pxt-calliope/sim/visuals/microbit.ts
2016-11-07 10:43:43 -08:00

1867 lines
106 KiB
TypeScript

namespace pxsim.visuals {
const MB_STYLE = `
svg.sim {
margin-bottom:1em;
}
svg.sim.grayscale {
-moz-filter: grayscale(1);
-webkit-filter: grayscale(1);
filter: grayscale(1);
}
.sim-button {
pointer-events: none;
}
.sim-button-outer:hover {
stroke:grey;
stroke-width: 3px;
}
.sim-button-nut {
fill:#704A4A;
pointer-events:none;
}
.sim-button-nut:hover {
stroke:1px solid #704A4A;
}
.sim-pin:hover {
stroke:#D4AF37;
stroke-width:2px;
}
.sim-pin-touch.touched:hover {
stroke:darkorange;
}
.sim-led-back:hover {
stroke:#fff;
stroke-width:3px;
}
.sim-led:hover {
stroke:#ff7f7f;
stroke-width:3px;
}
.sim-systemled {
fill:#333;
stroke:#555;
stroke-width: 1px;
}
.sim-light-level-button {
stroke:#ccc;
stroke-width: 2px;
}
.sim-antenna {
stroke:#555;
stroke-width: 2px;
}
.sim-text {
font-family:"Lucida Console", Monaco, monospace;
font-size:10px;
fill:#fff;
pointer-events: none; user-select: none;
}
.sim-text.inverted {
fill:#000;
}
.sim-text-pin {
font-family:"Lucida Console", Monaco, monospace;
font-size:20px;
fill:#fff;
pointer-events: none;
}
.sim-thermometer {
stroke:#aaa;
stroke-width: 2px;
}
#rgbledcircle:hover {
r:8px;
}
/* animations */
.sim-theme-glow {
animation-name: sim-theme-glow-animation;
animation-timing-function: ease-in-out;
animation-direction: alternate;
animation-iteration-count: infinite;
animation-duration: 1.25s;
}
@keyframes sim-theme-glow-animation {
from { opacity: 1; }
to { opacity: 0.75; }
}
.sim-flash {
animation-name: sim-flash-animation;
animation-duration: 0.1s;
}
@keyframes sim-flash-animation {
from { fill: yellow; }
to { fill: default; }
}
.sim-flash-stroke {
animation-name: sim-flash-stroke-animation;
animation-duration: 0.4s;
animation-timing-function: ease-in;
}
@keyframes sim-flash-stroke-animation {
from { stroke: yellow; }
to { stroke: default; }
}
/* wireframe */
.sim-wireframe * {
fill: none;
stroke: black;
}
.sim-wireframe .sim-display,
.sim-wireframe .sim-led,
.sim-wireframe .sim-led-back,
.sim-wireframe .sim-head,
.sim-wireframe .sim-theme,
.sim-wireframe .sim-button-group,
.sim-wireframe .sim-button-label,
.sim-wireframe .sim-button,
.sim-wireframe .sim-text-pin
{
visibility: hidden;
}
.sim-wireframe .sim-label
{
stroke: none;
fill: #777;
}
.sim-wireframe .sim-board {
stroke-width: 2px;
}
`;
const BOARD_SVG = `<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 18.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 251.8 222.2" enable-background="new 0 0 251.8 222.2" xml:space="preserve">
<symbol id="Mini_front" viewBox="-121.4 -112.4 242.4 214.1">
<g>
<use xlink:href="#calliope_mini_backside" width="296.7" height="262.1" id="XMLID_2_" x="-149.4" y="-131" transform="matrix(0.8169 0 0 0.8169 0.6672 -5.3582)" overflow="visible"/>
</g>
<g>
<g>
<polygon id="LED_0_0" fill="#FFFFFF" points="-20.9,36.6 -23,36.6 -23,42 -20.9,42 "/>
<polygon id="LED_1_0" fill="#FFFFFF" points="-9.9,36.6 -12.1,36.6 -12.1,42 -9.9,42 "/>
<polygon id="LED_2_0" fill="#FFFFFF" points="1,36.6 -1.1,36.6 -1.1,42 1,42 "/>
<polygon id="LED_3_0" fill="#FFFFFF" points="12,36.6 9.8,36.6 9.8,42 12,42 "/>
<polygon id="LED_4_0" fill="#FFFFFF" points="22.9,36.6 20.8,36.6 20.8,42 22.9,42 "/>
</g>
<g>
<polygon id="LED_0_1" fill="#FFFFFF" points="-20.9,25.9 -23,25.9 -23,31.3 -20.9,31.3 "/>
<polygon id="LED_1_1" fill="#FFFFFF" points="-9.9,25.9 -12.1,25.9 -12.1,31.3 -9.9,31.3 "/>
<polygon id="LED_2_1" fill="#FFFFFF" points="1,25.9 -1.1,25.9 -1.1,31.3 1,31.3 "/>
<polygon id="LED_3_1" fill="#FFFFFF" points="12,25.9 9.8,25.9 9.8,31.3 12,31.3 "/>
<polygon id="LED_4_1" fill="#FFFFFF" points="22.9,25.9 20.8,25.9 20.8,31.3 22.9,31.3 "/>
</g>
<g>
<polygon id="LED_0_2" fill="#FFFFFF" points="-20.9,15.2 -23,15.2 -23,20.6 -20.9,20.6 "/>
<polygon id="LED_1_2" fill="#FFFFFF" points="-9.9,15.2 -12.1,15.2 -12.1,20.6 -9.9,20.6 "/>
<polygon id="LED_2_2" fill="#FFFFFF" points="1,15.2 -1.1,15.2 -1.1,20.6 1,20.6 "/>
<polygon id="LED_3_2" fill="#FFFFFF" points="12,15.2 9.8,15.2 9.8,20.6 12,20.6 "/>
<polygon id="LED_4_2" fill="#FFFFFF" points="22.9,15.2 20.8,15.2 20.8,20.6 22.9,20.6 "/>
</g>
<g>
