({
start: this.allocLocation("threeVolt", {referenceBBPin: top}),
end: this.allocLocation("threeVolt", {referenceBBPin: bot}),
color: POWER_COLOR,
});
}
if (powerUsage.topThreeVolt) {
//board + <==> bb top +
threeVoltWires.push({
start: this.allocLocation("threeVolt", {referenceBBPin: top}),
end: {type: "dalboard", pin: threeVoltPin},
color: POWER_COLOR,
});
} else if (powerUsage.bottomThreeVolt) {
//board + <==> bb bot +
threeVoltWires.push({
start: this.allocLocation("threeVolt", {referenceBBPin: bot}),
end: {type: "dalboard", pin: threeVoltPin},
color: POWER_COLOR,
});
}
let assembly: AssemblyStep[] = [];
if (groundWires.length > 0)
assembly.push({wireIndices: groundWires.map((w, i) => i)});
let numGroundWires = groundWires.length;
if (threeVoltWires.length > 0)
assembly.push({wireIndices: threeVoltWires.map((w, i) => i + numGroundWires)});
return {
wires: groundWires.concat(threeVoltWires),
assembly: assembly
};
}
private allocWire(wireIR: WireIR): WireInst {
let ends = [wireIR.start, wireIR.end];
let endIsPower = ends.map(e => e === "ground" || e === "threeVolt");
//allocate non-power first so we know the nearest pin for the power end
let endInsts = ends.map((e, idx) => !endIsPower[idx] ? this.allocLocation(e, {}) : null)
//allocate power pins closest to the other end of the wire
endInsts = endInsts.map((e, idx) => {
if (e)
return e;
let locInst = <BBLoc>endInsts[1 - idx]; // non-power end
let l = this.allocLocation(ends[idx], {
referenceBBPin: locInst,
});
return l;
});
return {start: endInsts[0], end: endInsts[1], color: wireIR.color};
}
private allocPart(ir: PartPlacement): PartInst {
let bbConnections = ir.pins
.filter(p => isConnectedToBB(p.def))
.map(p => {
let rowIdx = ir.startRowIdx + p.bbFit.partRelativeRowIdx;
if (rowIdx >= 7) //account for middle gap
rowIdx -= 2;
let rowName = visuals.getRowName(rowIdx);
let colIdx = ir.startColumnIdx + p.bbFit.partRelativeColIdx;
let colName = visuals.getColumnName(colIdx);
return <BBLoc>{
type: "breadboard",
row: rowName,
col: colName,
}
});
let part: PartInst = {
name: ir.name,
visual: ir.def.visual,
bbFit: ir.bbFit,
startColumnIdx: ir.startColumnIdx,
startRowIdx: ir.startRowIdx,
breadboardConnections: bbConnections,
params: ir.partParams,
simulationBehavior: ir.def.simulationBehavior
}
return part;
}
public allocAll(): AllocatorResult {
let partNmAndDefs = this.opts.partsList
.map(partName => {return {name: partName, def: this.opts.partDefs[partName]}})
.filter(d => !!d.def);
if (partNmAndDefs.length > 0) {
let partNmsList = partNmAndDefs.map(p => p.name);
let partDefsList = partNmAndDefs.map(p => p.def);
let dimensions = partNmAndDefs.map(nmAndPart => this.computePartDimensions(nmAndPart.def, nmAndPart.name));
let partIRs: PartIR[] = [];
partNmAndDefs.forEach((nmAndDef, idx) => {
let dims = dimensions[idx];
let irs = this.allocPartIRs(nmAndDef.def, nmAndDef.name, dims);
partIRs = partIRs.concat(irs);
})
let partPlacements = this.placeParts(partIRs);
let partsAndWireIRs = partPlacements.map(p => this.allocWireIRs(p));
let allWireIRs = partsAndWireIRs.map(p => p.wires).reduce((p, n) => p.concat(n), []);
let allPowerUsage = allWireIRs.map(w => computePowerUsage(w));
this.powerUsage = mergePowerUsage(allPowerUsage);
let basicWires = this.allocPowerWires(this.powerUsage);
let partsAndWires: PartAndWiresInst[] = partsAndWireIRs.map((irs, idx) => {
let part = this.allocPart(irs);
let wires = irs.wires.map(w => this.allocWire(w));
let pinIdxToWireIdx: number[] = [];
irs.wires.forEach((wIR, idx) => {
pinIdxToWireIdx[wIR.pinIdx] = idx;
});
let assembly: AssemblyStep[] = irs.def.assembly.map(stepDef => {
return {
part: stepDef.part,
wireIndices: (stepDef.pinIndices || []).map(i => pinIdxToWireIdx[i])
}
});
return {
part: part,
wires: wires,
assembly: assembly
}
});
let all = [basicWires].concat(partsAndWires);
return {
partsAndWires: all
}
} else {
return {
partsAndWires: []
}
}
}
}
export function allocateDefinitions(opts: AllocatorOpts): AllocatorResult {
return new Allocator(opts).allocAll();
}
}