pxt-calliope/libs/devices/enums.d.ts
Peli de Halleux fa8dfd1dc3 Game score fix (#543)
* guard against spurious 'add score' animations

* don't render sprites while background animation

* switch to bw while doing score animation

* clean up display mode

* updated enum declarations
2017-09-25 10:54:40 -07:00

92 lines
3.1 KiB
TypeScript

// Auto-generated. Do not edit.
declare const enum MesCameraEvent {
//% block="take photo"
TakePhoto = 3, // MES_CAMERA_EVT_TAKE_PHOTO
//% block="start video capture"
StartVideoCapture = 4, // MES_CAMERA_EVT_START_VIDEO_CAPTURE
//% block="stop video capture"
StopVideoCapture = 5, // MES_CAMERA_EVT_STOP_VIDEO_CAPTURE
//% block="toggle front-rear"
ToggleFrontRear = 8, // MES_CAMERA_EVT_TOGGLE_FRONT_REAR
//% block="launch photo mode"
LaunchPhotoMode = 1, // MES_CAMERA_EVT_LAUNCH_PHOTO_MODE
//% block="launch video mode"
LaunchVideoMode = 2, // MES_CAMERA_EVT_LAUNCH_VIDEO_MODE
//% block="stop photo mode"
StopPhotoMode = 6, // MES_CAMERA_EVT_STOP_PHOTO_MODE
//% block="stop video mode"
StopVideoMode = 7, // MES_CAMERA_EVT_STOP_VIDEO_MODE
}
declare const enum MesAlertEvent {
//% block="display toast"
DisplayToast = 1, // MES_ALERT_EVT_DISPLAY_TOAST
//% block="vibrate"
Vibrate = 2, // MES_ALERT_EVT_VIBRATE
//% block="play sound"
PlaySound = 3, // MES_ALERT_EVT_PLAY_SOUND
//% block="play ring tone"
PlayRingtone = 4, // MES_ALERT_EVT_PLAY_RINGTONE
//% block="find my phone"
FindMyPhone = 5, // MES_ALERT_EVT_FIND_MY_PHONE
//% block="ring alarm"
RingAlarm = 6, // MES_ALERT_EVT_ALARM1
//% block="ring alarm 2"
RingAlarm2 = 7, // MES_ALERT_EVT_ALARM2
//% block="ring alarm 3"
RingAlarm3 = 8, // MES_ALERT_EVT_ALARM3
//% block="ring alarm 4"
RingAlarm4 = 9, // MES_ALERT_EVT_ALARM4
//% block="ring alarm 5"
RingAlarm5 = 10, // MES_ALERT_EVT_ALARM5
//% block="ring alarm 6"
RingAlarm6 = 11, // MES_ALERT_EVT_ALARM6
}
declare const enum MesDeviceInfo {
//% block="incoming call"
IncomingCall = 7, // MES_DEVICE_INCOMING_CALL
//% block="incoming message"
IncomingMessage = 8, // MES_DEVICE_INCOMING_MESSAGE
//% block="orientation landscape"
OrientationLandscape = 1, // MES_DEVICE_ORIENTATION_LANDSCAPE
//% block="orientation portrait"
OrientationPortrait = 2, // MES_DEVICE_ORIENTATION_PORTRAIT
//% block="shaken"
Shaken = 4, // MES_DEVICE_GESTURE_DEVICE_SHAKEN
//% block="display off"
DisplayOff = 5, // MES_DEVICE_DISPLAY_OFF
//% block="display on"
DisplayOn = 6, // MES_DEVICE_DISPLAY_ON
}
declare const enum MesRemoteControlEvent {
//% block="play"
play = 1, // MES_REMOTE_CONTROL_EVT_PLAY
//% block="pause"
pause = 2, // MES_REMOTE_CONTROL_EVT_PAUSE
//% block="stop"
stop = 3, // MES_REMOTE_CONTROL_EVT_STOP
//% block="next track"
nextTrack = 4, // MES_REMOTE_CONTROL_EVT_NEXTTRACK
//% block="previous track"
previousTrack = 5, // MES_REMOTE_CONTROL_EVT_PREVTRACK
//% block="forward"
forward = 6, // MES_REMOTE_CONTROL_EVT_FORWARD
//% block="rewind"
rewind = 7, // MES_REMOTE_CONTROL_EVT_REWIND
//% block="volume up"
volumeUp = 8, // MES_REMOTE_CONTROL_EVT_VOLUMEUP
//% block="volume down"
volumeDown = 9, // MES_REMOTE_CONTROL_EVT_VOLUMEDOWN
}
declare namespace devices {
}
// Auto-generated. Do not edit. Really.