<polygon id="LED_0_3" fill="#FFFFFF" points="-20.9,4.4 -23,4.4 -23,9.9 -20.9,9.9 "/>
<polygon id="LED_1_3" fill="#FFFFFF" points="-9.9,4.4 -12.1,4.4 -12.1,9.9 -9.9,9.9 "/>
<polygon id="LED_2_3" fill="#FFFFFF" points="1,4.4 -1.1,4.4 -1.1,9.9 1,9.9 "/>
<polygon id="LED_3_3" fill="#FFFFFF" points="12,4.4 9.8,4.4 9.8,9.9 12,9.9 "/>
<polygon id="LED_4_3" fill="#FFFFFF" points="22.9,4.4 20.8,4.4 20.8,9.9 22.9,9.9 "/>
</g>
<g>
<polygon id="LED_0_4" fill="#FFFFFF" points="-20.9,-6.3 -23,-6.3 -23,-0.8 -20.9,-0.8 "/>
<polygon id="LED_1_4" fill="#FFFFFF" points="-9.9,-6.3 -12.1,-6.3 -12.1,-0.8 -9.9,-0.8 "/>
<polygon id="LED_2_4" fill="#FFFFFF" points="1,-6.3 -1.1,-6.3 -1.1,-0.8 1,-0.8 "/>
<polygon id="LED_3_4" fill="#FFFFFF" points="12,-6.3 9.8,-6.3 9.8,-0.8 12,-0.8 "/>
<polygon id="LED_4_4" fill="#FFFFFF" points="22.9,-6.3 20.8,-6.3 20.8,-0.8 22.9,-0.8 "/>
</g>
</g>
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<g id="EXT_PWR">
<path fill="#FFFFFF" d="M65.5-65.6L49.9-59c-0.8,0.3-1.1,1.2-0.8,2l8.1,19.3c0.3,0.8,1.2,1.1,2,0.8l15.6-6.6
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<polygon fill="#FFFFFF" points="60.3,-41.1 50.8,-37.1 52.1,-34 61.6,-38 "/>
<polygon fill="#FFFFFF" points="52.3,-60 42.8,-56 44.1,-52.9 53.6,-56.9 "/>
</g>
<path id="SPKR" fill="#1D1D1B" d="M75.8-1.1c-9.9,0-17.9-8-17.9-17.9S65.9-37,75.8-37s17.9,8,17.9,17.9S85.7-1.1,75.8-1.1z"/>
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<polygon fill="#BDD1CF" points="-36.8,-54.6 -43.6,-59 -47.5,-52.9 -40.7,-48.5 "/>
</symbol>
<symbol id="calliope_mini_backside" viewBox="-149.4 -131 296.7 262.1">
<g>
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<path id="C_P19" fill="#EFDA48" d="M162.8,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C164.9,177.6,163.9,176.6,162.8,176.6
z M162.8,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1c0.6,0,1,0.5,1,1S163.3,179.8,162.8,179.8z"/>
<circle fill="#1D1D1B" cx="162.8" cy="178.8" r="1"/>
<path id="C_GND4" fill="#EFDA48" d="M170,176.6c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C172.1,177.6,171.1,176.6,170,176.6z
M170,179.8c-0.6,0-1-0.5-1-1s0.5-1,1-1s1,0.5,1,1S170.5,179.8,170,179.8z"/>
<circle fill="#1D1D1B" cx="170" cy="178.8" r="1"/>
<path id="M_GND1" fill="#EFDA48" d="M112.4,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C114.5,163.8,113.6,162.8,112.4,162.8
z M112.4,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1C113.4,165.5,113,166,112.4,166z"/>
<circle fill="#1D1D1B" cx="112.4" cy="165" r="1"/>
<path id="M_OUT1" fill="#EFDA48" d="M119.6,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1c1.2,0,2.1-1,2.1-2.1
C121.7,163.8,120.8,162.8,119.6,162.8z M119.6,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1
C120.6,165.5,120.2,166,119.6,166z"/>
<circle fill="#1D1D1B" cx="119.6" cy="165" r="1"/>
<path id="M_OUT2" fill="#EFDA48" d="M126.8,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1c1.2,0,2.1-1,2.1-2.1
C128.9,163.8,128,162.8,126.8,162.8z M126.8,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1
C127.8,165.5,127.4,166,126.8,166z"/>
<circle fill="#1D1D1B" cx="126.8" cy="165" r="1"/>
<path id="M_GND2" fill="#EFDA48" d="M134,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C136.1,163.8,135.2,162.8,134,162.8z
M134,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1C135,165.5,134.5,166,134,166z"/>
<circle fill="#1D1D1B" cx="134" cy="165" r="1"/>
<path id="M_VM" fill="#EFDA48" d="M141.2,162.8c-1.2,0-2.1,1-2.1,2.1c0,1.2,1,2.1,2.1,2.1s2.1-1,2.1-2.1C143.3,163.8,142.4,162.8,141.2,162.8
z M141.2,166c-0.6,0-1-0.5-1-1c0-0.6,0.5-1,1-1c0.6,0,1,0.5,1,1C142.2,165.5,141.7,166,141.2,166z"/>
<circle fill="#1D1D1B" cx="141.2" cy="165" r="1"/>
</g>
<g id="rgbled">
<g>
<rect x="120.6" y="130.6" fill="#FFFFFF" width="10.8" height="10.5"/>
<circle id="rgbledcircle" fill="#BDD1CF" cx="126" cy="135.9" r="4.1"/>
</g>
</g>
<g id="a0">
<rect x="36.6" y="78" transform="matrix(-0.7113 -0.7029 0.7029 -0.7113 5.9446 184.6141)" fill="#FFFFFF" width="8.6" height="26.1"/>
<circle id="G_A0_GND" fill="#BDD1CF" cx="47.9" cy="84.2" r="1.2"/>
<circle id="G_A0_VCC" fill="#BDD1CF" cx="43.1" cy="88.8" r="1.2"/>
<circle id="G_A0_SDA" fill="#BDD1CF" cx="38.8" cy="93.1" r="1.2"/>
<circle id="G_A0_SCL" fill="#BDD1CF" cx="33.9" cy="98" r="1.2"/>
</g>
<g id="a1">
<rect x="206.6" y="77.1" transform="matrix(0.7113 -0.7029 0.7029 0.7113 -2.4835 174.2752)" fill="#FFFFFF" width="8.6" height="26.1"/>
<circle id="G_A1_RX" fill="#BDD1CF" cx="203.9" cy="83.2" r="1.2"/>
<circle id="G_A1_TX" fill="#BDD1CF" cx="208.7" cy="87.9" r="1.2"/>
<circle id="G_A1_VCC" fill="#BDD1CF" cx="213" cy="92.2" r="1.2"/>
<circle id="G_A1_GND" fill="#BDD1CF" cx="217.9" cy="97.1" r="1.2"/>
</g>
</svg>
`
const pinNames = [
"EXT_PWR", "SPKR", "BTN_A", "BTN_B",
"EDGE_P0", "EDGE_P1", "EDGE_P2", "EDGE_P3", "EDGE_GND", "EDGE_VCC",
"C_GND1", "C_GND2", "C_GND3", "C_GND4", "C_VCC1", "C_VCC2",
"C_P0", "C_P2", "C_P4", "C_P6", "C_P8", "C_P10", "C_P12", "C_P14", "C_P16", "C_P20",
"C_P1", "C_P22", "C_P5", "C_P7", "C_P9", "C_P11", "C_P13", "C_P15", "C_P21", "C_P19",
"M_GND1", "M_GND2", "M_OUT1", "M_OUT2", "M_VM",
"G_A0_GND", "G_A0_VCC", "G_A0_SDA", "G_A0_SCL",
"G_A1_RX", "G_A1_TX", "G_A1_VCC", "G_A1_GND"
];
const pinTitles = [
"External Power", "Speaker", "Button A", "Button B",
"0, ANALOG IN", "1, ANALOG IN", "2, ANALOG IN", "3, ANALOG IN", "GND", "+3v3",
"GND", "GND", "GND", "GND", "+3v3", "+3v3",
"C0, ANALOG IN", "C2, ANALOG IN", "C4", "C6", "C8", "C10", "C12", "C14", "C16", "C18",
"C1, ANALOG IN", "C3, ANALOG IN", "C5", "C7", "C9", "C11", "C13", "C15", "C17", "C19",
"GND", "GND", "MOTOR1", "MOTOR2", "MOTOR VM",
"GND", "+3v3", "C18, I2C - SDA", "C19, I2C - SCL",
"C16, Serial - RX", "C17, Serial - TX", "+3v3", "GND"
];
const MB_WIDTH = 251.8;
const MB_HEIGHT = 222.2;
export interface IBoardTheme {
accent?: string;
display?: string;
pin?: string;
pinTouched?: string;
pinActive?: string;
ledOn?: string;
ledOff?: string;
buttonOuter?: string;
buttonUps: string[];
buttonDown?: string;
virtualButtonOuter?: string;
virtualButtonUp?: string;
virtualButtonDown?: string;
lightLevelOn?: string;
lightLevelOff?: string;
}
export var themes: IBoardTheme[] = ["#3ADCFE"].map(accent => {
return {
accent: accent,
pin: "#D4AF37",
pinTouched: "#FFA500",
pinActive: "#FF5500",
ledOn: "#ff7777",
ledOff: "#fff",
buttonOuter: "#979797",
buttonUps: ["#186A8C", "#D82E50"],
buttonDown: "#FFA500",
virtualButtonDown: "#FFA500",
virtualButtonOuter: "#333",
virtualButtonUp: "#fff",
lightLevelOn: "yellow",
lightLevelOff: "#555"
}
});
export function randomTheme(): IBoardTheme {
return themes[Math.floor(Math.random() * themes.length)];
}
export interface IBoardProps {
runtime?: pxsim.Runtime;
theme?: IBoardTheme;
disableTilt?: boolean;
wireframe?: boolean;
}
export class MicrobitBoardSvg implements BoardView {
public element: SVGSVGElement;
private style: SVGStyleElement;
private defs: SVGDefsElement;
private g: SVGGElement;
private buttons: SVGElement[];
private buttonsOuter: SVGElement[];
private pins: SVGElement[];
private pinGradients: SVGLinearGradientElement[];
private pinTexts: SVGTextElement[];
private ledsOuter: SVGElement[];
private leds: SVGElement[];
private systemLed: SVGCircleElement;
private antenna: SVGPolylineElement;
private lightLevelButton: SVGCircleElement;
private lightLevelGradient: SVGLinearGradientElement;
private lightLevelText: SVGTextElement;
private thermometerGradient: SVGLinearGradientElement;
private thermometer: SVGRectElement;
private thermometerText: SVGTextElement;
private shakeButton: SVGElement;
public board: pxsim.DalBoard;
private rgbLed: SVGElement;
private pinNmToCoord: Map<Coord> = {
"EXT_PWR": [
92.30997467041016,
-42.92474937438965
],
"SPKR": [
106.44635391235352,
-16.370698928833008
],
"BTN_A": [
93.8138427734375,
56.631452560424805
],
"BTN_B": [
204.92835235595703,
56.631452560424805
],
// rings
"EDGE_P0": [
56.002254486083984,
95.43130111694336
],
"EDGE_P1": [
103.00893783569336,
175.82388305664062
],
"EDGE_P2": [
195.90512084960938,
175.3082733154297
],
"EDGE_P3": [
241.79466247558594,
95.3883285522461
],
"EDGE_GND": [
103.00893783569336,
14.86682915687561
],
"EDGE_VCC": [
195.64733123779297,
14.86682915687561
],
"C_GND1": [
113.1493148803711,
159.83989715576172
],
"C_GND2": [
150.27342987060547,
159.83989715576172
],
"C_GND3": [
150.27342987060547,
153.5666275024414
],
"C_GND4": [
187.39752960205078,
153.5666275024414
],
"C_VCC1": [
187.39752960205078,
159.83989715576172
],
"C_VCC2": [
113.1922836303711,
153.5666275024414
],
"C_P0": [
119.33667373657227,
159.83989715576172
],
"C_P2": [
125.52401733398438,
159.83989715576172
],
"C_P4": [
131.71136474609375,
159.83989715576172
],
"C_P6": [
137.89871978759766,
159.83989715576172
],
"C_P8": [
144.08607482910156,
159.83989715576172
],
"C_P10": [
156.46077728271484,
159.83989715576172
],
"C_P12": [
162.64812469482422,
159.83989715576172
],
"C_P14": [
168.83545684814453,
159.83989715576172
],
"C_P16": [
175.02281951904297,
159.83989715576172
],
"C_P20": [
181.2101821899414,
159.83989715576172
],
"C_P1": [
119.379638671875,
153.5666275024414
],
"C_P22": [
125.56698226928711,
153.5666275024414
],
"C_P5": [
131.71136474609375,
153.5666275024414
],
"C_P7": [
137.89871978759766,
153.5666275024414
],
"C_P9": [
144.08607482910156,
153.5666275024414
],
"C_P11": [
156.46077728271484,
153.5666275024414
],
"C_P13": [
162.64812469482422,
153.5666275024414
],
"C_P15": [
168.83545684814453,
153.5666275024414
],
"C_P21": [
175.02281951904297,
153.5666275024414
],
"C_P19": [
181.2101821899414,
153.5666275024414
],
"M_GND1": [
137.89871978759766,
141.70752716064453
],
"M_GND2": [
156.46077728271484,
141.70752716064453
],
"M_OUT1": [
144.08607482910156,
141.70752716064453
],
"M_OUT2": [
150.27342987060547,
141.70752716064453
],
"M_VM": [
162.64812469482422,
141.70752716064453
],
"G_A0_GND": [
82.47036743164062,
72.35763549804688
],
"G_A0_VCC": [
78.34546279907227,
76.3106689453125
],
"G_A0_SDA": [
74.65023803710938,
80.00588989257812
],
"G_A0_SCL": [
70.43940734863281,
84.21672821044922
],
"G_A1_RX": [
216.52963256835938,
71.4982795715332
],
"G_A1_TX": [
220.65453338623047,
75.53724670410156
],
"G_A1_VCC": [
224.34976959228516,
79.23247528076172
],
"G_A1_GND": [
228.56060028076172,
83.44330978393555
]
};
constructor(public props: IBoardProps) {
this.buildDom();
if (props && props.wireframe)
svg.addClass(this.element, "sim-wireframe");
if (props && props.theme)
this.updateTheme();
if (props && props.runtime) {
this.board = this.props.runtime.board as pxsim.DalBoard;
this.board.updateSubscribers.push(() => this.updateState());
this.updateState();
this.attachEvents();
}
}
public getView(): SVGAndSize<SVGSVGElement> {
return {
el: this.element,
y: 0,
x: 0,
w: MB_WIDTH,
h: MB_HEIGHT
};
}
public getCoord(pinNm: string): Coord {
return this.pinNmToCoord[pinNm];
}
public highlightPin(pinNm: string): void {
//TODO: for instructions
}
public getPinDist(): number {
return 10;
}
private recordPinCoords() {
pinNames.forEach((nm, i) => {
const p = this.pins[i];
const r = p.getBoundingClientRect();
this.pinNmToCoord[nm] = [r.left + r.width / 2, r.top + r.height / 2];
});
console.log(JSON.stringify(this.pinNmToCoord, null, 2))
}
private updateTheme() {
let theme = this.props.theme;
svg.fills(this.leds, theme.ledOn);
svg.fills(this.ledsOuter, theme.ledOff);
svg.fills(this.buttonsOuter.slice(0, 2), theme.buttonOuter);
svg.fill(this.buttons[0], theme.buttonUps[0]);
svg.fill(this.buttons[1], theme.buttonUps[1]);
svg.fill(this.buttonsOuter[2], theme.virtualButtonOuter);
svg.fill(this.buttons[2], theme.virtualButtonUp);
this.pinGradients.forEach(lg => svg.setGradientColors(lg, theme.pin, theme.pinActive));
svg.setGradientColors(this.lightLevelGradient, theme.lightLevelOn, theme.lightLevelOff);
svg.setGradientColors(this.thermometerGradient, theme.ledOff, theme.ledOn);
}
public updateState() {
let state = this.board;
if (!state) return;
let theme = this.props.theme;
let bpState = state.buttonPairState;
let buttons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
buttons.forEach((btn, index) => {
svg.fill(this.buttons[index], btn.pressed ? (btn.virtual ? theme.virtualButtonDown : theme.buttonDown) : (btn.virtual ? theme.virtualButtonUp : theme.buttonUps[index]));
});
let bw = state.ledMatrixState.displayMode == pxsim.DisplayMode.bw
let img = state.ledMatrixState.image;
this.leds.forEach((led, i) => {
let sel = (<SVGStylable><any>led)
sel.style.opacity = ((bw ? img.data[i] > 0 ? 255 : 0 : img.data[i]) / 255.0) + "";
})
this.updatePins();
this.updateTilt();
this.updateHeading();
this.updateLightLevel();
this.updateTemperature();
this.updateButtonAB();
this.updateGestures();
this.updateRgbLed();
this.updateSpeaker();
if (!runtime || runtime.dead) svg.addClass(this.element, "grayscale");
else svg.removeClass(this.element, "grayscale");
}
private updateRgbLed() {
let state = this.board;
if (state.rgbLedState) {
if (!this.rgbLed)
this.rgbLed = this.element.getElementById("rgbledcircle") as SVGCircleElement;
const c = state.rgbLedState;
const b = c & 0xFF;
const g = (c >> 8) & 0xFF;
const r = (c >> 16) & 0xFF;
const w = (c >> 24) & 0xFF;
const ch = `rgba(${r}, ${g}, ${b}, 1)`;
svg.fill(this.rgbLed, ch);
} else if (this.rgbLed) {
svg.fill(this.rgbLed, 'white');
}
}
private updateSpeaker() {
let state = this.board;
if (state.speakerState.frequency) {
} else {
}
}
private updateGestures() {
let state = this.board;
if (state.accelerometerState.useShake && !this.shakeButton) {
let shake = this.mkBtn(26, MB_HEIGHT - 67);
this.shakeButton = shake.inner;
svg.fill(this.shakeButton, this.props.theme.virtualButtonUp)
svg.buttonEvents(shake.outer,
ev => { },
(ev) => {
svg.fill(this.shakeButton, this.props.theme.virtualButtonDown)
},
(ev) => {
svg.fill(this.shakeButton, this.props.theme.virtualButtonUp);
this.board.bus.queue(DAL.MICROBIT_ID_GESTURE, 11); // GESTURE_SHAKE
}
)
let shakeText = svg.child(shake.outer, "text", { x: 20, y: MB_HEIGHT - 40, class: "sim-text inverted" }) as SVGTextElement;
shakeText.textContent = "SHAKE"
}
}
private updateButtonAB() {
let state = this.board;
if (state.buttonPairState.usesButtonAB && (<any>this.buttons[2]).style.visibility != "visible") {
(<any>this.buttonsOuter[2]).style.visibility = "visible";
(<any>this.buttons[2]).style.visibility = "visible";
this.updateTheme();
}
}
private updatePin(pin: Pin, index: number) {
if (!pin) return;
let text = this.pinTexts[index];
let v = "";
if (pin.mode & PinFlags.Analog) {
v = Math.floor(100 - (pin.value || 0) / 1023 * 100) + "%";
if (text) text.textContent = (pin.period ? "~" : "") + (pin.value || 0) + "";
}
else if (pin.mode & PinFlags.Digital) {
v = pin.value > 0 ? "0%" : "100%";
if (text) text.textContent = pin.value > 0 ? "1" : "0";
}
else if (pin.mode & PinFlags.Touch) {
v = pin.touched ? "0%" : "100%";
if (text) text.textContent = "";
} else {
v = "100%";
if (text) text.textContent = "";
}
if (v) svg.setGradientValue(this.pinGradients[index], v);
}
private updateTemperature() {
let state = this.board;
if (!state || !state.thermometerState.usesTemperature) return;
let tmin = -5;
let tmax = 50;
if (!this.thermometer) {
let gid = "gradient-thermometer";
this.thermometerGradient = svg.linearGradient(this.defs, gid);
const ty = MB_HEIGHT - 192;
this.thermometer = <SVGRectElement>svg.child(this.g, "rect", {
class: "sim-thermometer",
x: 85,
y: ty,
width: 10,
height: 80,
rx: 5, ry: 5,
fill: `url(#${gid})`
});
this.thermometerText = svg.child(this.g, "text", {
class: 'sim-text',
x: 100, y: MB_HEIGHT - 174
}) as SVGTextElement;
this.updateTheme();
let pt = this.element.createSVGPoint();
svg.buttonEvents(this.thermometer,
(ev) => {
let cur = svg.cursorPoint(pt, this.element, ev);
let t = Math.max(0, Math.min(1, (cur.y - ty - 5) / 70))
state.thermometerState.temperature = Math.floor(tmax - t * (tmax - tmin));
this.updateTemperature();
}, ev => { }, ev => { })
}
let t = Math.max(tmin, Math.min(tmax, state.thermometerState.temperature))
let per = Math.floor((state.thermometerState.temperature - tmin) / (tmax - tmin) * 100)
svg.setGradientValue(this.thermometerGradient, 100 - per + "%");
this.thermometerText.textContent = t + "°C";
}
private updateHeading() {
let xc = 258;
let yc = 75;
let state = this.board;
if (!state || !state.compassState.usesHeading) return;
/*
if (!this.headInitialized) {
let p = this.head.firstChild.nextSibling as SVGPathElement;
p.setAttribute("d", "m269.9,50.134647l0,0l-39.5,0l0,0c-14.1,0.1 -24.6,10.7 -24.6,24.8c0,13.9 10.4,24.4 24.3,24.7l0,0l39.6,0c14.2,0 40.36034,-22.97069 40.36034,-24.85394c0,-1.88326 -26.06034,-24.54606 -40.16034,-24.64606m-0.2,39l0,0l-39.3,0c-7.7,-0.1 -14,-6.4 -14,-14.2c0,-7.8 6.4,-14.2 14.2,-14.2l39.1,0c7.8,0 14.2,6.4 14.2,14.2c0,7.9 -6.4,14.2 -14.2,14.2l0,0l0,0z");
this.updateTheme();
let pt = this.element.createSVGPoint();
svg.buttonEvents(
this.head,
(ev: MouseEvent) => {
let cur = svg.cursorPoint(pt, this.element, ev);
state.compassState.heading = Math.floor(Math.atan2(cur.y - yc, cur.x - xc) * 180 / Math.PI + 90);
if (state.compassState.heading < 0) state.compassState.heading += 360;
this.updateHeading();
});
this.headInitialized = true;
}
let txt = state.compassState.heading.toString() + "°";
if (txt != this.headText.textContent) {
svg.rotateElement(this.head, xc, yc, state.compassState.heading + 180);
this.headText.textContent = txt;
} */
}
private lastFlashTime: number = 0;
public flashSystemLed() {
if (!this.systemLed)
this.systemLed = <SVGCircleElement>svg.child(this.g, "circle", { class: "sim-systemled", cx: 75, cy: MB_HEIGHT - 171, r: 2 })
let now = Date.now();
if (now - this.lastFlashTime > 150) {
this.lastFlashTime = now;
svg.animate(this.systemLed, "sim-flash")
}
}
private lastAntennaFlash: number = 0;
public flashAntenna() {
if (!this.antenna) {
let ax = 380;
let dax = 18;
let ayt = 10;
let ayb = 40;
this.antenna = <SVGPolylineElement>svg.child(this.g, "polyline", { class: "sim-antenna", points: `${ax},${ayb} ${ax},${ayt} ${ax += dax},${ayt} ${ax},${ayb} ${ax += dax},${ayb} ${ax},${ayt} ${ax += dax},${ayt} ${ax},${ayb} ${ax += dax},${ayb} ${ax},${ayt} ${ax += dax},${ayt}` })
}
let now = Date.now();
if (now - this.lastAntennaFlash > 200) {
this.lastAntennaFlash = now;
svg.animate(this.antenna, 'sim-flash-stroke')
}
}
private updatePins() {
let state = this.board;
if (!state) return;
state.edgeConnectorState.pins.forEach((pin, i) => this.updatePin(pin, i));
}
private updateLightLevel() {
let state = this.board;
if (!state || !state.lightSensorState.usesLightLevel) return;
if (!this.lightLevelButton) {
let gid = "gradient-light-level";
this.lightLevelGradient = svg.linearGradient(this.defs, gid)
const cx = 30;
const cy = 45;
const r = 20;
this.lightLevelButton = svg.child(this.g, "circle", {
cx: `${cx}px`, cy: `${cy}px`, r: `${r}px`,
class: 'sim-light-level-button',
fill: `url(#${gid})`
}) as SVGCircleElement;
let pt = this.element.createSVGPoint();
svg.buttonEvents(this.lightLevelButton,
(ev) => {
let pos = svg.cursorPoint(pt, this.element, ev);
let rs = r / 2;
let level = Math.max(0, Math.min(255, Math.floor((pos.y - (cy - rs)) / (2 * rs) * 255)));
if (level != this.board.lightSensorState.lightLevel) {
this.board.lightSensorState.lightLevel = level;
this.applyLightLevel();
}
}, ev => { },
ev => { })
this.lightLevelText = svg.child(this.g, "text", { x: cx - r - 7, y: cy + r + 8, text: '', class: 'sim-text inverted' }) as SVGTextElement;
this.updateTheme();
}
svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor(state.lightSensorState.lightLevel * 100 / 255))) + '%')
this.lightLevelText.textContent = state.lightSensorState.lightLevel.toString();
}
private applyLightLevel() {
let lv = this.board.lightSensorState.lightLevel;
svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor(lv * 100 / 255))) + '%')
this.lightLevelText.textContent = lv.toString();
}
private updateTilt() {
if (this.props.disableTilt) return;
let state = this.board;
if (!state || !state.accelerometerState.accelerometer.isActive) return;
let x = state.accelerometerState.accelerometer.getX();
let y = state.accelerometerState.accelerometer.getY();
let af = 8 / 1023;
this.element.style.transform = "perspective(30em) rotateX(" + y * af + "deg) rotateY(" + x * af + "deg)"
this.element.style.perspectiveOrigin = "50% 50% 50%";
this.element.style.perspective = "30em";
}
private buildDom() {
this.element = new DOMParser().parseFromString(BOARD_SVG, "image/svg+xml").querySelector("svg") as SVGSVGElement;
svg.hydrate(this.element, {
"version": "1.0",
"viewBox": `0 0 ${MB_WIDTH} ${MB_HEIGHT}`,
"class": "sim",
"x": "0px",
"y": "0px",
"width": MB_WIDTH + "px",
"height": MB_HEIGHT + "px",
});
this.style = <SVGStyleElement>svg.child(this.element, "style", {});
this.style.textContent = MB_STYLE;
this.defs = <SVGDefsElement>svg.child(this.element, "defs", {});
this.g = <SVGGElement>svg.elt("g");
this.element.appendChild(this.g);
// filters
let glow = svg.child(this.defs, "filter", { id: "filterglow", x: "-5%", y: "-5%", width: "120%", height: "120%" });
svg.child(glow, "feGaussianBlur", { stdDeviation: "5", result: "glow" });
let merge = svg.child(glow, "feMerge", {});
for (let i = 0; i < 3; ++i) svg.child(merge, "feMergeNode", { in: "glow" })
// leds
this.leds = [];
this.ledsOuter = [];
const left = 103.04, top = MB_HEIGHT - 158.59;
const ledoffw = 10.91, ledoffh = 10.68;
const ledw = 2.7;
const ledh = 5.47;
for (let i = 0; i < 5; ++i) {
let ledtop = i * ledoffh + top;
for (let j = 0; j < 5; ++j) {
let ledleft = j * ledoffw + left;
let k = i * 5 + j;
this.ledsOuter.push(svg.child(this.g, "rect", { class: "sim-led-back", x: ledleft, y: ledtop, width: ledw, height: ledh }));
this.leds.push(svg.child(this.g, "rect", { class: "sim-led", x: ledleft - 1, y: ledtop - 1, width: ledw + 2, height: ledh + 2, rx: 2, ry: 2, title: `(${j},${i})` }));
}
}
// https://www.microbit.co.uk/device/pins
// P0, P1, P2
this.pins = pinNames.map(n => {
let p = this.element.getElementById(n) as SVGElement;
svg.addClass(p, "sim-pin");
return p;
});
this.pins.forEach((p, i) => svg.hydrate(p, { title: pinTitles[i] }));
this.pinGradients = this.pins.map((pin, i) => {
let gid = "gradient-pin-" + i
let lg = svg.linearGradient(this.defs, gid)
pin.setAttribute("fill", `url(#${gid})`);
return lg;
})
this.pinTexts = [67, 165, 275].map(x => <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: x, y: 345 }));
// BTN A, B
const btnids = ["BTN_A", "BTN_B"];
this.buttonsOuter = btnids.map(n => this.element.getElementById(n + "_BOX") as SVGElement);
this.buttonsOuter.forEach(b => svg.addClass(b, "sim-button-outer"));
this.buttons = btnids.map(n => this.element.getElementById(n) as SVGElement);
this.buttons.forEach(b => svg.addClass(b, "sim-button"));
// BTN A+B
const outerBtn = (left: number, top: number) => {
const button = this.mkBtn(left, top);
this.buttonsOuter.push(button.outer);
this.buttons.push(button.inner);
return button;
}
let ab = outerBtn(210, MB_HEIGHT - 168);
let abtext = svg.child(ab.outer, "text", { x: 208, y: MB_HEIGHT - 173, class: "sim-text inverted" }) as SVGTextElement;
abtext.textContent = "A+B";
(<any>this.buttonsOuter[2]).style.visibility = "hidden";
(<any>this.buttons[2]).style.visibility = "hidden";
}
private mkBtn(left: number, top: number): { outer: SVGElement, inner: SVGElement } {
const btnr = 2;
const btnw = 16;
const btnn = 1.6;
const btnnm = 2;
const btnb = 5;
let btng = svg.child(this.g, "g", { class: "sim-button-group" });
svg.child(btng, "rect", { class: "sim-button-outer", x: left, y: top, rx: btnr, ry: btnr, width: btnw, height: btnw });
svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnnm, cy: top + btnnm, r: btnn });
svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnnm, cy: top + btnw - btnnm, r: btnn });
svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnw - btnnm, cy: top + btnw - btnnm, r: btnn });
svg.child(btng, "circle", { class: "sim-button-nut", cx: left + btnw - btnnm, cy: top + btnnm, r: btnn });
const outer = btng;
const inner = svg.child(btng, "circle", {
class: "sim-button",
cx: left + btnw / 2,
cy: top + btnw / 2,
r: btnb
});
return { outer, inner };
}
private attachEvents() {
Runtime.messagePosted = (msg) => {
switch (msg.type || "") {
case "serial": this.flashSystemLed(); break;
case "radiopacket": this.flashAntenna(); break;
}
}
let tiltDecayer = 0;
this.element.addEventListener(pointerEvents.move, (ev: MouseEvent) => {
let state = this.board;
if (!state.accelerometerState.accelerometer.isActive) return;
if (tiltDecayer) {
clearInterval(tiltDecayer);
tiltDecayer = 0;
}
let bbox = this.element.getBoundingClientRect();
let ax = (ev.clientX - bbox.width / 2) / (bbox.width / 3);
let ay = (ev.clientY - bbox.height / 2) / (bbox.height / 3);
let x = - Math.max(- 1023, Math.min(1023, Math.floor(ax * 1023)));
let y = Math.max(- 1023, Math.min(1023, Math.floor(ay * 1023)));
let z2 = 1023 * 1023 - x * x - y * y;
let z = Math.floor((z2 > 0 ? -1 : 1) * Math.sqrt(Math.abs(z2)));
state.accelerometerState.accelerometer.update(x, y, z);
this.updateTilt();
}, false);
this.element.addEventListener(pointerEvents.leave, (ev: MouseEvent) => {
let state = this.board;
if (!state.accelerometerState.accelerometer.isActive) return;
if (!tiltDecayer) {
tiltDecayer = setInterval(() => {
let accx = state.accelerometerState.accelerometer.getX(MicroBitCoordinateSystem.RAW);
accx = Math.floor(Math.abs(accx) * 0.85) * (accx > 0 ? 1 : -1);
let accy = state.accelerometerState.accelerometer.getY(MicroBitCoordinateSystem.RAW);
accy = Math.floor(Math.abs(accy) * 0.85) * (accy > 0 ? 1 : -1);
let accz = -Math.sqrt(Math.max(0, 1023 * 1023 - accx * accx - accy * accy));
if (Math.abs(accx) <= 24 && Math.abs(accy) <= 24) {
clearInterval(tiltDecayer);
tiltDecayer = 0;
accx = 0;
accy = 0;
accz = -1023;
}
state.accelerometerState.accelerometer.update(accx, accy, accz);
this.updateTilt();
}, 50)
}
}, false);
this.pins.forEach((pin, index) => {
if (!this.board.edgeConnectorState.pins[index]) return;
let pt = this.element.createSVGPoint();
svg.buttonEvents(pin,
// move
ev => {
let state = this.board;
let pin = state.edgeConnectorState.pins[index];
let svgpin = this.pins[index];
if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
}
this.updatePin(pin, index);
},
// start
ev => {
let state = this.board;
let pin = state.edgeConnectorState.pins[index];
let svgpin = this.pins[index];
svg.addClass(svgpin, "touched");
if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
}
this.updatePin(pin, index);
},
// stop
(ev: MouseEvent) => {
let state = this.board;
let pin = state.edgeConnectorState.pins[index];
let svgpin = this.pins[index];
svg.removeClass(svgpin, "touched");
this.updatePin(pin, index);
return false;
});
})
this.pins.slice(0, 3).forEach((btn, index) => {
btn.addEventListener(pointerEvents.down, ev => {
let state = this.board;
state.edgeConnectorState.pins[index].touched = true;
this.updatePin(state.edgeConnectorState.pins[index], index);
})
btn.addEventListener(pointerEvents.leave, ev => {
let state = this.board;
state.edgeConnectorState.pins[index].touched = false;
this.updatePin(state.edgeConnectorState.pins[index], index);
})
btn.addEventListener(pointerEvents.up, ev => {
let state = this.board;
state.edgeConnectorState.pins[index].touched = false;
this.updatePin(state.edgeConnectorState.pins[index], index);
this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
})
let bpState = this.board.buttonPairState;
let stateButtons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
this.buttonsOuter.slice(0, 2).forEach((btn, index) => {
btn.addEventListener(pointerEvents.down, ev => {
let state = this.board;
stateButtons[index].pressed = true;
svg.fill(this.buttons[index], this.props.theme.buttonDown);
})
btn.addEventListener(pointerEvents.leave, ev => {
let state = this.board;
stateButtons[index].pressed = false;
svg.fill(this.buttons[index], this.props.theme.buttonUps[index]);
})
btn.addEventListener(pointerEvents.up, ev => {
let state = this.board;
stateButtons[index].pressed = false;
svg.fill(this.buttons[index], this.props.theme.buttonUps[index]);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
})
this.buttonsOuter[2].addEventListener(pointerEvents.down, ev => {
let state = this.board;
stateButtons[0].pressed = true;
stateButtons[1].pressed = true;
stateButtons[2].pressed = true;
svg.fill(this.buttons[0], this.props.theme.buttonDown);
svg.fill(this.buttons[1], this.props.theme.buttonDown);
svg.fill(this.buttons[2], this.props.theme.buttonDown);
})
this.buttonsOuter[2].addEventListener(pointerEvents.leave, ev => {
let state = this.board;
stateButtons[0].pressed = false;
stateButtons[1].pressed = false;
stateButtons[2].pressed = false;
svg.fill(this.buttons[0], this.props.theme.buttonUps[0]);
svg.fill(this.buttons[1], this.props.theme.buttonUps[1]);
svg.fill(this.buttons[2], this.props.theme.virtualButtonUp);
})
this.buttonsOuter[2].addEventListener(pointerEvents.up, ev => {
let state = this.board;
stateButtons[0].pressed = false;
stateButtons[1].pressed = false;
stateButtons[2].pressed = false;
svg.fill(this.buttons[0], this.props.theme.buttonUps[0]);
svg.fill(this.buttons[1], this.props.theme.buttonUps[1]);
svg.fill(this.buttons[2], this.props.theme.virtualButtonUp);
this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
}
}
}